Street Fighter (1987)/Birdie: Difference between revisions

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| Versatile toolkit || Very committal mobility options  
| Versatile toolkit || Very committal mobility options  
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|-
| Borderline acrobatic movement || Vulnerable to Double Hits
| Borderline acrobatic movement || Vulnerable to double hits
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|-
| Difficult to keep stunned with hits ||  
| Difficult to keep stunned with hits ||  

Revision as of 14:47, 19 July 2024


Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.

Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is almost impossible to stop.


In SF++, Birdie is selected by holding Lk.png at the title screen/"NEW CHALLENGER" screen and then releasing the button on the country select/"RYU vs. KEN" screens respectively.

Advantages & Disadvantages
Pros Cons
Versatile toolkit Very committal mobility options
Borderline acrobatic movement Vulnerable to double hits
Difficult to keep stunned with hits

Game Navigation

General
Controls
System
FAQ
SF1
Ryu
Ken
SF1++
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat