Line 648: | Line 648: | ||
|active= | |active= | ||
|recovery=31 | |recovery=31 | ||
|advantage=- / +10 | |||
|damage=6 | |damage=6 | ||
|range=0.9 | |range=0.9 | ||
|property= | |property=[[File:Dzzy.png]] | ||
|stance=No | |stance=No | ||
|description=A much better grab. You have a 2 frame window to get a rear grab on an opponent who isn't holding crouch after the stun frames. Note that on some smaller characters having their animation backwards in the air will cause ''1000 Stabs'' to whiff some hits.}} | |description=A much better grab. You have a 2 frame window to get a rear grab on an opponent who isn't holding crouch after the stun frames. Note that on some smaller characters having their animation backwards in the air will cause ''1000 Stabs'' to whiff some hits.}} | ||
Line 669: | Line 670: | ||
|active= | |active= | ||
|recovery=75 | |recovery=75 | ||
|advantage=- / +35 | |||
|damage=24 | |damage=24 | ||
|range=0.9 | |range=0.9 | ||
Line 712: | Line 714: | ||
|active= | |active= | ||
|recovery=133 | |recovery=133 | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= |
Revision as of 12:33, 28 April 2023
Overview
Dr. Faustus is one of the most dangerous characters in the game. He has high speed, safe high and mid strings, and has the best combo ender in the game in 1000 Stabs at his disposal. He's also one of the few characters in the game who can reliably 2 touch opponents: one touch to get his opponent against a wall with a grab or string that deals around 20 damage, and one touch to mixup into a launcher ending with 1000 Stabs for 80 damage.
At a glance: | |
Pros | Cons |
|
|
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 1f | 13f | -7 / +21 | 5 | 1.5u | ![]() |
No | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
6f | 2f | 12f | -1 / +29 | 7 | 1.7u | ![]() |
No | |
|
Front Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 2f | 11f | -6 / +3 | 3 | 2.7u | - | No | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
5f | 1f | 9f | -3 / 0 | 2 | 2.9u | - | No | |
|
Back Kick
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
![]() |
7f | 3f | 11f | -6 / +2 | 4 | 4.5u | - | Yes | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | 14f | 3f | 21f | -17 / +25 | 8 | 14.4u | ![]() |
No | |
|
Grabs / Misc Moves
Dr. Faustus' whiffed grab animation takes 18f.
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
- | - | - | 133f | - | - | - | - | No | |
|