Street Fighter 2: Hyper Fighting/Guile: Difference between revisions

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Sonic Boom: Charge back for 2 seconds, then forward + Punch
Sonic Boom: Charge back for 2 seconds, then forward + Punch
Flash Kick: Charge down for 2 second, then up + Kick
Flash Kick: Charge down for 2 second, then up + Kick



Revision as of 19:41, 16 February 2006

Introduction

Moves List

Sonic Boom: Charge back for 2 seconds, then forward + Punch

Flash Kick: Charge down for 2 second, then up + Kick

The Basics

Advanced Strategy