User:StoneGreninja/sandbox: Difference between revisions

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== Basic Inputs ==
== Basic Inputs ==


All commands assume your character is facing right.
All commands assume the game is on a NeoGeo MVS and your character is facing right.
[[File:Universal Numeric Notation.jpg|thumb|Universal numeric notation for fighting game directional inputs.]]
[[File:Universal Numeric Notation.jpg|thumb|Universal numeric notation for fighting game directional inputs.]]
=== Lever ===
=== Lever ===
Line 46: Line 46:


== Line Change Inputs ==
== Line Change Inputs ==
*[[File:Snkd.gif]] - Move Into Background/Foreground
*[[File:Snkd.gif]] - Move Into Opposite Line
*[[File:Snka.gif]] when opponent is in another line - Punch Line Attack
*[[File:Snka.gif]] when opponent is in another line - Punch Line Attack
*[[File:Snkb.gif]] when opponent is in another line - Kick Line Attack
*[[File:Snkb.gif]] when opponent is in another line - Kick Line Attack
Line 55: Line 55:
*{{---}} With at least one credit - Join-in
*{{---}} With at least one credit - Join-in
*{{n}} (5) [[File:Snkc.gif]] when opponent is at least 3/4 screen away - Taunt
*{{n}} (5) [[File:Snkc.gif]] when opponent is at least 3/4 screen away - Taunt
{{Navbox-RBFFS}}

Revision as of 23:43, 6 July 2023

Basic Inputs

All commands assume the game is on a NeoGeo MVS and your character is facing right.

Universal numeric notation for fighting game directional inputs.

Lever

  • 1 down-back Db.png
  • 2 down D.png
  • 3 down-forward Df.png
  • 4 back B.png
  • 5 neutral N.png
  • 6 forward F.png
  • 7 up-back Ub.png
  • 8 up U.png
  • 9 up-forward Uf.png


Buttons

  • Snka.gif Punch
  • Snkb.gif Kick
  • Snkc.gif Strong Attack
  • Snkd.gif Line Change
  • ---.png Start

Movement

  • F.png or B.png (4,6) - Walk
  • D.png or Db.png (2,1) - Crouch
  • U.png or Ub.png or Uf.png (8,7,9) - Jump
  • Tap U.png or Ub.png or Uf.png (8,7,9) - Hop
  • F.pngF.png (66) - Dash
  • B.pngB.png (44) - Backdash
  • Df.png (3) - Crouch-walk

Defense Inputs

  • B.png (4) - Block High and Mid
  • Db.png (1) - Block Mid and Low
  • B.png (4) in the middle of a jump - Air Block
  • F.png (6) Snka.gif while blocking - Defensive Attack
  • Qcd.png (412) Snkd.gif while reeling slightly before hitting the ground - Ground Tech

Offense Inputs

  • F.png or B.png (6,4) Snkc.gif at close range - Throw
  • Snkd.gif in the middle of a jump - Turn Around

Line Change Inputs

  • Snkd.gif - Move Into Opposite Line
  • Snka.gif when opponent is in another line - Punch Line Attack
  • Snkb.gif when opponent is in another line - Kick Line Attack
  • Snkc.gif when opponent is in another line - Power Line Attack
  • D.png (2) Snkc.gif when opponent is in another line - Sweep Line Attack

Other Inputs

  • ---.png With at least one credit - Join-in
  • N.png (5) Snkc.gif when opponent is at least 3/4 screen away - Taunt

Game Navigation

General
Controls
HUD
Gameplay Overview
System
FAQ
Base Roster
Andy
Billy
Bob
Cheng
Chonrei
Chonshu
Duck
Franco
Hon Fu
Joe
Kim
Krauser
Laurence
Mai
Mary
Sokaku
Terry
Tung
Yamazaki
EX Characters
EX Andy
EX Billy
EX Mary
EX Tung