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Placeholder examples. | Placeholder examples. | ||
{{MoveData | |||
|image=Jotaro214abc.png|frameless | |||
|name=Blazing Strike<br>214A/B/C | |||
|data= | |||
{{AttackData-HFTF | |||
|version=214A | |||
|startup=14-18 | |||
|active=2 | |||
|recovery=15 Total [0] | |||
|hit=+30-34 | |||
|block=+18-22 | |||
|pushblock=+17-21 | |||
|guard=Mid | |||
|damage=10 | |||
}} | |||
{{AttackData-HFTF | |||
|version=214B | |||
|startup=14-18 | |||
|active=2 | |||
|recovery=15 Total [0] | |||
|hit=+30-34 | |||
|block=+18-22 | |||
|pushblock=+17-21 | |||
|guard=Mid | |||
|damage=10 | |||
}} | |||
{{AttackData-HFTF | |||
|version=214C | |||
|startup=14-18 | |||
|active=2 | |||
|recovery=15 Total [0] | |||
|hit=+30-34 | |||
|block=+18-22 | |||
|pushblock=+17-21 | |||
|guard=Mid | |||
|damage=10 | |||
|description=Star Platinum rushes forward before delivering a punch. A very useful special both in combos and pressure, as well as a rare neutral tool when used as a makeshift fireball. 214B will be the version you'll use the most and is the basis of your Stand OFF combos. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData |
Revision as of 12:53, 14 January 2025
Placeholder examples.
214A | Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
14-18 | 2 | 15 Total [0] | 10 | - | Mid | +30-34 | +18-22 | +17-21 | |||||||||||
214B | Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||
14-18 | 2 | 15 Total [0] | 10 | - | Mid | +30-34 | +18-22 | +17-21 | |||||||||||
214C | |||||||||||||||||||
14-18 | 2 | 15 Total [0] | 10 | - | Mid | +30-34 | +18-22 | +17-21 | |||||||||||
Star Platinum rushes forward before delivering a punch. A very useful special both in combos and pressure, as well as a rare neutral tool when used as a makeshift fireball. 214B will be the version you'll use the most and is the basis of your Stand OFF combos.
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 2 | 2 | 4 | 1 | Mid | +5 | +7 | +4 | ||||||||||
Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air.
|
Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | 5 | 13 | 9 | 4 | Low | -1 | -2 | -10 | |||||||||||||||
Your main Stand Off hitconfirm. Excellent counterpoke.
|
623A | Startup | Active | Recovery | Base Damage | Stand Damage | Guard | Hit Adv. | Block Adv. | Pushblock Adv. | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Until ceiling (Bullet) Until ground (Glass) | 32 Total | 12 (Bullet) 3 (Glass) | 0 (Bullet) 6 (Glass) | Mid (Bullet) High (Glass) | varies | varies | varies | |||||||||||||||||||||||||||||||
623B/C | |||||||||||||||||||||||||||||||||||||||
12 | Until ceiling (Bullet) Until ground (Glass) | 33 Total | 12 (Bullet) 3 per hit (Glass) | 0 (Bullet) 6 per hit (Glass) | Mid (Bullet) High (Glass) | varies | varies | varies | |||||||||||||||||||||||||||||||
Fires an upwards shot, which creates a shower of falling glass upon hitting the ceiling.
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