< Thrill Kill | Dr. Faustus
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Latest revision as of 16:53, 28 April 2023
Button inputs that are highlighted in blue can be countered high, and inputs in red can be countered low.
Jab Punch
* ...links to Scalpel Uppercut.
- *Doesn't string.
* ...links to Spin Kick.
- *Doesn't string.
...links to Spinning Sweep.
* ...links to Scalpel Uppercut.
- *Doesn't string.
...links to Low Incision.
...links to Spinning Sweep.


Crouch Straight Jab
Scalpel Jab


Scalpel Uppercut




Low Incision
...links to Scalpel Uppercut.


Surgery Swing
...links to Scalpel Uppercut.
*
- *Must be inputted after frame 14 of the Surgery Swing, with a 4 frame window to keep the string true.
Quick Kick
* ...links to Scalpel Uppercut.
- *Doesn't string.
* ...links to Spin Kick.
- *Doesn't string.
...links to Spinning Sweep.
* ...links to Scalpel Uppercut.
- *Doesn't string.
* ...links to Spin Kick.
- *Doesn't string.
...links to Spinning Sweep.




Front Lunge Kick


Crouch Front Kick
Swing Kick
* ...links to Scalpel Uppercut.
- *Doesn't string.
* ...links to Spin Kick.
- *Doesn't string.
...links to Spinning Sweep.


Spin Kick
* ...links to Scalpel Uppercut.
- *Doesn't string.




Spinning Sweep
While you can use to input a Spinning Sweep, the code for the combo strings are not programmed for a quarter circle input.
* ...links to Scalpel Uppercut.
- *Doesn't string.
...links to Surgery Swing.
...links to Low Incision.