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=Introduction= | ==Introduction== | ||
{{ ProConTable | {{ ProConTable | ||
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}} | }} | ||
=Movelist= | ==Movelist== | ||
THROWS------------------------------------------------------------------------- | THROWS------------------------------------------------------------------------- | ||
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>> Unblockable. | >> Unblockable. | ||
=Combos= | ==Combos== | ||
*cr.B or cr.A x1-2 [3 on Chang] > f+A > qcf+A or qcf,hcb+C | *cr.B or cr.A x1-2 [3 on Chang] > f+A > qcf+A or qcf,hcb+C | ||
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*j.D (crossup) > cl.A x1-3 > cr.A > f+A > qcf,hcb+C (SDM) > f,hcf+A (SDM) > hcb.B | *j.D (crossup) > cl.A x1-3 > cr.A > f+A > qcf,hcb+C (SDM) > f,hcf+A (SDM) > hcb.B | ||
=Strategies= | ==Strategies== | ||
{{Navbox-KOF99}} | {{Navbox-KOF99}} | ||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Latest revision as of 14:08, 27 August 2022
Introduction
Strengths | Weaknesses |
---|---|
|
|
Movelist
THROWS-------------------------------------------------------------------------
Ippon Zeoi >> When close - b / f + C
Oosotogari >> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Oni Guruma >> f + A >> Knockdown.
Can be cancelled into a special move.
Hisha Otoshi >> b + A >> Overhead.
Kawara Wari >> f + B >> Overhead.
Keima Uchi >> df + B >> Hits low.
Knockdown. Hits opponents on the ground.
SPECIAL MOVES------------------------------------------------------------------
Ko Ou Ken >> qcf + P
Hien Shippuu Kyaku >> Charge db, f + K >> Juggles (D) (2).
Shouran Kyaku >> hcb + K >> Unblockable.
Evades low attacks.
Mouko Burai Gan >> qcb + P >> Has autoguard (1).
Zanretsu Ken >> f, b, f + P
Sanchin no Kata >> d, d + P, hold P to charge move >> Increases Super Bar.
DESPERATION MOVES--------------------------------------------------------------
Haou Shikou Ken >> f, hcf + P, hold P to charge / delay move
Ryuuko Ranbu >> qcf, hcb + P >> Evades several normal attacks.
Evades 1-hit normal attack, special moves and projectiles when SDM.
Shin Kishin Geki >> When close - qcf, qcf + P >> Unblockable.
Combos
- cr.B or cr.A x1-2 [3 on Chang] > f+A > qcf+A or qcf,hcb+C
- cl.C > f+A > qcf+A or qcf,hcb+C
- j.D > cr.C > db charge f+K > f+A > db+B
- J.D > cr.C > db charge f+K > f,b,f+P
- J.D (crossup) > cr.A > qcf,qcf+P
- j.D (crossup) > cl.A x1-3 > cr.A > f+A > qcf,hcb+C (SDM) > f,hcf+A (SDM) > hcb.B