No edit summary |
|||
Line 6: | Line 6: | ||
=The Basics= | =The Basics= | ||
In a roundabout way, '''every''' change Arika made to the core Street Fighter formula in their EX series buffed Ken. | In a roundabout way, '''every''' change Arika made to the core Street Fighter formula in their EX series buffed Ken. | ||
* Fireballs are nerfed, giving Ken more leeway to contest space with his disjointed normals. 5HK rules. | * Fireballs are nerfed, giving Ken more leeway to contest space with his disjointed normals. 5HK rules. | ||
* Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous. | * Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous. | ||
* DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a consistent DHC to Shinryuken. Most two bar combos put Ken's opponents in a guess for game situation. | * DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a consistent DHC to Shinryuken. Most two bar combos put Ken's opponents in a guess for game situation. | ||
* He's got baller colors. | |||
=Moves List= | =Moves List= |
Revision as of 00:55, 28 June 2024
Introduction
Ooooo baby. EXA Ken came to party. Easily the coolest shoto in Street Fighter EX.
Press HP to select Banana Ken!
The Basics
In a roundabout way, every change Arika made to the core Street Fighter formula in their EX series buffed Ken.
- Fireballs are nerfed, giving Ken more leeway to contest space with his disjointed normals. 5HK rules.
- Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous.
- DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a consistent DHC to Shinryuken. Most two bar combos put Ken's opponents in a guess for game situation.
- He's got baller colors.
Moves List
Normals Moves
Seoi Nage When close, b / f + MP / HP
Jigoku Guruma When close, b / f + MK / HK
Jigoku Fuusha In air, any direction but u + MP / HP
Special Moves
Hadou Ken qcf + P
Shouryuu Ken f,d,df + P
Tatsumaki Senpuu Kyaku qcb + K (perform 4 times)
Zenpou Tenshin qcb + P
Super Moves
Shouryuu Reppa qcf,d,df + P
Shinryuu Ken qcf,d,df + K, tap P / K / dir. rapidly
The Basics
Advanced Strategy
Match-Ups
General | Introduction | Game Mechanics | |
The Characters | Akuma | Allen Snider | Blair Dame | Kairi | Chun-Li | Jack | Darun Mister | Dhalsim | Doctrine Dark | Garuda | Guile | Hokuto | Ken | M.Bison | Pullum Purna | Ryu | Sakura | Skullomania | Zangief | Evil Ryu | Evil Hokuto |