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{{SSFIVCharacterHeader|Juri|Juri| | |||
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General Usage of Character here.}} | |||
Revision as of 17:04, 8 March 2011

Juri
Background Info Here.
In a nutshell
General Usage of Character here.
Moves
Unique Attacks
Name
Command
Notes
Sekku
f + mk
high
Throws
Name
Command
Notes
Karen Kick
f or n + lp + lk
throw
Assatsu Kick
b + lp + lk
throw
Special Moves
Name
Command
Notes
Fuhajin
qcf + k
Stores a fireball; Continue holding k to continue storing fireball; Release k to release fireball; Different kick buttons fire in different directions; ex version requires no storing; Different 2 button combinations allow ex version to fire in all three angles; ex
Shikusen
(in air) qcb + k
ex armorbreak
Second Impact
k
Perform after Shikusen
Third Strike
k
Perform after Second Impact
Senpusha
qcb + k
ex
Kasatushi
qcb + p
Coutners only against certain attacks; ex
Super Combo
Name
Command
Notes
Fuharenjin
qcb qcb + k
Ultra Combos
Name
Command
Notes
Feng Shui Engine
qcf qcf + p
Grants ability to perform Chain Combos
Kaisen Dankairaku
qcf qcf + 3k
armorbreak
Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- Ground-based BnB's
- Credit goes to Zujira of the SRK forums
- Cr.lk > st.lp > cr.mk xx EX pinwheel - 224 damage, 310 stun whiffs on crouchers.
- Cr.lk x 2 > EX pinwheel - 184 damage, 248 stun.
- Cr.lk x 3 > EX pinwheel - 182 damage, 270 stun. Easier to hit confirm, deals more stun.
- Cr.lk > s.lk > cr.mk xx EX pinwheel - 224 damage, 310 stun.
- Cr.lk > st.lk > cr.mp xx EX pinwheel - 232 dmg, 310 stun.
- Crossup combos
- J.mK > cr.hp xx EX pinwheel - 314 damage, 448 stun.
Hit Confirm Combos
- Counterhit combos
- St.lp/lk -> sweep - 128 damage, 168 stun, untechable knockdown.
- Pinwheel FADC st.mp xx HK pinwheel - 257 damage, 274 stun.
- F+mk > st.lp > cr.mp xx EX pinwheel - 299 damage, 347 stun.
Dizzy / Focus Crumple Combos
- Focus attack level 2 > dash forward > cr.hp xx EX pinwheel - 286 damage, 440 stun
- Focus attack level 2 > EX Dive kick > EX pinwheel - 313 damage, 371 stun
FADC Combos
- N/A
Advanced Combos
- Highest damaging combos without Ultra
- Cr.HP xx EX Pinwheel = 280 damage, 385 stun.
- St.lp > cr.HP xx EX pinwheel = 274 damage, 398 stun.
- Fuhajin release combos
- Cr.mk xx release low fuhajin > sweep - 182 damage, 230 damage + untechable knockdown.
- Cr.mk xx release low fuhajin > cr.mk xx HK/EX pinwheel - 256/263 (256/284 in corner) damage 340/339 (340/360 in corner) stun.
- Cr.mk xx release low fuhajin FADC cr.HP xx HK pinwheel - 288 damage, 420 stun.
- Air-to-Air combos
- J.MP > land/cancel EX dive kick -> land EX pinwheel - 330 damage, 314 stun.
- J.MP > land EX pinwheel - 230 damage, 235 stun.
- J.MP > whatever the hell you feel like (reset) - 50+ damage 50+ stun
- J.MP > land st.hp xx EX pinwheel - 270 damage, 374 stun.
- Dive kick combos
- Dive kick (1 hit) > land EX pinwheel - 190 damage, 205 stun.
- EX Dive kick > J.Faps - 250 damage, 250 stun, possible unteched knockdown.
Combos Into Supers
- Air-to-air j.Strong > land > St.HP xx lk/mk Super - 446 damage, 250 stun.
- Cr.mk xx lk pinwheel xx Super - 416 damage, 140 stun.
- Cr.mk xx low fuhajin release xx Super - 406 damage, 150 stun.
- J.strong xx dive kick (1 hit) land > Super - 386 damage, 100 stun.
Combos Into Ultras
- Feng Shui Engine
- Combos into Feng Shui Engine
- J.mk -> activate FSE st.lk/lp -> go to town.
- cr.mk xx low fuhajin release FADC activate FSE -> st.lk/lp -> go to town.
- Combos using Feng Shui Engine
- Cr.lk > cr.mk > st.mp > st.hk > cr.hp > EX pinwheel - 363 damage, works anywhere, cr.hp whiffs on crouchers.
- F+mk > cr.mk> st.mp > st.hk > cr.hp > EX pinwheel - 413 damage works anywhere, cr.HP whiffs on crouchers.
- Cr.lk > s.mp > s.HK > cr.HP > lk pinwheel > FADC > s.lk > s.mp > cr.HP > sweep - 375 damage, untechable knockdown, first cr.hp whiffs on crouchers.
- F+MK > cr.mk > st.mp > st.HK > cr.HP > lk pinwheel FADC st.lk > cr.HP > sweep 403 damage, untechable knockdown, first cr.HP whiffs on crouchers.
- Combos into Feng Shui Engine
- Kaisen Dankairaku (Ultra II)
- EX dive kick > Ultra 2 - 520 damage, 140 stun.
- J.strong xx dive kick ( 1 hit) > land > Ultra 2 - 421 damage, 100 stun.
- Focus attack level 2 > jump EX dive kick -> Ultra 2 - 487 damage, 262 stun.
- Anti-air HK Fuhajin -> Ultra 2 - 434 damage, 50 stun. FADC needed mid-screen.
- Cr.mk xx low fuhajin release FADC (only needed mid-screen) Ultra 2 - 452 damage, 150 stun.
- St.hp trade -> Ultra 2 - 460 damage, 200 stun.
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW