Street Fighter 2: Hyper Fighting/Guile: Difference between revisions

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= Advanced Strategy =
= Advanced Strategy =
= Match-ups =


[[Category:Street Fighter 2: Hyper Fighting]]
[[Category:Street Fighter 2: Hyper Fighting]]
[[Category:Guile]]
[[Category:Guile]]

Revision as of 22:14, 16 February 2006

Introduction

Moves List

Sonic Boom: Charge back for 2 seconds, then forward + Punch

Flash Kick: Charge down for 2 second, then up + Kick

The Basics

Advanced Strategy

Match-ups