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Jotaro's outstretched foot lacks an extended hurtbox. | Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. Jotaro's outstretched foot lacks an extended hurtbox. | ||
Revision as of 07:55, 14 January 2025
Placeholder examples.
Startup | Active | Recovery | Base Damage | Stand Damage | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | 2 | 2 | 4 | 1 | ||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | ||||||||||
Mid | +5 | +7 | +4 | SP, SU, TA | ||||||||||
Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air.
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Startup | Active | Recovery | Base Damage | Stand Damage | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | 5 | 13 | 9 | 4 | |||||||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | |||||||||||||||
Low | -1 | -2 | -10 | SP, SU, TA | |||||||||||||||
Your main Stand Off hitconfirm. Excellent counterpoke.
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623A | Startup | Active | Recovery | Base Damage | Stand Damage | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Until ceiling (Bullet) Until ground (Glass) | 32 Total | 12 (Bullet) 3 (Glass) | 0 (Bullet) 6 (Glass) | |||||||||||||||||||||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | |||||||||||||||||||||||||||||
Mid (Bullet) High (Glass) | varies | varies | varies | - | |||||||||||||||||||||||||||||
623B/C | Startup | Active | Recovery | Base Damage | Stand Damage | ||||||||||||||||||||||||||||
12 | Until ceiling (Bullet) Until ground (Glass) | 33 Total | 12 (Bullet) 3 per hit (Glass) | 0 (Bullet) 6 per hit (Glass) | |||||||||||||||||||||||||||||
Guard | Hit Adv. | Block Adv. | Pushblock Adv. | Cancel Options | |||||||||||||||||||||||||||||
Mid (Bullet) High (Glass) | varies | varies | varies | - | |||||||||||||||||||||||||||||
Fires an upwards shot, which creates a shower of falling glass upon hitting the ceiling.
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