Super Street Fighter IV/Dudley: Difference between revisions

From SuperCombo Wiki
(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Dudley ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
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{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 3 | 2 | 6 | +3 | +6 | - | - | Whiffs on crouchers}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 100 | 40 | sp/su | 4 | 2 | 9 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 130 | 200 | 60 | su | 6 | 6 | 16 | -4 | 0 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | sp/su | 5 | 2 | 10 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 65 | 100 | 40 | - | 6 | 5 | 10 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 80 | 160 | 60 | sp/su | 4 | 3 | 18 | -3 | +2 | - | - |}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 100 | 40 | sp/su | 5 | 2 | 11 | -1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | 200 | 60 | - | 8 | 4 | 15 | -1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | sp/su | 4 | 4 | 6 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 70 | 100 | 40 | - | 10 | 3 | 17 | -6 | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 100 | 120 | 60 | - | 14 | 4 | 22 | -8 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 4 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 100 | 40 | - | 5 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 8 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 10 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 60 | 100 | 40 | - | 5 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 90 | 200 | 60 | - | 11 | 5 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 4 | 5 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 100 | 40 | - | 5 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 200 | 60 | - | 6 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 16 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 60 | 100 | 40 | - | 5 | 12 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 110 | 200 | 60 | - | 9 | 10 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Jab.gif]] | HL | 25 | 50 | 20 | sp/su | 5 | 2 | 1 | -2 | +2 | - | - |}}
 
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Strong.gif]] | HL | 80 | 100 | 40 | - | 9 | 4 | 10 | 0 | +3 | - | - |}}
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Forward.gif]] | HL | 100 | 100 | 40 | - | 8 | 2 | 9 | +3 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | HL | 130 | 200 | 60 | su | 13 | 7 | 13 | -2 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] | H | 80 | 100 | 60 | su | 15 | 4 | 15 | -1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Jab.gif]] > [[File:Strong.gif]] | HL | 30 | 50 | 40 | sp/su | 4 | 2 | 14 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | Crouching [[File:Short.gif]] > [[File:Forward.gif]] | HL | 30 | 50 | 40 | sp/su | 4 | 3 | 13 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] > [[File:Forward.gif]] | HL | 30 | 50 | 40 | - | 4 | 4 | 13 | -3 | 0 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] > [[File:Strong.gif]] | HL | 30 | 50 | 40 | - | 4 | 2 | 11 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Forward.gif]] | HL | 30 | 50 | 40 | sp/su | 4 | 3 | 13 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] or [[File:Right.gif]] + [[File:Forward.gif]] > [[File:Forward.gif]] | HL | 30 | 50 | 40 | - | 4 | 3 | 13 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] or [[File:Right.gif]] + [[File:Forward.gif]] > [[File:Forward.gif]] > [[File:Fierce.gif]] | HL | 40 | 50 | 60 | su | 4 | 3 | 17 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | Crouching [[File:Short.gif]] > Crouching [[File:Strong.gif]] | HL | 30 | 50 | 40 | - | 4 | 2 | 16 | -4 | +1 | - | - |}}
{{SSFIVFrameDataRow | Crouching [[File:Short.gif]] > Crouching [[File:Strong.gif]] > Crouching [[File:Fierce.gif]] | HL | 40*47 | 50*50 | 50*70 | - | 4 | 1*3 | 16 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] > [[File:Roundhouse.gif]] | HL | 40 | 50 | 60 | - | 4 | 3 | 16 | +1 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] > [[File:Roundhouse.gif]] > [[File:Fierce.gif]] | HL | 20*20 | 50*50 | 50*70 | su | 4 | 1*3 | 16 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] > [[File:Forward.gif]] | HL | 30 | 50 | 40 | - | 4 | 3 | 13 | -2 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] | HL | 30 | 50 | 40 | - | 4 | 2 | 12 | +1 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]] | HL | 20*20 | 50*50 | 50*88 | su | 4 | 1*3 | 16 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | Victory Rose | HL | 0 | 0 | 0 | - | 24 | 55 | 78 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 0.9 | 140 | 160 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back Throw | 0.9 | 140 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Jet Upper [[File:Jab.gif]] | HL | 120[80] | 150[100] | 30/40 | su | 6 | 7 | 16+9 | -16 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Jet Upper [[File:Strong.gif]] | HL | 140[100] | 150[100] | 30/40 | su | 6 | 14 | 16+12 | -26 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Jet Upper [[File:Fierce.gif]] | HL | 100*60[70] | 150*50 | 30/20x2 | su | 4 | 2*18 | 18+12 | -32 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Jet Upper [[File:EX.gif]] | HL | 100*80 | 150*50 | -250/0 | su | 4 | 2*18 | 20+12 | -29 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Blow [[File:Jab.gif]] | HL | 20x2*50 | 25x2*50 | 10/10x3 | - | 9 | 2(5)2(10)4 | 21 | -2 | +2 | - | - |}}
{{SSFIVFrameDataRow | Machinegun Blow [[File:Strong.gif]] | HL | 20x3*60 | 25x3*75 | 15/10x4 | - | 16 | 2(5)2(5)2(10)4 | 21 | -4 | -1 | - | - |}}
{{SSFIVFrameDataRow | Machinegun Blow [[File:Fierce.gif]] | HL | 20x5*30 | 25x5*75 | 20/10x6 | - | 18 | 2(5)2(5)2(5)2(5)2(6)4 | 22 | -5 | 0 | - | - |}}
{{SSFIVFrameDataRow | Machinegun Blow [[File:EX.gif]] | HL | 15x6*30 | 20x6*30 | -250/0 | - | 18 | 2(5)2(5)2(5)2(5)2(6)4(7)4 | 20 | -8 | - | - | - |}}
{{SSFIVFrameDataRow | Cross Counter | - | ??? | 100 | 10/40 | - | 3 | ??? | 21 | - | - | - | - |}}
{{SSFIVFrameDataRow | Cross Counter [[File:EX.gif]] | - | ??? | 50*100x2 | -250/0 | - | 3 | 29 | 21 | - | - | - | - |}}
{{SSFIVFrameDataRow | Short Swing Blow [[File:Short.gif]] | HL | 120 | 200 | 20/30 | su | 18 | 3 | 20 | -2 | +2 | - | - |}}
{{SSFIVFrameDataRow | Short Swing Blow [[File:Forward.gif]] | HL | 140 | 200 | 20/30 | su | 21 | 3 | 22 | -4 | 0 | - | - |}}
{{SSFIVFrameDataRow | Short Swing Blow [[File:Roundhouse.gif]] | HL | 160 | 200 | 20/30 | su | 24 | 3 | 22 | -4 | 0 | - | - |}}
{{SSFIVFrameDataRow | Short Swing Blow [[File:EX.gif]] | HL | 50x3 | 50x2*100 | -250/10 | su | 24 | 2(6)3(12)2 | 32 | -5 | - | - | - |}}
{{SSFIVFrameDataRow | Duck [[File:Short.gif]] | - | 0 | - | 10/- | su | 9 | - | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Duck [[File:Forward.gif]] | - | 0 | - | 10/- | su | 9 | - | 21 | - | - | - | - |}}
{{SSFIVFrameDataRow | Duck [[File:Roundhouse.gif]] | - | 0 | - | 10/- | su | 9 | - | 25 | - | - | - | - |}}
{{SSFIVFrameDataRow | Ducking Straight | HL | 100 | 200 | 5/40 | su | 5 | 3 | 23 | -5 | +2 | - | - |}}
{{SSFIVFrameDataRow | Ducking Upper | HL | 60*60 | 150*50 | 5/30*20 | su | 3 | 1*2 | 25 | -6 | +1 | - | - |}}
{{SSFIVFrameDataRow | Thunderbolt | HL | ??? | 100*100 | 20/20x2 | - | 38 | 5 | 41 | -22 | - | - | - |}}
{{SSFIVFrameDataRow | Thunderbolt [[File:EX.gif]] | HL | 20x4*90 | 30x4*100 | -250/0 | - | 34 | 9 | 41 | -21 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo  | HL | 50*30*40*30*40*15x10*50 | 0 | -1000/0 | - | 1+2 | 3*5(22)3*9(39)3*3*{2*1}x5 | 21+17 | -35 | - | - | - | Is safe jump-able}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | HL | 45x5*45*57*275 | 0 | 0/0 | - | 1+7 | 3(8)3(10)3(8)3(10)3(12)1*3 | 35 | -17 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 | HL | 54x5[440] | 0 | 0/0 | - | 1+7 | 24 | 48 | -27 | - | - | - |}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:04, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Dudley

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Attacks
Jab.gif HL 20 50 20 ch/sp/su 3 2 6 +3 +6 - - Whiffs on crouchers
Strong.gif HL 60 100 40 sp/su 4 2 9 +3 +6 - -
Fierce.gif HL 130 200 60 su 6 6 16 -4 0 - -
Short.gif HL 40 50 20 sp/su 5 2 10 -1 +2 - -
Forward.gif HL 65 100 40 - 6 5 10 -1 +2 - -
Roundhouse.gif HL 80 160 60 sp/su 4 3 18 -3 +2 - -
Crouching Attacks
Jab.gif HL 20 50 20 ch/sp/su 3 2 7 +2 +5 - -
Strong.gif HL 60 100 40 sp/su 5 2 11 -1 +4 - -
Fierce.gif HL 120 200 60 - 8 4 15 -1 +4 - -
Short.gif L 30 50 20 sp/su 4 4 6 +1 +4 - -
Forward.gif L 70 100 40 - 10 3 17 -6 - - -
Roundhouse.gif L 100 120 60 - 14 4 22 -8 - - -
Straight Up Jump Attacks
Jab.gif H 40 50 20 - 4 3 - - - - -
Strong.gif H 70 100 40 - 5 5 - - - - -
Fierce.gif H 120 200 60 - 8 3 - - - - -
Short.gif H 40 50 20 - 4 10 - - - - -
Forward.gif H 60 100 40 - 5 8 - - - - -
Roundhouse.gif H 90 200 60 - 11 5 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 4 5 - - - - -
Strong.gif H 70 100 40 - 5 3 - - - - -
Fierce.gif H 120 200 60 - 6 4 - - - - -
Short.gif H 40 50 20 - 4 16 - - - - -
Forward.gif H 60 100 40 - 5 12 - - - - -
Roundhouse.gif H 110 200 60 - 9 10 - - - - -
Unique Attacks
Right.gif + Jab.gif HL 25 50 20 sp/su 5 2 1 -2 +2 - -
Right.gif + Strong.gif HL 80 100 40 - 9 4 10 0 +3 - -
Right.gif + Forward.gif HL 100 100 40 - 8 2 9 +3 +5 - -
Right.gif + Fierce.gif HL 130 200 60 su 13 7 13 -2 +2 - -
Right.gif + Roundhouse.gif H 80 100 60 su 15 4 15 -1 +4 - -
Right.gif + Jab.gif > Strong.gif HL 30 50 40 sp/su 4 2 14 -2 +1 - -
Crouching Short.gif > Forward.gif HL 30 50 40 sp/su 4 3 13 -2 +1 - -
Right.gif + Roundhouse.gif > Forward.gif HL 30 50 40 - 4 4 13 -3 0 - -
Jab.gif > Strong.gif HL 30 50 40 - 4 2 11 +1 +4 - -
Jab.gif > Strong.gif > Forward.gif HL 30 50 40 sp/su 4 3 13 -2 +1 - -
Strong.gif or Right.gif + Forward.gif > Forward.gif HL 30 50 40 - 4 3 13 -2 +1 - -
Strong.gif or Right.gif + Forward.gif > Forward.gif > Fierce.gif HL 40 50 60 su 4 3 17 -2 +1 - -
Crouching Short.gif > Crouching Strong.gif HL 30 50 40 - 4 2 16 -4 +1 - -
Crouching Short.gif > Crouching Strong.gif > Crouching Fierce.gif HL 40*47 50*50 50*70 - 4 1*3 16 -1 +2 - -
Forward.gif > Roundhouse.gif HL 40 50 60 - 4 3 16 +1 +3 - -
Forward.gif > Roundhouse.gif > Fierce.gif HL 20*20 50*50 50*70 su 4 1*3 16 -1 +2 - -
Short.gif > Forward.gif HL 30 50 40 - 4 3 13 -2 +4 - -
Short.gif > Forward.gif > Strong.gif HL 30 50 40 - 4 2 12 +1 +3 - -
Short.gif > Forward.gif > Strong.gif > Fierce.gif HL 20*20 50*50 50*88 su 4 1*3 16 -1 +2 - -
Victory Rose HL 0 0 0 - 24 55 78 - - - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 35 -15 - - -
Focus Attack LVL 3 - 140 200 60 - 65 2 35 - - - -
Throws
Forward Throw 0.9 140 160 40 - 3 2 20 - - - -
Back Throw 0.9 140 100 40 - 3 2 20 - - - -
Special Moves
Jet Upper Jab.gif HL 120[80] 150[100] 30/40 su 6 7 16+9 -16 - - -
Jet Upper Strong.gif HL 140[100] 150[100] 30/40 su 6 14 16+12 -26 - - -
Jet Upper Fierce.gif HL 100*60[70] 150*50 30/20x2 su 4 2*18 18+12 -32 - - -
Jet Upper EX.gif HL 100*80 150*50 -250/0 su 4 2*18 20+12 -29 - - -
Machinegun Blow Jab.gif HL 20x2*50 25x2*50 10/10x3 - 9 2(5)2(10)4 21 -2 +2 - -
Machinegun Blow Strong.gif HL 20x3*60 25x3*75 15/10x4 - 16 2(5)2(5)2(10)4 21 -4 -1 - -
Machinegun Blow Fierce.gif HL 20x5*30 25x5*75 20/10x6 - 18 2(5)2(5)2(5)2(5)2(6)4 22 -5 0 - -
Machinegun Blow EX.gif HL 15x6*30 20x6*30 -250/0 - 18 2(5)2(5)2(5)2(5)2(6)4(7)4 20 -8 - - -
Cross Counter - ??? 100 10/40 - 3 ??? 21 - - - -
Cross Counter EX.gif - ??? 50*100x2 -250/0 - 3 29 21 - - - -
Short Swing Blow Short.gif HL 120 200 20/30 su 18 3 20 -2 +2 - -
Short Swing Blow Forward.gif HL 140 200 20/30 su 21 3 22 -4 0 - -
Short Swing Blow Roundhouse.gif HL 160 200 20/30 su 24 3 22 -4 0 - -
Short Swing Blow EX.gif HL 50x3 50x2*100 -250/10 su 24 2(6)3(12)2 32 -5 - - -
Duck Short.gif - 0 - 10/- su 9 - 20 - - - -
Duck Forward.gif - 0 - 10/- su 9 - 21 - - - -
Duck Roundhouse.gif - 0 - 10/- su 9 - 25 - - - -
Ducking Straight HL 100 200 5/40 su 5 3 23 -5 +2 - -
Ducking Upper HL 60*60 150*50 5/30*20 su 3 1*2 25 -6 +1 - -
Thunderbolt HL ??? 100*100 20/20x2 - 38 5 41 -22 - - -
Thunderbolt EX.gif HL 20x4*90 30x4*100 -250/0 - 34 9 41 -21 - - -
Super Combo
Super Combo HL 50*30*40*30*40*15x10*50 0 -1000/0 - 1+2 3*5(22)3*9(39)3*3*{2*1}x5 21+17 -35 - - - Is safe jump-able
Ultra Combos
Ultra Combo 1 HL 45x5*45*57*275 0 0/0 - 1+7 3(8)3(10)3(8)3(10)3(12)1*3 35 -17 - - -
Ultra Combo 2 HL 54x5[440] 0 0/0 - 1+7 24 48 -27 - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

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Normal Throws

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Focus Attack

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Special Moves

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Super Combos

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Ultra Combos

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The Basics

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Advanced Strategy

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Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW