m (...) |
m (fix motion tags) |
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=== Normal Moves === | === Normal Moves === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Standing Jab | lp | 0 | }} | {{MoveListRow | Standing Jab | {{lp}} | 0 | }} | ||
{{MoveListRow | Crouching Jab | d + lp | 0 | }} | {{MoveListRow | Crouching Jab | {{d}} + {{lp}} | 0 | }} | ||
{{MoveListRow | Standing Strong | mp | 0 | }} | {{MoveListRow | Standing Strong | {{mp}} | 0 | }} | ||
{{MoveListRow | Crouching Strong | d + mp | 0 | }} | {{MoveListRow | Crouching Strong | {{d}} + {{mp}} | 0 | }} | ||
{{MoveListRow | Standing Fierce | hp | 0 | }} | {{MoveListRow | Standing Fierce | {{hp}} | 0 | }} | ||
{{MoveListRow | Crouching Fierce | d + hp | 0 | }} | {{MoveListRow | Crouching Fierce | {{d}} + {{hp}} | 0 | }} | ||
{{MoveListRow | Standing Short | lk | 0 | }} | {{MoveListRow | Standing Short | {{lk}} | 0 | }} | ||
{{MoveListRow | Crouching Short | d + lk | 0 | }} | {{MoveListRow | Crouching Short | {{d}} + {{lk}} | 0 | }} | ||
{{MoveListRow | Standing Forward | mk | 0 | }} | {{MoveListRow | Standing Forward | {{mk}} | 0 | }} | ||
{{MoveListRow | Crouching Forward | d + mk | 0 | }} | {{MoveListRow | Crouching Forward | {{d}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Standing Roundhouse | hk | 0 | }} | {{MoveListRow | Standing Roundhouse | {{hk}} | 0 | }} | ||
{{MoveListRow | Crouching Roundhouse | d + hk | 0 | }} | {{MoveListRow | Crouching Roundhouse | {{d}} + {{hk}} | 0 | }} | ||
{{MoveListRow | Universal Overhead | mp + mk | 0 | }} | {{MoveListRow | Universal Overhead | {{mp}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Jumping Jab | air lp | 0 | }} | {{MoveListRow | Jumping Jab | air {{lp}} | 0 | }} | ||
{{MoveListRow | Jumping Strong | air mp | 0 | }} | {{MoveListRow | Jumping Strong | air {{mp}} | 0 | }} | ||
{{MoveListRow | Jumping Fierce | air hp | 0 | }} | {{MoveListRow | Jumping Fierce | air {{hp}} | 0 | }} | ||
{{MoveListRow | Jumping Short | air lk | 0 | }} | {{MoveListRow | Jumping Short | air {{lk}} | 0 | }} | ||
{{MoveListRow | Jumping Forward | air mk | 0 | }} | {{MoveListRow | Jumping Forward | air {{mk}} | 0 | }} | ||
{{MoveListRow | Jumping Roundhouse | air hk | 0 | }} | {{MoveListRow | Jumping Roundhouse | air {{hk}} | 0 | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Throws === | === Throws === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Liver Crusher | lp + lk | 0 | throw }} | {{MoveListRow | Liver Crusher | {{lp}} + {{lk}} | 0 | {{throw}} }} | ||
{{MoveListRow | Dynamite Throw | f or b + lp + lk | 0 | throw }} | {{MoveListRow | Dynamite Throw | {{f}} or {{b}} + {{lp}} + {{lk}} | 0 | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Command Normals === | === Command Normals === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Slipping Jab | f + lp | 0 | }} | {{MoveListRow | Slipping Jab | {{f}} + {{lp}} | 0 | }} | ||
{{MoveListRow | Stomach Blow | f + mp | 0 | }} | {{MoveListRow | Stomach Blow | {{f}} + {{mp}} | 0 | }} | ||
{{MoveListRow | Step Straight | f + hp | 0 | }} | {{MoveListRow | Step Straight | {{f}} + {{hp}} | 0 | }} | ||
{{MoveListRow | Liver Blow | f + mk | 0 | }} | {{MoveListRow | Liver Blow | {{f}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Dart Shot | f + hk | 0 | high }} | {{MoveListRow | Dart Shot | {{f}} + {{hk}} | 0 | {{high}} }} | ||
{{MoveListRow | Target Combo 1 | lp > mp > mk | - | }} | {{MoveListRow | Target Combo 1 | {{lp}} > {{mp}} > {{mk}} | - | }} | ||
{{MoveListRow | Target Combo 2 | f + lp > mp | - | }} | {{MoveListRow | Target Combo 2 | {{f}} + {{lp}} > {{mp}} | - | }} | ||
{{MoveListRow | Target Combo 3 | (crouching) lk > mp > hp | - | }} | {{MoveListRow | Target Combo 3 | (crouching) {{lk}} > {{mp}} > {{hp}} | - | }} | ||
{{MoveListRow | Target Combo 4 | d + lk > mk | - | }} | {{MoveListRow | Target Combo 4 | {{d}} + {{lk}} > {{mk}} | - | }} | ||
{{MoveListRow | Target Combo 5 | mk > hk > hp | - | }} | {{MoveListRow | Target Combo 5 | {{mk}} > {{hk}} > {{hp}} | - | }} | ||
{{MoveListRow | Target Combo 6 | f + hk > mk | - | }} | {{MoveListRow | Target Combo 6 | {{f}} + {{hk}} > {{mk}} | - | }} | ||
{{MoveListRow | Target Combo 7 | mp > mk > hp | - | }} | {{MoveListRow | Target Combo 7 | {{mp}} > {{mk}} > {{hp}} | - | }} | ||
{{MoveListRow | Target Combo 8 | lk > mk > mp > hp | - | }} | {{MoveListRow | Target Combo 8 | {{lk}} > {{mk}} > {{mp}} > {{hp}} | - | }} | ||
{{MoveListRow | Target Combo 9 | f + mk > mk > hp | - | }} | {{MoveListRow | Target Combo 9 | {{f}} + {{mk}} > {{mk}} > {{hp}} | - | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Jet Upper | dp + p | 0 | ex }} | {{MoveListRow | Jet Upper | {{dp}} + {{p}} | 0 | {{ex}} }} | ||
{{MoveListRow | Machine Gun Blow | hcf + p | 0 | ex }} | {{MoveListRow | Machine Gun Blow | {{hcf}} + {{p}} | 0 | {{ex}} }} | ||
{{MoveListRow | Ducking | hcf + k | 0 | }} | {{MoveListRow | Ducking | {{hcf}} + {{k}} | 0 | }} | ||
{{MoveListRow | Ducking Straight | p | 0 | Perform after Ducking }} | {{MoveListRow | Ducking Straight | {{p}} | 0 | Perform after Ducking }} | ||
{{MoveListRow | Ducking Upper | k | 0 | Perform after Ducking }} | {{MoveListRow | Ducking Upper | {{k}} | 0 | Perform after Ducking }} | ||
{{MoveListRow | Cross Counter | hcb + p | 0 | ex }} | {{MoveListRow | Cross Counter | {{hcb}} + {{p}} | 0 | {{ex}} }} | ||
{{MoveListRow | Short Swing Blow | hcb + k | 0 | ex }} | {{MoveListRow | Short Swing Blow | {{hcb}} + {{k}} | 0 | {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Super Arts === | === Super Arts === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Rocket Upper | qcf qcf + p | 0 | }} | {{MoveListRow | Rocket Upper | {{qcf}} qcf + {{p}} | 0 | }} | ||
{{MoveListRow | Rolling Thunder | qcf qcf + p | 0 | Press f + 3p during startup to dash forward; tap p for more hits }} | {{MoveListRow | Rolling Thunder | {{qcf}} qcf + {{p}} | 0 | Press {{f}} + {{3p}} during startup to dash forward; tap {{p}} for more hits }} | ||
{{MoveListRow | Cockscrew Blow | qcf qcf + p | 0 | }} | {{MoveListRow | Cockscrew Blow | {{qcf}} qcf + {{p}} | 0 | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 161: | Line 161: | ||
TBW | TBW | ||
[[Category: Street Fighter 3: 3rd Strike]] | [[Category:Street Fighter 3: 3rd Strike]] |
Latest revision as of 01:55, 9 December 2020

Dudley
Dudley grew up in a very wealthy family, as his father was a good athelete and businessman, which leads him to learn and perfect the sport of boxing since he's young. However, while Dudley is in college, his father's business failed. With his boxing proficiency and business smarts he soon rebuilt his father's business empire. Dudley originally went to the World Warrior tournament to get his father's Jaguar, which was auctioned and then bought by Gill, back. Having earned Gill's respect and reacquired the car, Dudley now journeys around the world, looking for fights with worthy opponents.
In a nutshell
Move List
Normal Moves
Standing Jab

0
Crouching Jab


0
Standing Strong

0
Crouching Strong


0
Standing Fierce

0
Crouching Fierce


0
Standing Short

0
Crouching Short


0
Standing Forward

0
Crouching Forward


0
Standing Roundhouse

0
Crouching Roundhouse


0
Universal Overhead


0
Jumping Jab
air

0
Jumping Strong
air

0
Jumping Fierce
air

0
Jumping Short
air

0
Jumping Forward
air

0
Jumping Roundhouse
air

0
Throws
Command Normals
Slipping Jab


0
Stomach Blow


0
Step Straight


0
Liver Blow


0
Dart Shot


0

Target Combo 1



-
Target Combo 2



-
Target Combo 3
(crouching)
>
>



-
Target Combo 4



-
Target Combo 5



-
Target Combo 6



-
Target Combo 7



-
Target Combo 8




-
Target Combo 9




-
Special Moves
Jet Upper


0

Machine Gun Blow


0

Ducking


0
Ducking Straight

0
Perform after Ducking
Ducking Upper

0
Perform after Ducking
Cross Counter


0

Short Swing Blow


0

Super Arts
Rocket Upper


0
Rolling Thunder


0
Press
+
during startup to dash forward; tap
for more hits



Cockscrew Blow


0
Frame Data
Move Analysis
Normal Moves
Command Normals
Target Combos
Normal Throws
Special Moves
Super Arts
Strategy
Tips and Tricks
Basic Strategy
Advanced Strategy
Matchups
- Vs. Akuma
TBW (To be written)
- Vs. Alex
TBW
- Vs. Chun-Li
TBW
- Vs. Dudley
TBW
- Vs. Elena
TBW
- Vs. Gill
TBW
- Vs. Hugo
TBW
- Vs. Ibuki
TBW
- Vs. Ken
TBW
- Vs. Makoto
TBW
- Vs. Necro
TBW
- Vs. Oro
TBW
- Vs. Q
TBW
- Vs. Remy
TBW
- Vs. Ryu
TBW
- Vs. Sean
TBW
- Vs. Twelve
TBW
- Vs. Urien
TBW
- Vs. Yang
TBW
- Vs. Yun
TBW