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=====Grabs / Misc Moves===== | =====Grabs / Misc Moves===== | ||
Imp's whiffed grab animation is 18<sup>f</sup> long. | |||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-Grab1.gif | ||
|caption= | |caption= | ||
|name= | |name=Stilt To The Head | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+3}} | |input={{TKin|i=1+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=68 | ||
|advantage= | |advantage=+17 | ||
|damage= | |damage=16 | ||
|range= | |range=0.8 | ||
|property= | |property=[[File:Hardknockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=On the lower end damage as far as grabs go. Very good in free-for-alls since the kick has quite a large hitbox.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-Grab2.gif | ||
|caption= | |caption= | ||
|name= | |name=Body Whip | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+4}} | |input={{TKin|i=2+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |||
|recovery=87 | |||
|advantage=+24 | |||
|damage=18 | |||
|range=0.8 | |||
|property=[[File:Knockdown.png]] | |||
|stance= | |||
|description=Since your opponent needs to turn over before they can perform a grounded action, this throw has crazy good advantage.}} | |||
}} | |||
---- | |||
{{MoveData | |||
|image=TK-Imp-bfGrab1.gif | |||
|caption= | |||
|name=Knee To The Head | |||
|linkname= | |||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=1+3}} | |||
|data= | |||
{{AttackData-TK | |||
|hit=[[File:High.png]] | |||
|startup=0 | |||
|active= | |active= | ||
|recovery= | |recovery=35 | ||
|advantage= | |advantage=+23 | ||
|damage= | |damage=20 | ||
|range= | |range=0.8 | ||
|property= | |property=[[File;Hardknockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=Your go-to grab if you have the presence of mind to input it. Great damage, and you can string ''Back Flip Kick'' off of it to start juggles in the corner for massive damage.}} | ||
}} | |||
---- | |||
{{MoveData | |||
|image=TK-Imp-bfGrab2.gif | |||
|caption= | |||
|name=Stilt And Spin | |||
|linkname= | |||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=2+4}} | |||
|data= | |||
{{AttackData-TK | |||
|hit=[[File:High.png]] | |||
|startup=0 | |||
|active= | |||
|recovery=35 | |||
|advantage=+26 | |||
|damage=19 | |||
|range=0.8 | |||
|property=[[File;Hardknockdown.png]] | |||
|stance=Grounded | |||
|description=A grab that gets lost in the shuffle Imp's other grabs being too awkward to input for not as much reward as ''Knee To The Head'' offers.}} | |||
}} | }} | ||
---- | ---- | ||
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|name= | |name= | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+3}} | |input={{TKin|i=qc|c=1}}{{TKin|i=1+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |version=Grab | ||
|hit=[[File:High.png]] | |||
|startup=25 | |||
|active= | |||
|recovery= | |||
|advantage= | |||
|damage= | |||
|range=0.8 | |||
|property= | |||
|stance=It's ridin' time! | |||
|description=}} | |||
{{AttackData-TK | |||
|header=no | |||
|version={{TKin|i=1}} Elbow | |||
|hit= | |||
|startup=8 | |||
|active=1 | |||
|recovery=16 | |||
|advantage= | |||
|damage=7 | |||
|range= | |||
|property= | |||
|stance= | |||
|description=}} | |||
{{AttackData-TK | |||
|header=no | |||
|version={{TKin|i=2}} Punch | |||
|hit= | |||
|startup=8 | |||
|active=1 | |||
|recovery=16 | |||
|advantage= | |||
|damage=10 | |||
|range= | |||
|property= | |||
|stance= | |||
|description=}} | |||
{{AttackData-TK | |||
|header=no | |||
|version={{TKin|i=3}}/{{TKin|i=4}} Dismount | |||
|hit= | |||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=35 | ||
|advantage= | |advantage= | ||
|damage= | |damage= | ||
Line 552: | Line 634: | ||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Imp piggybacks on his opponent and begins wailing on them. You can "Daddy Lock" your opponent by buffering this grab during another attack, and after Imp attempts to mount them, they'll turn into a writhing pile of spaghetti. Your opponent cannot block in this state, and they'll eventually phase through the floor. Because Thrill Kill doesn't have a round timer, the only thing you can do is quit the match and restart. Using this glitch is objectively funny, but won't make you any friends if you use this against them online and you'll likely stop receiving game invites.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-SwapGrab.gif | ||
|caption= | |caption= | ||
|name= | |name=Swap Places | ||
|linkname= | |linkname= | ||
|input={{TKin|i=1+4}} | |input={{TKin|i=1+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=0 | ||
|active= | |active= | ||
|recovery= | |recovery=34 | ||
|advantage= | |advantage=+10 | ||
|damage= | |damage= | ||
|range= | |range=0.8 | ||
|property= | |property=[[File:Dzzy.png]] | ||
|stance= | |stance= | ||
|description= | |description=One of the funnier swap grapple animations.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-Taunt.gif | ||
|caption= | |caption= | ||
|name= | |name=1 2 Little Punches | ||
|linkname= | |linkname= | ||
|input={{TKin|i=2+3}} | |input={{TKin|i=2+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=27 | ||
|active= | |active=4 | ||
|recovery= | |recovery=21 | ||
|advantage= | |advantage=-22 / -6 | ||
|damage= | |damage=5 | ||
|range= | |range=1.7 | ||
|property= | |property=[[File:Hardknockdown.png]] | ||
|stance= | |stance= | ||
|description= | |description=That little punch packs quite a, er, punch.}} | ||
}} | }} | ||
{{NavboxTK}} | {{NavboxTK}} | ||
[[Category:Thrill Kill]] | [[Category:Thrill Kill]] | ||
[[Category:The Imp]] | [[Category:The Imp]] |
Revision as of 15:10, 26 May 2023
Move List
Front Punch
Back Punch
Front Kick
Back Kick
Grabs / Misc Moves
Imp's whiffed grab animation is 18f long.
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
0f | - | 35f | +23 | 20 | 0.8u | File;Hardknockdown.png | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
0f | - | 35f | +26 | 19 | 0.8u | File;Hardknockdown.png | Grounded | |
|