Tekken 5: Dark Resurrection/Lili Rochefort/Move List: Difference between revisions
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| d/f+3+4,3+4 || m,m || 21 || 34 || -3 || KND || KND || || || Into Backturned stance (BT) || | | d/f+3+4,3+4 || m,m || 21 || 34 || -3 || KND || KND || || || Into Backturned stance (BT) || | ||
|- | |- | ||
| d+1 || l || 10 || 18 || -11 || -14 || 0 || 30 || 48 || || Poke | | d+1 || l || 10 || 18 || -11 || -14 || 0 || 30 || 48 || || Poke, High crushes || | ||
|- | |- | ||
| d+1,2 || h || 8 || 19 || -1 || +7 || +7 || || || 2 is duckable / blockable (even if d+1 hit) || Poke | | d+1,2 || h || 8 || 19 || -1 || +7 || +7 || || || 2 is duckable / blockable (even if d+1 hit) || Poke | ||
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| d+2,2,4 || m || 22 || 23 || -17 || KND || KND || || || Pushback on block || | | d+2,2,4 || m || 22 || 23 || -17 || KND || KND || || || Pushback on block || | ||
|- | |- | ||
| d+3 || l || | | d+3 || l || 12 || 16 || -17 || -3 || -3 || 33 || 49 || High crushes, Leaves player crouching || Poke | ||
|- | |- | ||
| d+4 || l || | | d+4 || l || 7 || 12 || -13 || -23 || -2 || 32 || 44 || High crushes?, Leaves player crouching || Poke | ||
|- | |- | ||
| d+3+4 || m || || || || || || || || || Punish | | d+3+4 || m || || || || || || || || || Punish | ||
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| d/b+1 || sm || || || || || || || || || | | d/b+1 || sm || || || || || || || || || | ||
|- | |- | ||
| d/b+3 || l || | | d/b+3 || l || 20 || || KND || KND || || || || || | ||
|- | |- | ||
| d/b+4 || l || | | d/b+4 || l || 23 || || || JG || || || || || | ||
|- | |- | ||
| b+1 || m || || || || || || || || || Plus frames | | b+1 || m || || || || || || || || || Plus frames |
Revision as of 08:57, 27 April 2025
Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Recovery | Total | Notes | Function | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | h | 5 | 10 | +1 | +4 | +4 | 18 | 28 | No f+1 variant (like Heihachi) | Poke | |
1,2 | h | 10 | 12 | 0 | +7 | +7 | 18 | 40 | 1 jails | Poke, Punish | |
1,2,3 | l | 10 | 25 | -17 | -6 | +3 | 36 | 83 | |||
1,2,4 | m | 25 | 29 | -7 | KND | KND | 47 | 98 | 4 is interruptible / steppable to both sides | ||
2 | h | 10 | 10 | 0 | +8 | +8 | 19 | ||||
2,3 | l | ||||||||||
2,4 | h | 24 | 22 | 0 | KND | KND | 4 is duckable | Punish | |||
1+2 | m | 21 | 12 | -11 | KND | KND | Punish | ||||
3+4 | m | 33 | 37 | -6 | JG | JG | 31 | ||||
3+4 (far) | m | 10 | 36 | -7 | KND | KND | 32 | ||||
f+2 | h | 18 | 16 | +3 | -18 | +8 | Plus frames, Frame trap | ||||
f+2,1+2 | m | 26 | 25 | -10 | KND | KND | CH confirmable? | ||||
f+3 | m | 30 | 20 | -10 | KND | KND | Tracks left | ||||
f+4 | h | 25 | 19 | +5 | KND | KND | Plus frames | ||||
f+1+2 | m | 21 | |||||||||
f+3+4 | m,m | 21 | 18 | -6 | KND | KND | |||||
f+3+4~3 | m,m | 27 | 37~38 | -7 | KND | KND | |||||
(f+3+4)~3 | m,m | 27 | 37~38 | -7 | JG | JG | If f+3+4 whiffs and only 3 hits | ||||
f+3+4~3,4 | m | 41 | 21 | -22 (-20 if f+3+4~3 whiffs) | KND | KND | Pushback on block, Multiple active frames (maybe 3?) | ||||
d/f+1 | m | 15 | 13 | +1 | +7 | +7 | 23 | 36 | Poke | ||
d/f+2 | m | 13 | 16 | -7 | JG | JG | 29 | 45 | Launches crouched opponents | Punish | |
d/f+3 | m | 23 | 20 | -3c | +8c | JG | Opponent recovers crouching | ||||
d/f+4 | m | 18 | 15 | -7 | +5 | +5 | |||||
d/f+4,4 | l | 21 | 26 | -21 | -2c | KND | Opponent recovers crouching | ||||
d/f+3+4 | m | 21 | 24 | -3 | JG | JG | Into Backturned stance (BT) | ||||
d/f+3+4,3+4 | m,m | 21 | 34 | -3 | KND | KND | Into Backturned stance (BT) | ||||
d+1 | l | 10 | 18 | -11 | -14 | 0 | 30 | 48 | Poke, High crushes | ||
d+1,2 | h | 8 | 19 | -1 | +7 | +7 | 2 is duckable / blockable (even if d+1 hit) | Poke | |||
d+1,2,4 | m | 28 | 31 | -15 | KND | KND | |||||
d+2 | m | 18 | 16 | -7 | -1 | -1 | d+2 jails | ||||
d+2,2 | h | 10 | 20 | -10 | -2 | -2 | Second 2 is not duckable | ||||
d+2,2,3 | h | 21 | 26 | -2 | KND | KND | 3 is duckable | ||||
d+2,2,4 | m | 22 | 23 | -17 | KND | KND | Pushback on block | ||||
d+3 | l | 12 | 16 | -17 | -3 | -3 | 33 | 49 | High crushes, Leaves player crouching | Poke | |
d+4 | l | 7 | 12 | -13 | -23 | -2 | 32 | 44 | High crushes?, Leaves player crouching | Poke | |
d+3+4 | m | Punish | |||||||||
d/b+1 | sm | ||||||||||
d/b+3 | l | 20 | KND | KND | |||||||
d/b+4 | l | 23 | JG | ||||||||
b+1 | m | Plus frames | |||||||||
b+2 | h | ||||||||||
b+2,1 | h | 1 is duckable | |||||||||
b+2,1~b | Into Backturned stance (BT) | ||||||||||
b+3 | h | ||||||||||
b+4 | Feisty rabbit stance (FR) | ||||||||||
b+4~f | Feisty rabbit stance (FR) into Dew glide stance (DEW) | ||||||||||
b+4~3 | l | ||||||||||
b+4~4 | m | ||||||||||
b+1+2 | m | ||||||||||
b+1+4 | m | 60 | Unblockable | ||||||||
b+3+4 | Backturned Stance (BT) | ||||||||||
u+3 or u/f+3 | m | 15 | 15 | -12 | JG | JG | 31 | 46 | Punish | ||
u+3+4 or u/f+3+4 | m | ||||||||||
u+3+4,3+4 or u/f+3+4,3+4 | m | ||||||||||
u/f+4 | m | ||||||||||
u/f+4,3 | m | ||||||||||
f,f+2 | m | ||||||||||
f,f+3 | m | ||||||||||
f,f+3,3+4 | m,m | ||||||||||
f,f+4 | l | Plus frames | |||||||||
f,f+3+4 | m | ||||||||||
QCF | Dew glide stance (DEW) | ||||||||||
DEW 1 | m | ||||||||||
DEW 2 | m | ||||||||||
WS+1 | m | ||||||||||
WS+2 | m | ||||||||||
WS+3 or DEW 3 | m | ||||||||||
WS+3,4 | m | ||||||||||
WS+4 or DEW 4 | m | Poke | |||||||||
FC,d/f+3 or d,d/f+3 | l | ||||||||||
FC,d/f+3 (far) or d,d/f+3 (far) | l | ||||||||||
SS+3 | m | ||||||||||
SS+1+2 | m | ||||||||||
BT 4 | m,m | Into Backturned stance (BT) | |||||||||
BT 4,3+4 | m,m | Into Backturned stance (BT) | |||||||||
BT 1+2 | m,m | ||||||||||
BT 3+4 | m | Into Backturned stance (BT) | |||||||||
BT 3+4 (far) | m | Into Backturned stance (BT) | |||||||||
BT d+3 | l | ||||||||||
BT d+3,4 | l,m | ||||||||||
BT d+3+4 | l | Into Backturned stance (BT) | |||||||||
BT d+3+4~f | l | Into Forward stance |