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{{MK9MoveListRow | Blind Justice | fp --- fp --- bp | ? | 2nd hit: bufferable }} | {{MK9MoveListRow | Blind Justice | fp --- fp --- bp | ? | 2nd hit: bufferable }} | ||
{{MK9MoveListRow | Off Balance | fp --- fp --- bk | ? | 2nd, 3rd hit: bufferable }} | {{MK9MoveListRow | Off Balance | fp --- fp --- bk | ? | 2nd, 3rd hit: bufferable }} | ||
{{MK9MoveListRow | Heightened Senses | bp --- fp --- b + bp | ? | 2nd, 3rd hit: bufferable 3rd hit: med ,minor groundbounce }} | {{MK9MoveListRow | Heightened Senses | bp --- fp --- b + bp | ? | 2nd, 3rd hit: bufferable 3rd hit: med , minor groundbounce }} | ||
{{MK9MoveListRow | Stolen Soul | bp --- fp --- f + bk | ? | 2nd hit: bufferable , 3rd hit: low }} | {{MK9MoveListRow | Stolen Soul | bp --- fp --- f + bk | ? | 2nd hit: bufferable , 3rd hit: low }} | ||
{{MK9MoveListRow | Absentminded | f + bp --- bp --- b + fp | ? | 2nd hit: bufferable 3rd hit: launch }} | {{MK9MoveListRow | Absentminded | f + bp --- bp --- b + fp | ? | 2nd hit: bufferable 3rd hit: launch }} |
Revision as of 13:27, 13 July 2011
Kenshi
Kenshi, a proud swordsman was promised the legendary Sentou sword by a strange old man, who was actually Shang Tsung in disguise. When he took the sword, Kenshi also released ancient warrior spirits that were all consume by Shang Tsung. He was then left to die in the dark. Blind but alive, Kenshi was guided out of the tomb by the mystical sword. Led by his senses, and fueled by revenge, Kenshi believes in an eye for an eye..
Moves
Basic Attacks
Command Normals
Throws
Kombo Attacks
Fast Tags
Tag Kombos
Tag Specials
Special Attacks
Enhanced Special Attacks
X-Ray Attack
Finishing Moves
Move Analysis
Basic Attacks
N/A
Command Normals
Overhead. Advantage on block.
Kombo Attacks
Launcher. Safe on block.
Safe on block
Reset string. Safe on block, Reptile can only punish with elbow dash. The opponent MUST block after being hit by the low.
Low starter string. Mixup with Blade Stab.
Special Attacks
Rising Karma
Unsafe on block. Mostly used in combos. Decent anti-air.
Spirit Charge
Very fast special. Safe on block. Has invincibility frames when used as wake-up.
Telekinetic Slash
Overhead Slashes. Can stop jumpers with the correct spacing. Not safe upclose if it whiffs.
Tele-Flurry
Fast special that tracks the opponent anywhere on screen. Not safe upclose.
Enhanced Special Attacks
Karma Eruption
Safe on block. Has armor. Good for wake-up.
Spirit Vengeance
Has armor.
Telekinetic Blade
Has armor. Juggles in corner.
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
Combos
Bread and Butters
29%: +
,
Rising Karma
Dash
+
,
Spirit Charge
34%: +
,
,
+
Dash
+
,
Rising Karma
Dash
+
,
Tele-Flurry
34%: +
,
,
+
Dash
+
,
Rising Karma
Dash
+
,
,
+
36%: +
,
,
+
Dash
,
Rising Karma
Dash
+
,
Spirit Charge
Jump-in Combos
- N/A
Combos With Enhanced Specials
Combos With X-Ray Attacks
50% Corner: +
,
,
+
,
,
+
, Rising Karma
, Xray
Corner-Only Combos
43%: +
,
,
+
,
,
+
, Rising Karma
+
,
,
+
Style
- N/A
Matchups
N/A