(→Move List: rest of the frame data) |
(→Move List: stun values) |
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Line 17: | Line 17: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=9 | |damage=9 | ||
|stun= | |stun=6 | ||
|guard=Mid | |guard=Mid | ||
|startup=3 | |startup=3 | ||
Line 40: | Line 40: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=7 | |damage=7 | ||
|stun= | |stun=6 | ||
|guard=Mid | |guard=Mid | ||
|startup=7 | |startup=7 | ||
Line 63: | Line 63: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=17 | |damage=17 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=10 | |startup=10 | ||
Line 86: | Line 86: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=15 | |damage=15 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=10 | |startup=10 | ||
Line 111: | Line 111: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=9 | |damage=9 | ||
|stun= | |stun=6 | ||
|guard=Mid | |guard=Mid | ||
|startup=8 | |startup=8 | ||
Line 134: | Line 134: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=7 | |damage=7 | ||
|stun= | |stun=6 | ||
|guard=Mid | |guard=Mid | ||
|startup=6 | |startup=6 | ||
Line 157: | Line 157: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=19 | |damage=19 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=14 | |startup=14 | ||
Line 180: | Line 180: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=15 | |damage=15 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=11 | |startup=11 | ||
Line 205: | Line 205: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=9 | |damage=9 | ||
|stun= | |stun=6 | ||
|guard=Mid | |guard=Mid | ||
|startup=5 | |startup=5 | ||
Line 228: | Line 228: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=7 | |damage=7 | ||
|stun= | |stun=6 | ||
|guard=Low | |guard=Low | ||
|startup=10 | |startup=10 | ||
Line 251: | Line 251: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=17 | |damage=17 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=10 | |startup=10 | ||
Line 274: | Line 274: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=15x2 | |damage=15x2 | ||
|stun= | |stun=20 | ||
|guard=Low, Low | |guard=Low, Low | ||
|startup=10 | |startup=10 | ||
Line 300: | Line 300: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|damage=9 | |damage=9 | ||
|stun= | |stun=6 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=11 | |startup=11 | ||
Line 315: | Line 315: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|damage=9 | |damage=9 | ||
|stun= | |stun=6 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=7 | |startup=7 | ||
Line 339: | Line 339: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|damage=7 | |damage=7 | ||
|stun= | |stun=6 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=11 | |startup=11 | ||
Line 354: | Line 354: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|damage=7 | |damage=7 | ||
|stun= | |stun=6 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=11 | |startup=11 | ||
Line 378: | Line 378: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=13 | |startup=13 | ||
Line 393: | Line 393: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=14 | |startup=14 | ||
Line 417: | Line 417: | ||
|version=Diagonal Jump | |version=Diagonal Jump | ||
|damage=11x2 | |damage=11x2 | ||
|stun= | |stun=20 | ||
|guard=Overhead, Overhead | |guard=Overhead, Overhead | ||
|startup=11 | |startup=11 | ||
Line 432: | Line 432: | ||
|version=Neutral Jump | |version=Neutral Jump | ||
|damage=11x2 | |damage=11x2 | ||
|stun= | |stun=20 | ||
|guard=Overhead, Overhead | |guard=Overhead, Overhead | ||
|startup=11 | |startup=11 | ||
Line 459: | Line 459: | ||
|version=Front Lane | |version=Front Lane | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=12 | |startup=12 | ||
Line 474: | Line 474: | ||
|version=Back Lane | |version=Back Lane | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=14 | |startup=14 | ||
Line 499: | Line 499: | ||
|version=A/C | |version=A/C | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=14 | |startup=14 | ||
Line 514: | Line 514: | ||
|version=B/D | |version=B/D | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=20 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=14 | |startup=14 | ||
Line 530: | Line 530: | ||
|subtitle=A+B on same lane | |subtitle=A+B on same lane | ||
|damage=21 | |damage=21 | ||
|stun= | |stun=6 | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup=14 | |startup=14 | ||
Line 554: | Line 554: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=13 | |damage=13 | ||
|stun= | |stun=20 | ||
|guard=Mid | |guard=Mid | ||
|startup=6 | |startup=6 | ||
Line 580: | Line 580: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=24 | |damage=24 | ||
|stun= | |stun=20 | ||
|guard=Throw | |guard=Throw | ||
|startup=1 | |startup=1 | ||
Line 604: | Line 604: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
|damage=21~39 (12 + 3 x 3~9) | |damage=21~39 (12 + 3 x 3~9) | ||
|stun= | |stun=0 | ||
|guard=Throw | |guard=Throw | ||
|startup=1 | |startup=1 | ||
Line 631: | Line 631: | ||
| subtitle = | | subtitle = | ||
| damage = 13 (3) | | damage = 13 (3) | ||
| stun = | | stun = 20 | ||
| guard = Mid/Low※, Low | | guard = Mid/Low※, Low | ||
| startup = 17 | | startup = 17 | ||
Line 647: | Line 647: | ||
| subtitle = | | subtitle = | ||
| damage = 21 (5) | | damage = 21 (5) | ||
| stun = | | stun = 20 | ||
| guard = Mid/Low※, Low | | guard = Mid/Low※, Low | ||
| startup = 20 | | startup = 20 | ||
Line 673: | Line 673: | ||
| subtitle = | | subtitle = | ||
| damage = 19 (4) | | damage = 19 (4) | ||
| stun = | | stun = 10 | ||
| guard = Mid | | guard = Mid | ||
| startup = 22 | | startup = 22 | ||
Line 689: | Line 689: | ||
| subtitle = | | subtitle = | ||
| damage = 25 (6) | | damage = 25 (6) | ||
| stun = | | stun = 10 | ||
| guard = Mid | | guard = Mid | ||
| startup = 16 | | startup = 16 | ||
Line 714: | Line 714: | ||
| subtitle = | | subtitle = | ||
| damage = 17 (4) | | damage = 17 (4) | ||
| stun = | | stun = 20 | ||
| guard = Mid | | guard = Mid | ||
| startup = 1 | | startup = 1 | ||
Line 730: | Line 730: | ||
| subtitle = | | subtitle = | ||
| damage = 23 (5) | | damage = 23 (5) | ||
| stun = | | stun = 20 | ||
| guard = Mid | | guard = Mid | ||
| startup = 31 | | startup = 31 | ||
Line 755: | Line 755: | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
| damage = 51 (12) | | damage = 51 (12) | ||
| stun = | | stun = 10 | ||
| guard = Mid/Low※, Low | | guard = Mid/Low※, Low | ||
| startup = 44 | | startup = 44 |
Latest revision as of 21:52, 6 June 2025
Introduction
Move List
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 3 | 3+3 | 1 | 9 | +5 | +7 | Cancel |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Mid | 7 | 7 | 11 | 24 | -6 | -4 | Cancel |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17 | 20 | Mid | 10 | 6+4 | 11 | 30 | +2 | 0 | Cancel |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 10 | 14 | 10 | 33 | -1 | -3 | Cancel |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 8 | 4+2 | 4 | 17 | +2 | +4 | Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Mid | 6 | 6 | 5 | 16 | +1 | +3 | - |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
19 | 20 | Mid | 14 | 1+3+5 | 1 | 23 | +13 | +11 | Cancel |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 11 | 7 | 11 | 28 | +5 | +3 | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 5 | 12 | 1 | 17 | -2 | +1 | Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Low | 10 | 7 | 11 | 27 | -7 | -4 | Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17 | 20 | Mid | 10 | 10 | 14 | 33 | +1 | -3 | Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
15x2 | 20 | Low, Low | 10 | 7 (3) 10 | 17 | 46 | KD | -6 | Cancel | |
|
Jumping Normals
jA
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 9 | 6 | Overhead | 11 | ∞ | / | - | - | - | - |
Neutral Jump | 9 | 6 | Overhead | 7 | ∞ | / | - | - | - | - |
jB
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 7 | 6 | Overhead | 11 | ∞ | - | - | - | - | - |
Neutral Jump | 7 | 6 | Overhead | 11 | ∞ | - | - | - | - | - |
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 21 | 20 | Overhead | 13 | 30 | / | - | - | - | - |
Neutral Jump | 21 | 20 | Overhead | 14 | 21 | / | - | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 11x2 | 20 | Overhead, Overhead | 11 | 8 (4) 19 | / | - | - | - | - |
Neutral Jump | 11x2 | 20 | Overhead, Overhead | 11 | 8 (4) 16 | / | - | - | - | - |
Universal Mechanics
Lane Blast (CD)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 21 | 20 | Mid | 12 | 21 | 1 | 23 | KD | -1 | Lane Shift |
Back Lane | 21 | 20 | Mid | 14 | 21 | 1 | 25 | KD | -1 | Lane Shift |
Lane Attack
- Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A/C | 21 | 20 | Overhead | 14 | 18/17 | 1 | 31/30 | Air Reset | +18 | - | |
| |||||||||||
B/D | 21 | 20 | Overhead | 14 | 39/36 | 1 | 53/50 | Air Reset | +17 | Invincible 41-53F/41-50F | |
| |||||||||||
Lane Sway A+B on same lane |
21 | 6 | Unblockable | 14 | 39/36 | 4 | 56/53 | Air Reset | / | Invincible 41-52F/41-49F | |
|
Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 20 | Mid | 6 | 8 | 7 | 20 | KD | +6 | Cancel, Upper-Body Invincible 1-19F |
Throws
Aiki Nage (6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
24 | 20 | Throw | 1 | 1 | / | - | KD | / | - | |
|
Zutsuki Satsu (6D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
21~39 (12 + 3 x 3~9) | 0 | Throw | 1 | 1 | / | - | KD | / | - | |
|
Special Moves
Ki Rai Hou (236P)
※If the projectile hits low to the ground, it must be blocked low.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | 13 (3) | 20 | Mid/Low※, Low | 17 | 23+17 | 32 | 48 | +16 | +3 | - | |
| |||||||||||
C | 21 (5) | 20 | Mid/Low※, Low | 20 | 27+17 | 32 | 51 | +16 | +3 | - | |
|
Dai Taiko-bara Uchi ([2]8P)
- Charge time: 47F.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A | 19 (4) | 10 | Mid | 22 | 47 | 28 | 96 | -18※ | -31※ | Invincible 1-1F |
C | 25 (6) | 10 | Mid | 16 | 33 | 28 | 76 | KD | -31※ | Invincible 1-1F |
Ha Gan Geki ([4]6K)
- Charge time: 47F.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 17 (4) | 20 | Mid | 1 | 13 | 4 | 17 | KD | -17 | - |
D | 23 (5) | 20 | Mid | 31 | 26 | 4 | 60 | KD | +3 | Invincible 25-30F |
Desperation Move
Bakurai Hou ([1]236BC)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
51 (12) | 10 | Mid/Low※, Low | 44 | 34+17 | 38 | 81 | KD | -3 | - | |
※If the projectile hits low to the ground, it must be blocked low. |