Hokuto no Ken: Difference between revisions

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As detailed writings regarding the game in its current competitive state are essentially non-existent in English, the goal of this Wiki section is to provide up-to-date information to people who want to give Hokuto no Ken a try, but possibly can't get into it due to the large learning curve and lack of available resources.
As detailed writings regarding the game in its current competitive state are essentially non-existent in English, the goal of this Wiki section is to provide up-to-date information to people who want to give Hokuto no Ken a try, but possibly can't get into it due to the large learning curve and lack of available resources.
==Gameplay==
===Controls===
Regarding notation, pages in the Hokuto no Ken section of this Wiki use the numpad format, where the direction of the joystick corresponds to the keys on a numpad. It is always assumed that the player is on the 1P(left) side. For example '4' would be 'back,' '5' is 'neutral', '9' is 'up-forward,' and so on. 'Quarter-circle forward' would be written '236.'
The basic controls are as follows:
A = Light Punch<br>
B = Light Kick<br>
C = Heavy Punch<br>
D = Heavy Kick<br>
E = Boost<br>
AB = Heavy Strike<br>
AC = Grave Shoot<br>
CD = Banishing Strike<br>
236CD = Fatal KO<br>
4C or 6C = Throw<br>
BD = 'Tsukami Nage,' or BD Throw<br>
6CD during guard = Guard Cancel<br>
E during guard = Aura Guard<br>
Guard directly before being hit = Agility Defence<br>
Upward direction during knockdown = Quick Standing<br>
Downward direction during knockdown = Delayed Standing<br>
The standard arcade button layout is:<br>
A C E <br>
B D <br>
===Basic Game Mechanics===
The [[Hokuto no Ken/Basic Game Mechanics|Basic Game Mechanics]] section covers the basic systems of the game that you will need to know to start playing Hokuto no Ken.
===Advanced Game Mechanics===
For the more advanced information required to get into competitive play, see the [[Hokuto no Ken/Advanced Game Mechanics|Advanced Game Mechanics]] section.
===General Strategy===
See the [[Hokuto no Ken/Strategy|General Strategy]] section for non-character-specific strategy.
==Characters==
*[[Image:100%.gif]] [[Kenshiro]] <br>
*[[Image:100%.gif]] [[Raoh]] <br>
*[[Image:60%.gif]] [[Toki]] <br>
*[[Image:60%.gif]] [[Jagi]] <br>
*[[Image:60%.gif]] [[Shin]] <br>
*[[Image:60%.gif]] [[Rei]] <br>
*[[Image:40%.gif]] [[Juda]] <br>
*[[Image:60%.gif]] [[Thouther]] <br>
*[[Image:20%.gif]] [[Mr. Heart]] <br>
*[[Image:60%.gif]] [[Mamiya]] <br>
==Hokuto FAQ==
For answers to some commonly asked questions about the game, see the [[Hokuto no Ken/FAQ|FAQ]].
==External links==
[http://www6.atwiki.jp/hokuto/ Hokuto no Ken Wiki (Japanese)]<br>
[http://jbbs.livedoor.jp/game/41667/ Hokuto no Ken BBS (Japanese)]<br>
[http://hokuto-no-ken.sega.jp/index.html Official Hokuto no Ken site (Japanese)]<br>
[http://en.wikipedia.org/wiki/Fist_of_the_North_Star_(arcade_game) Article] about the game on Wikipedia.


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[[Category:Hokuto no Ken]]
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Revision as of 00:42, 18 January 2021

Hokuto Logo.jpg

Introduction

Made by ARC and based on the popular franchise, many had high hopes for Hokuto no Ken when it was released in 2006. However, the unparalleled strength of Toki as well as the sheer number of bugs caused the player population to decline rapidly, and after Tougeki '06 it seemed as if it would fade away into obscurity. The game was saved from this fate, oddly enough, by the discovery of more bugs, even more game-breaking than anything seen previously. These discoveries led to the development of practical 100% combos for all characters, which in turn diminished Toki's god-tier status, and brought about a delicate sort of imbalanced balance to the game. While not everyone's cup of tea, the fast-paced, one-hit-means-death gameplay of Hokuto no Ken holds a certain appeal to many, and has gained a steady following in Japan.

As detailed writings regarding the game in its current competitive state are essentially non-existent in English, the goal of this Wiki section is to provide up-to-date information to people who want to give Hokuto no Ken a try, but possibly can't get into it due to the large learning curve and lack of available resources.

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Jagi
Juda
Kenshiro
Mamiya
Mr. Heart
Raoh
Rei
Shin
Thouther
Toki