Double Dragon/Amon: Difference between revisions

From SuperCombo Wiki
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<youtube>z-Ryiv2uoMo</youtube></center>
<youtube>z-Ryiv2uoMo</youtube></center>


=Move List=
=Normal Attacks=
==Standing Normals==
{{MoveData
|name    =
|subtitle=
|input  =Far 5A
|image  =amon5a.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=5A
  |damage=1520
  |startup=2
  |active=
  |recovery=
  |guard=H/L
  |cancel=Yes
  |onhit=+8
  |onblock=+12
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Close 5A
|image  =amonCLa.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=5A
  |damage=1520
  |startup=3
  |active=
  |recovery=
  |guard=H/L
  |cancel=Yes
  |onhit=+7
  |onblock=+11
  |description=Hits almost directly above Amon, good anti air in a pinch.
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Far 5B
|image  =amon5b.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=5B
  |damage=3040
  |startup=8
  |active=
  |recovery=
  |guard=H/L
  |cancel=Yes
  |onhit=+7
  |onblock=+11
  |description=Great button for combos and poking. Will combo when cancelled into elbow at nearly any distance. Does not hit low, despite appearances.
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Close 5B
|image  =amonCLb1.png
|image2  =amonCLb2.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=5B
  |damage=3040
  |startup=4
  |active=
  |recovery=
  |guard=H/L
  |cancel=Yes
  |onhit=+7
  |onblock=+11
  |description=
  }}
}}
<br>
{{MoveData
|name    =
|subtitle=
|input  =Far 5C
|image  =
|caption =
|data    =
  {{AttackData-DDNG
  |input=
  |damage=
  |startup=
  |active=
  |recovery=
  |guard=
  |cancel=
  |onhit=
  |onblock=
  |description=
  }}
}}
<br>


==Crouching Normals==
==Aerial Normals==
==Command Normals==
{{MoveData
|name    =Pursuit
|subtitle=
|input  =2X when opponent is stunned (KD)
|image  =amonprst.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=2X
  |damage=
  |startup=76
  |active=
  |recovery=
  |guard=N/A
  |cancel=No
  |onhit=KD (+29)
  |onblock=N/A
  |description=Amon's universal Pursuit attack.
  }}
}}
<br>
==Throws==
==Throws==
{{MoveData
{{MoveData
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}}  
}}  
<br>
<br>
==Command Moves==
{{MoveData
|name    =Pursuit
|subtitle=
|input  =2X when opponent is stunned (KD)
|image  =amonprst.png
|caption =
|data    =
  {{AttackData-DDNG
  |input=2X
  |damage=
  |startup=76
  |active=
  |recovery=
  |guard=N/A
  |cancel=No
  |onhit=KD (+29)
  |onblock=N/A
  |description=Amon's universal Pursuit attack.
  }}
}}
<br>
==Special Moves==
==Special Moves==
Shi Ho Ken: Charge b for 1.25 seconds,  f + A <br>
Shi Ho Ken: Charge b for 1.25 seconds,  f + A <br>
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Air Mokko Bakudan: hcf + 2 attack button in air <br>
Air Mokko Bakudan: hcf + 2 attack button in air <br>
Cho Bakuen Rai: Charge d for 1.25 seconds, u + 2 attack buttons <br>
Cho Bakuen Rai: Charge d for 1.25 seconds, u + 2 attack buttons <br>
=The Basics=
=The Basics=



Revision as of 15:02, 2 October 2024

Introduction

Birthplace - probably Japan

Height - approx. 5' 11"

Weight - approx. 154 lbs

Fighting Style - Ryuganinpoh

Interests - Disguises ?

POW: 2

SPD: 4

DEF: 2

Move List Showcase

Normal Attacks

Standing Normals

Far 5A
Amon5a.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
5A 1520 2 - - H/L Yes +8 +12


Close 5A
AmonCLa.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
5A 1520 3 - - H/L Yes +7 +11

Hits almost directly above Amon, good anti air in a pinch.


Far 5B
Amon5b.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
5B 3040 8 - - H/L Yes +7 +11

Great button for combos and poking. Will combo when cancelled into elbow at nearly any distance. Does not hit low, despite appearances.


Close 5B
AmonCLb1.png
AmonCLb2.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
5B 3040 4 - - H/L Yes +7 +11


Far 5C
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
- - - - - - - - -


Crouching Normals

Aerial Normals

Command Normals

Pursuit
2X when opponent is stunned (KD)
Amonprst.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
2X - 76 - - N/A No KD (+29) N/A

Amon's universal Pursuit attack.


Throws

Vacuum Throw
4/6B
Amonbthrow.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
4/6B - 1 - 0 - No KD N/A

Can be performed in either direction, leaves opponent midscreen distance.


Dragging Strike
4/6C
Amoncthrow1.png
Amoncthrow2.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
4/6C - 1 - 0 N/A No KD N/A

Always switches sides with opponent, leaves point blank.


Leaping Slam
4/6D
Amondthrow1.png
Amondthrow2.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
4/6D - 1 - 0 N/A No KD N/A

Keeps on same side, carries opponent forwards.


Air Dragging Strike
4/6C in air
Amoncthrow1.png
Amoncthrow2.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
4/6C - 1 - 0 N/A No KD N/A

Amon stays in the air and can act after this throw, allowing unique and useful okizeme.


Air Leaping Slam
4/6D in air
Amondthrow1.png
Amoncthrow2.png
Input Damage Startup Active Recovery Guard Cancel On Hit On Block
4/6D - 1 - 0 N/A No KD N/A

Functionally identical to ground throw.


Special Moves

Shi Ho Ken: Charge b for 1.25 seconds, f + A
Teleport Elbow: A before Shi Ho Ken elbow come out
Rekka Bakuen Heki: Charge d for 1.25 seconds, u + A
Yo So Ken: b, db, d + A in air

Super Moves

Mokko Bakudan: hcf + 2 attack buttons
Air Mokko Bakudan: hcf + 2 attack button in air
Cho Bakuen Rai: Charge d for 1.25 seconds, u + 2 attack buttons

The Basics

Combos

Color List

Dd95colorsamon.jpg

Game Navigation

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