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Line 135: | Line 135: | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 181: | Line 181: | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 275: | Line 275: | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
|guard=Low | |guard=Low, Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 418: | Line 418: | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
|guard=Overhead | |guard=Overhead, Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 433: | Line 433: | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
|guard=Overhead | |guard=Overhead, Overhead | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 594: | Line 594: | ||
| image = | | image = | ||
| caption = | | caption = | ||
| data = | | data = ※If the projectile hits low to the ground, it must be blocked low. | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
| version = A | | version = A | ||
Line 600: | Line 600: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid/Low※, Low | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 616: | Line 616: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid/Low※, Low | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 641: | Line 641: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 657: | Line 657: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 682: | Line 682: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 698: | Line 698: | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid | ||
| startup = | | startup = | ||
| active = | | active = | ||
Line 719: | Line 719: | ||
| image = | | image = | ||
| caption = | | caption = | ||
| data = | | data = ※If the projectile hits low to the ground, it must be blocked low. | ||
{{AttackData-FF2 | {{AttackData-FF2 | ||
| damage = | | damage = | ||
| stun = | | stun = | ||
| guard = | | guard = Mid/Low※, Low | ||
| startup = | | startup = | ||
| active = | | active = |
Revision as of 19:39, 11 March 2025
Introduction
Move List
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Low | - | - | - | - | - | - | - |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | - | - | - |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Low, Low | - | - | - | - | KD | - | - |
Jumping Normals
jA
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | - | - | Overhead | - | - | - | - | - | - | - |
Neutral Jump | - | - | Overhead | - | - | - | - | - | - | - |
jB
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | - | - | Overhead | - | - | - | - | - | - | - |
Neutral Jump | - | - | Overhead | - | - | - | - | - | - | - |
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | - | - | Overhead | - | - | - | - | - | - | - |
Neutral Jump | - | - | Overhead | - | - | - | - | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | - | - | Overhead, Overhead | - | - | - | - | - | - | - |
Neutral Jump | - | - | Overhead, Overhead | - | - | - | - | - | - | - |
Universal Mechanics
Lane Blast (CD)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | KD | - | Lane Shift |
Lane Attack
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A/C | - | - | Overhead | - | - | - | - | Air Reset | - | - |
B/D | - | - | Overhead | - | - | - | - | Air Reset | - | - |
Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid | - | - | - | - | KD | - | - |
Throws
Aiki Nage (6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
24 | - | Throw | 1 | 1 | / | - | KD | - | - | |
|
Zutsuki Satsu (6D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | Throw | 1 | 1 | / | - | KD | - | - | |
|
Special Moves
Ki Rai Hou (236P)
※If the projectile hits low to the ground, it must be blocked low.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A | - | - | Mid/Low※, Low | - | - | - | - | - | - | - | |
| |||||||||||
C | - | - | Mid/Low※, Low | - | - | - | - | - | - | - | |
|
Dai Taiko-bara Uchi ([2]8P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A | - | - | Mid | - | - | - | - | - | - | - |
C | - | - | Mid | - | - | - | - | - | - | - |
Ha Gan Geki ([4]6K)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | - | - | Mid | - | - | - | - | - | - | - |
D | - | - | Mid | - | - | - | - | - | - | - |
Desperation Move
Bakurai Hou ([1]236BC)
※If the projectile hits low to the ground, it must be blocked low.
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | Mid/Low※, Low | - | - | - | - | KD | - | - |