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=In-depth Analysis= | =In-depth Analysis= | ||
The best striker of the game. | |||
With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry | With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry and combo with DM / SDM moves. She's a multipurpose striker so. | ||
That's why she's considered | That's why she's considered as best striker in this game, even if there're less possibilities of deadly combos with striker Kasumi compared to striker Clark. | ||
The range of striker kasumi's attack is less far also compared to the attack of striker Clark. | |||
She's mid-tier when she's playable. | |||
''Qualities :'' | ''Qualities :'' |
Revision as of 20:52, 27 July 2022
Introduction
Art Of Fighting's Rival, who's always searching her father.
King, Mary and Xiangfei are her teammates in this kof.
Movelist
THROWS-------------------------------------------------------------------------
Maki Age >> When close - b / f + C
Aiki Nage >> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Hiji Ate >> f + A >> Overhead (2nd hit).
Cannot be cancelled.
SPECIAL MOVES------------------------------------------------------------------
Kasane Ate >> qcf + P >> Can be done in the air.
Hakuzantou >> qcb + K >> Has autoguard (1).
Messhin Mutou >> hcf + B >> Counters aerial attacks.
Sasshoin Shou >> hcf + D >> Counters ground attacks.
Tatsumakisouda >> When close - hcb + P >> Unblockable.
Juggles.
Senkou Sagashi >> qcb + P >> Can be done up to three times.
DESPERATION MOVES--------------------------------------------------------------
Chou Kasane Ate >> qcf, qcf + P
Shingan Kuzu Otoshi >> qcf, hcb + P >> Counters anything except throws and projectiles.
Combos
normal attacks > f+A > qcb+P x3 or qcf+P or hcb + P + follow-up (qcf, qcf + P for example)
cr.B > cr.A or cl.A > hcb + P + follow-up (qcf, qcf + P for example)
j.D > j.qcf+P
In-depth Analysis
The best striker of the game.
With striker Kasumi, you can interrupt jumps and rushs, steal meter, knockdown the opponent, corner carry and combo with DM / SDM moves. She's a multipurpose striker so.
That's why she's considered as best striker in this game, even if there're less possibilities of deadly combos with striker Kasumi compared to striker Clark.
The range of striker kasumi's attack is less far also compared to the attack of striker Clark.
She's mid-tier when she's playable.
Qualities :
- various counter moves
- Pretty good mixup
- Her qcf.a (gets an air to built meter)
- Her counter dm do a lot of damages
- Her Chou Hasane Ate Super covers the entire screen (can surprise when opponent's jumping)
Faults :
- Hard to play cause you must mind opponent well to use her counter moves
- Her Chou Hasane Ate Super just gets same damage than j.cd thus not powerful (however powerful in sdm)
- No safe normal attacks and bad reach
Frame Data and Hitboxes
Red Color = Hurtbox
Purple / White Color = Hitbox
H = High
L = Low
C = Cancel
KD = Knock Down
R = Safe on Hit and Block
For Special Moves :
Black Color = Hitbox
Yellow = Fireball