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[[File:Ffspeclaurence.png|right]] | |||
=Introduction= | ==Introduction== | ||
Laurence Blood is an unplayable boss character and does not have a complete moveset. He is only designed to fight on his stage, which lacks a background lane. | |||
If forced to be a player character with cheats, he is lacking the following: A crawl animation, distinct jumping normals, a Desperation Move, any actions or sprites involving the back lane (Lane Sway, Lane Attacks, back lane Lane Blast, sprites facing the other lane), pain sprites for other bosses' attacks, and more. | |||
==Move List== | |||
===Close Standing Normals=== | |||
===== <span class="invisible-header">c5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Far Standing Normals=== | |||
===== <span class="invisible-header">f5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5B</span> ===== | |||
- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5D</span> ===== | |||
- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
===== <span class="invisible-header">2A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header">2B</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Low | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header">2C</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Low | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit=KD | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Jumping Normals=== | |||
===== <span class="invisible-header">jA/B/C/D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jA | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal Jump | |||
|damage= | |||
|stun= | |||
|guard=Overhead | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Neutral Jump | |||
|damage= | |||
|stun= | |||
|guard=Overhead | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Universal Mechanics=== | |||
===== <span class="invisible-header">Lane Blast (CD)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Lane Blast | |||
|input=C+D | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Front Lane | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit=KD | |||
|advBlock= | |||
|property=Lane Shift | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dodge Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Dodge Attack | |||
|input=6A during proximity guard | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit=KD | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Taunt</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Taunt | |||
|input=5C from very far distance | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=/ | |||
|stun=/ | |||
|guard=/ | |||
|startup=1 | |||
|active= | |||
|recovery=0 | |||
|total= | |||
|advHit=/ | |||
|advBlock=/ | |||
|property=Invincibility (all frames) | |||
|description= Laurence's taunt is an invincible dodge. | |||
* Like any taunt, it can be cancelled into any action at any time. | |||
}} | |||
}} | |||
===Throws=== | |||
===== <span class="invisible-header">Poncho Throw (6C)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Poncho Throw | |||
|input=close 6C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=KD | |||
|advBlock=/ | |||
|property= | |||
|description= * Swaps sides. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Poncho Breaker (6D)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Poncho Breaker | |||
|input=close 6D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=KD | |||
|advBlock=/ | |||
|property= | |||
|description= * Sends the opponent to the back lane. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Flying Buster (j4C)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Flying Buster | |||
|input=close j4C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage= | |||
|stun= | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=KD | |||
|advBlock=/ | |||
|property= | |||
|description= * Swaps sides. | |||
}} | |||
}} | |||
===Special Moves=== | |||
===== <span class="invisible-header">Bloody Saber ([4]6D)</span> ===== | |||
{{MoveData | |||
| name = Bloody Saber | |||
| input = [4]6D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| damage = | |||
| stun = | |||
| guard = Mid | |||
| startup = | |||
| active = | |||
| recovery = | |||
| total = | |||
| advHit = KD | |||
| advBlock = | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Bloody Spin ([4]6C)</span> ===== | |||
{{MoveData | |||
| name = Bloody Spin | |||
| input = [4]6C | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| damage = | |||
| stun = | |||
| guard = Mid | |||
| startup = | |||
| active = | |||
| recovery = | |||
| total = | |||
| advHit = KD | |||
| advBlock = | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Bloody Cutter ([2]8C)</span> ===== | |||
{{MoveData | |||
| name = Bloody Cutter | |||
| input = [2]8C | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| damage = | |||
| stun = | |||
| guard = Mid | |||
| startup = | |||
| active = | |||
| recovery = | |||
| total = | |||
| advHit = | |||
| advBlock = | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
==Strategy== | |||
===The Basics=== | |||
===Advanced Strategy=== | |||
{{Navbox-FF2}} | |||
[[Category:Fatal Fury 2]] | [[Category:Fatal Fury 2]] | ||
[[Category:Laurence Blood]] |
Revision as of 14:57, 14 March 2025
Introduction
Laurence Blood is an unplayable boss character and does not have a complete moveset. He is only designed to fight on his stage, which lacks a background lane.
If forced to be a player character with cheats, he is lacking the following: A crawl animation, distinct jumping normals, a Desperation Move, any actions or sprites involving the back lane (Lane Sway, Lane Attacks, back lane Lane Blast, sprites facing the other lane), pain sprites for other bosses' attacks, and more.
Move List
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | KD | - | - |
Jumping Normals
jA/B/C/D
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | - | - | Overhead | - | - | - | - | - | - | - |
Neutral Jump | - | - | Overhead | - | - | - | - | - | - | - |
Universal Mechanics
Lane Blast (CD)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | - | - | Mid | - | - | - | - | KD | - | Lane Shift |
Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | KD | - | - |
Taunt
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
/ | / | / | 1 | - | 0 | - | / | / | Invincibility (all frames) | |
Laurence's taunt is an invincible dodge.
|
Throws
Poncho Throw (6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | 1 | 1 | / | - | KD | / | - | |
|
Poncho Breaker (6D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | 1 | 1 | / | - | KD | / | - | |
|
Flying Buster (j4C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | 1 | 1 | / | - | KD | / | - | |
|
Special Moves
Bloody Saber ([4]6D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | KD | - | - |
Bloody Spin ([4]6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | KD | - | - |
Bloody Cutter ([2]8C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |