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= Advanced Strategy = | = Advanced Strategy = | ||
= Match-ups = | |||
[[Category:Street Fighter 2: Hyper Fighting]] | [[Category:Street Fighter 2: Hyper Fighting]] | ||
[[Category:Guile]] | [[Category:Guile]] |
Revision as of 22:14, 16 February 2006
Introduction
Moves List
Sonic Boom: Charge back for 2 seconds, then forward + Punch
Flash Kick: Charge down for 2 second, then up + Kick