Line 344: | Line 344: | ||
|property= | |property= | ||
|stance=Switch | |stance=Switch | ||
|description= | |description=A very slow swinging kick. You probably will not be using this button often.</br> | ||
---- | ---- | ||
<b>Cancels:</b></br> | <b>Cancels:</b></br> | ||
Line 369: | Line 369: | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=One of your best low starters. The range is fair, and it has great startup.</br> | ||
---- | ---- | ||
<b>Cancels:</b></br> | <b>Cancels:</b></br> | ||
Line 394: | Line 394: | ||
|property=[[File:Hardknockdown.png]] | |property=[[File:Hardknockdown.png]] | ||
|stance=Switch | |stance=Switch | ||
|description= | |description=A hard knockdown kick. You will very rarely use this move, if ever.}} | ||
}} | }} | ||
</div> | </div> | ||
Line 464: | Line 464: | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=A short ranged low kick.}} | ||
}} | }} | ||
</div> | </div> |
Revision as of 19:51, 21 October 2023
Overview
Cain is the only zoner of the cast, with a lot of his attacks having extremely disjointed hurtboxes or are projectile attacks. Incinerator (
) in particular has such a long hitbox that even if opponents high counter it, they'll be too far away to actually hit you with their body slam.
On top of his zoning game, Cain's juggles are unmatched for a character without access to a super juggle. Both your punish combos and your mixup-combos lead to a juggle, which can be optimized to bag over 50% damage without the aid of the corner.
His combos often consist of one special move after another, stringing together into massive damage. However stringing several special moves together (especially ones that require a lot of back-forward, quarter circle, and half circle inputs in a row) can be difficult and frustrating to time correctly.
At a glance: | |
Pros | Cons |
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Move List
Front Punch
Back Punch
Front Kick
Back Kick
Grabs / Misc Moves
Cain's miss grab animation is 18f.