(Chun-Li complete) |
m (fix motion tags) |
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=== Normal Moves === | === Normal Moves === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Standing Jab | lp | 0 | }} | {{MoveListRow | Standing Jab | {{lp}} | 0 | }} | ||
{{MoveListRow | Close Standing Jab | close lp | 0 | }} | {{MoveListRow | Close Standing Jab | close {{lp}} | 0 | }} | ||
{{MoveListRow | Crouching Jab | d + lp | 0 | }} | {{MoveListRow | Crouching Jab | {{d}} + {{lp}} | 0 | }} | ||
{{MoveListRow | Standing Strong | mp | 0 | }} | {{MoveListRow | Standing Strong | {{mp}} | 0 | }} | ||
{{MoveListRow | Crouching Strong | d + mp | 0 | }} | {{MoveListRow | Crouching Strong | {{d}} + {{mp}} | 0 | }} | ||
{{MoveListRow | Standing Fierce | hp | 0 | }} | {{MoveListRow | Standing Fierce | {{hp}} | 0 | }} | ||
{{MoveListRow | Crouching Fierce | d + hp | 0 | }} | {{MoveListRow | Crouching Fierce | {{d}} + {{hp}} | 0 | }} | ||
{{MoveListRow | Standing Short | lk | 0 | }} | {{MoveListRow | Standing Short | {{lk}} | 0 | }} | ||
{{MoveListRow | Crouching Short | d + lk | 0 | }} | {{MoveListRow | Crouching Short | {{d}} + {{lk}} | 0 | }} | ||
{{MoveListRow | Standing Forward | mk | 0 | }} | {{MoveListRow | Standing Forward | {{mk}} | 0 | }} | ||
{{MoveListRow | Close Standing Forward | close mk | 0 | }} | {{MoveListRow | Close Standing Forward | close {{mk}} | 0 | }} | ||
{{MoveListRow | Crouching Forward | d + mk | 0 | }} | {{MoveListRow | Crouching Forward | {{d}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Standing Roundhouse | hk | 0 | }} | {{MoveListRow | Standing Roundhouse | {{hk}} | 0 | }} | ||
{{MoveListRow | Close Standing Roundhouse | close hk | 0 | }} | {{MoveListRow | Close Standing Roundhouse | close {{hk}} | 0 | }} | ||
{{MoveListRow | Crouching Roundhouse | d + hk | 0 | }} | {{MoveListRow | Crouching Roundhouse | {{d}} + {{hk}} | 0 | }} | ||
{{MoveListRow | Universal Overhead | mp + mk | 0 | }} | {{MoveListRow | Universal Overhead | {{mp}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Jumping Jab | air lp | 0 | }} | {{MoveListRow | Jumping Jab | air {{lp}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Jab | uf + lp | 0 | }} | {{MoveListRow | Diagonal Jumping Jab | {{uf}} + {{lp}} | 0 | }} | ||
{{MoveListRow | Jumping Strong | air mp | 0 | }} | {{MoveListRow | Jumping Strong | air {{mp}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Strong | uf + mp | 0 | }} | {{MoveListRow | Diagonal Jumping Strong | {{uf}} + {{mp}} | 0 | }} | ||
{{MoveListRow | Jumping Fierce | air hp | 0 | }} | {{MoveListRow | Jumping Fierce | air {{hp}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Fierce | uf + hp | 0 | }} | {{MoveListRow | Diagonal Jumping Fierce | {{uf}} + {{hp}} | 0 | }} | ||
{{MoveListRow | Jumping Short | air lk | 0 | }} | {{MoveListRow | Jumping Short | air {{lk}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Short | uf + lk | 0 | }} | {{MoveListRow | Diagonal Jumping Short | {{uf}} + {{lk}} | 0 | }} | ||
{{MoveListRow | Jumping Forward | air mk | 0 | }} | {{MoveListRow | Jumping Forward | air {{mk}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Forward | uf + mk | 0 | }} | {{MoveListRow | Diagonal Jumping Forward | {{uf}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Jumping Roundhouse | air hk | 0 | }} | {{MoveListRow | Jumping Roundhouse | air {{hk}} | 0 | }} | ||
{{MoveListRow | Diagonal Jumping Roundhouse | uf + hk | 0 | }} | {{MoveListRow | Diagonal Jumping Roundhouse | {{uf}} + {{hk}} | 0 | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Throws === | === Throws === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Kousou Tou | f or n or b + lp + lk | 0 | throw }} | {{MoveListRow | Kousou Tou | {{f}} or {{n}} or {{b}} + {{lp}} + {{lk}} | 0 | {{throw}} }} | ||
{{MoveListRow | Ryuusei Raku | (in air) f or n or b + lp + lk | 0 | airthrow }} | {{MoveListRow | Ryuusei Raku | (in air) {{f}} or {{n}} or {{b}} + {{lp}} + {{lk}} | 0 | {{airthrow}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Command Normals === | === Command Normals === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Wall Jump | uf against a wall | - | }} | {{MoveListRow | Wall Jump | {{uf}} against a wall | - | }} | ||
{{MoveListRow | Souren Shou | b + mp | 0 | }} | {{MoveListRow | Souren Shou | {{b}} + {{mp}} | 0 | }} | ||
{{MoveListRow | Hakkei | b + hp | 0 | }} | {{MoveListRow | Hakkei | {{b}} + {{hp}} | 0 | }} | ||
{{MoveListRow | Senjou Shuu | f + mk | 0 | }} | {{MoveListRow | Senjou Shuu | {{f}} + {{mk}} | 0 | }} | ||
{{MoveListRow | Yoku Sen Kyaku | f + hk | 0 | }} | {{MoveListRow | Yoku Sen Kyaku | {{f}} + {{hk}} | 0 | }} | ||
{{MoveListRow | Tenshin Shuu Kyaku | df + hk | 0 | high }} | {{MoveListRow | Tenshin Shuu Kyaku | {{df}} + {{hk}} | 0 | {{high}} }} | ||
{{MoveListRow | Yousou Kyaku | (in air) d + mk | 0 | high }} | {{MoveListRow | Yousou Kyaku | (in air) {{d}} + {{mk}} | 0 | {{high}} }} | ||
{{MoveListRow | Kakushu Raku Kyaku | holde close standing mk | 0 | }} | {{MoveListRow | Kakushu Raku Kyaku | holde close standing {{mk}} | 0 | }} | ||
{{MoveListRow | Suitotsu Da | From angled jump, d + hp | 0 | high }} | {{MoveListRow | Suitotsu Da | From angled jump, {{d}} + {{hp}} | 0 | {{high}} }} | ||
{{MoveListRow | Target Combo | From angled jump, hp > hp | - | }} | {{MoveListRow | Target Combo | From angled jump, {{hp}} > {{hp}} | - | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Special Moves === | === Special Moves === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Kikouken | hcf + p | 0 | ex }} | {{MoveListRow | Kikouken | {{hcf}} + {{p}} | 0 | {{ex}} }} | ||
{{MoveListRow | Hazan Shuu | hcb + k | 0 | ex ; high }} | {{MoveListRow | Hazan Shuu | {{hcb}} + {{k}} | 0 | {{ex}} ; {{high}} }} | ||
{{MoveListRow | Spinning Bird Kick | d (charge) u + k | 0 | ex }} | {{MoveListRow | Spinning Bird Kick | {{d}} (charge) {{u}} + {{k}} | 0 | {{ex}} }} | ||
{{MoveListRow | Hyakuretsu Kyaku | Tap k | 0 | Mash 2 kicks for ex }} | {{MoveListRow | Hyakuretsu Kyaku | Tap {{k}} | 0 | Mash 2 kicks for {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Super Arts === | === Super Arts === | ||
{{3SMoveListHeader}} | {{3SMoveListHeader}} | ||
{{MoveListRow | Kikoshou | qcf qcf + p | 0 | }} | {{MoveListRow | Kikoshou | {{qcf}} qcf + {{p}} | 0 | }} | ||
{{MoveListRow | Hoyouku Sen | qcf qcf + k | 0 | }} | {{MoveListRow | Hoyouku Sen | {{qcf}} qcf + {{k}} | 0 | }} | ||
{{MoveListRow | Tensei Ranka | qcf qcf + p | 0 | high }} | {{MoveListRow | Tensei Ranka | {{qcf}} qcf + {{p}} | 0 | {{high}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 163: | Line 163: | ||
TBW | TBW | ||
[[Category: Street Fighter 3: 3rd Strike]] | [[Category:Street Fighter 3: 3rd Strike]] |
Latest revision as of 01:55, 9 December 2020

Chun-Li
After the fall of Shadoloo, Chun-Li has retired from street fighting and has became a martial arts teacher for young children. However, after a mysterious man named Urien has kidnapped one of her adopted kids to conduct experiments, Chun-Li must go and confront this man to rescue the child. The original female street fighter is back in action!
In a nutshell
Move List
Normal Moves
Standing Jab

0
Close Standing Jab
close

0
Crouching Jab


0
Standing Strong

0
Crouching Strong


0
Standing Fierce

0
Crouching Fierce


0
Standing Short

0
Crouching Short


0
Standing Forward

0
Close Standing Forward
close

0
Crouching Forward


0
Standing Roundhouse

0
Close Standing Roundhouse
close

0
Crouching Roundhouse


0
Universal Overhead


0
Jumping Jab
air

0
Diagonal Jumping Jab


0
Jumping Strong
air

0
Diagonal Jumping Strong


0
Jumping Fierce
air

0
Diagonal Jumping Fierce


0
Jumping Short
air

0
Diagonal Jumping Short


0
Jumping Forward
air

0
Diagonal Jumping Forward


0
Jumping Roundhouse
air

0
Diagonal Jumping Roundhouse


0
Throws
Kousou Tou





0

Ryuusei Raku
(in air)
or
or
+
+





0

Command Normals
Wall Jump

-
Souren Shou


0
Hakkei


0
Senjou Shuu


0
Yoku Sen Kyaku


0
Tenshin Shuu Kyaku


0

Yousou Kyaku
(in air)
+


0

Kakushu Raku Kyaku
holde close standing

0
Suitotsu Da
From angled jump,
+


0

Target Combo
From angled jump,
>


-
Special Moves
Kikouken


0

Hazan Shuu


0


Spinning Bird Kick



0

Hyakuretsu Kyaku
Tap

0
Mash 2 kicks for

Super Arts
Kikoshou


0
Hoyouku Sen


0
Tensei Ranka


0

Frame Data
Move Analysis
Normal Moves
Command Normals
Target Combos
Normal Throws
Special Moves
Super Arts
Strategy
Tips and Tricks
Basic Strategy
Advanced Strategy
Matchups
- Vs. Akuma
TBW (To be written)
- Vs. Alex
TBW
- Vs. Chun-Li
TBW
- Vs. Dudley
TBW
- Vs. Elena
TBW
- Vs. Gill
TBW
- Vs. Hugo
TBW
- Vs. Ibuki
TBW
- Vs. Ken
TBW
- Vs. Makoto
TBW
- Vs. Necro
TBW
- Vs. Oro
TBW
- Vs. Q
TBW
- Vs. Remy
TBW
- Vs. Ryu
TBW
- Vs. Sean
TBW
- Vs. Twelve
TBW
- Vs. Urien
TBW
- Vs. Yang
TBW
- Vs. Yun
TBW