Street Fighter 2: Hyper Fighting/Guile: Difference between revisions

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== Special Moves ==
== Special Moves ==


Sonic Boom: Hold Back for 2 seconds, then Forward + Punch (Hold 4 for 2 seconds, then 6 + Punch).
Sonic Boom: Hold Back for at least 1 second, then Forward + Punch (Hold 4 for at least 1 second, then 6 + Punch).


Flash Kick: Hold Down for 2 seconds, then Up + Kick (Hold 2 for 2 seconds, then 8 + Kick).
Flash Kick: Hold Down for at least 1 second, then Up + Kick (Hold 2 for at least 1 second, then 8 + Kick).


= The Basics =
= The Basics =

Revision as of 16:52, 20 February 2006

Introduction

Moves List

Normal Moves

Special Moves

Sonic Boom: Hold Back for at least 1 second, then Forward + Punch (Hold 4 for at least 1 second, then 6 + Punch).

Flash Kick: Hold Down for at least 1 second, then Up + Kick (Hold 2 for at least 1 second, then 8 + Kick).

The Basics

Advanced Strategy

Match-ups

Vs. Balrog (boxer):

Vs. Blanka:

Vs. Chun-Li:

Vs. Dhalsim:

Vs. E. Honda:

Vs. Guile (self):

Vs. Ken:

Vs. M. Bison (dictator):

Vs. Ryu:

Vs. Sagat:

Vs. Vega (claw):

Vs. Zangief: