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=Introduction= | ==Introduction== | ||
Top-Tier character (top 5 of best kof99 playable characters). | Top-Tier character (top 5 of best kof99 playable characters). | ||
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=Movelist= | ==Movelist== | ||
==Throws== | ==Throws== | ||
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===Combos in Counter Mode=== | ===Combos in Counter Mode=== | ||
=Strategies= | ==Strategies== | ||
{{Navbox-KOF99}} | {{Navbox-KOF99}} | ||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Latest revision as of 13:52, 27 August 2022
Introduction
Top-Tier character (top 5 of best kof99 playable characters).
He can do everything.
Famous Kyo's Rival.
Mid-Tier as Striker.
Strengths | Weaknesses |
---|---|
|
|
Movelist
Throws
COMMAND ATTACKS----------------------------------------------------------------
Ge Shiki : Yumebiki >> f + A, A >> Can be cancelled into a special move.
Ge Shiki : Goufu In "Shinigami" >> f + B >> Overhead (2).
Can be cancelled into a special move.
Ge Shiki : Yuri Ori >> In the air - b + K
SPECIAL MOVES------------------------------------------------------------------
108 Shiki : Yami Barai >> qcf + P >> Hits opponents on the ground.
127 Shiki : Aoi Hana >> qcb + P >> Can be performed up to 3 times.
100 Shiki : Oni Yaki >> f, d, df + P
311 Shiki : Tsuma Kushi >> f, d, df + K >> Evades several normal attacks.
Negates several projectile moves.
212 Shiki : Kototsuki In >> hcb + K >> Evades several low attacks.
Kuzu Kaze >> When close - hcb, f + P >> Command throw.
DESPERATION MOVES--------------------------------------------------------------
Kin 1211 Shiki : Ya Otome >> qcf, hcb + P >> Evades several high normal attacks and specials.
Ura 311 Shiki : Saku Tsumagushi >> qcf, qcf + K >> Evades several low normal attacks and specials.
Combos
Normal Combos
- j.A or j.B or j.C or j.D > cl.C > qcb+C x3 or hcb+K or dp+P or qcf, hcb + P
- j.b+B (crossup) > cl.A or cl.B or cl.C or cr.C > f+A > qcb+C x3 or qcf, hcb + P
- j.b+B (crossup) > cl.A or cl.B > hcb,f+P> f+A or cr.C > qcb+C x3 or qcf, hcb + P
- j.b+B (crossup) > cl.A or cl.B > f+A,A > qcb+C x3 or qcf, hcb + P
- cr.B or j.A or j.B or j.C or j.D > cl.A or cl.B > f+A > qcb+C x3 or qcf, hcb + P
Corner Combos
- cl.A or cr.C > f+A > qcf+C or qcb+C x3 or dp+P or qcf, hcb + P
- j.A or j.B or j.C or j.D > cl.C > f+A > qcb+C x3 or qcf, hcb + P
- cl.A or cl.B > f+A,A > qcb+C x3 or qcf, hcb + P
- cr.B > cl.A or cl.B > f+A,A > qcb+C x3 or qcf, hcb + P (on Maxima and Chang)