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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Cheval Seller | {{MoveListRow | Cheval Seller | ||
| qcf + p | | {{qcf}} + p | ||
| | | | ||
| airok Press direction and p up to two more times to aim it. | | {{airok}} Press direction and {{p}} up to two more times to aim it. | ||
}} | }} | ||
{{MoveListRow | Sublimation | {{MoveListRow | Sublimation | ||
| qcf + k | | {{qcf}} + k | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Fantome | {{MoveListRow | Fantome | ||
| qcb + k | | {{qcb}} + k | ||
| | | | ||
| Steals their meter. | | Steals their meter. | ||
}} | }} | ||
{{MoveListRow | Rafale Cannon | {{MoveListRow | Rafale Cannon | ||
| hcb + p | | {{hcb}} + p | ||
| | | | ||
| Captures them. | | Captures them. | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Flan Mer | {{MoveListRow | Flan Mer | ||
| qcf + lp + hp | | {{qcf}} + {{lp}} + hp | ||
| | | | ||
| airok Press a direction and p again up to four more times to guide it. Incredibly quick: use this. | | {{airok}} Press a direction and {{p}} again up to four more times to guide it. Incredibly quick: use this. | ||
}} | }} | ||
{{MoveListRow | Pare-tonn're | {{MoveListRow | Pare-tonn're | ||
| qcf + lk + hk | | {{qcf}} + {{lk}} + hk | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Milles Fantomes | {{MoveListRow | Milles Fantomes | ||
| qcb + lk + hk | | {{qcb}} + {{lk}} + hk | ||
| | | | ||
| | | | ||
}} | }} | ||
{{MoveListRow | Tour de Magie | {{MoveListRow | Tour de Magie | ||
| hk , lp , d , lk , hp | | {{hk}} , {{lp}} , {{d}} , {{lk}} , hp | ||
| | | | ||
| If it connects, press lp or lk to shoot a knife into the "right" hole. You can do this up for four times but if you guess wrong the move ends. | | If it connects, press {{lp}} or {{lk}} to shoot a knife into the "right" hole. You can do this up for four times but if you guess wrong the move ends. | ||
}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} |
Revision as of 00:52, 9 December 2020
Introduction
Ruby is one of the best characters who isn't ridiculous-tier. Her moves are quick and her zoning is very effective. Expect to see tons of flumes and Doom rocks when you play against her.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Special Moves






Super Moves














Assist Moves
The Basics
Combos
-d.s.LP > s.LK > s.LK XX hcb + LP
-d.s.LP > s.LK > s.LK XX qcf + HP (uf + P > uf + P) XX qcf + PP
-Jump LK > HK \/ d.s.LP > s.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP
-Jump LK > HK \/ d.s.LP > s.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK XX qcf + HP
-Corner Jump LK > HK \/ d.s.LP > s.LK > s.LP > c.LK > c.HK XX qcf + LK /\ sj.LP > sj.LK > sj.LP > sj.LK, sj.LK > sj.HP > sj.HK
-Jump LK > HK \/ d.s.LP > s.LK > s.HP XX qcf + KK
-Corner Jump HP > HK \/ d.s.LP > c.LK > c.LP > s.LK > c.HP /\ sj.LK > sj.LK, sj.LK > sj.HP > sj.HK, sj.LK \/ s.LP > s.LP > c.HP
-Jump HK \/ d.c.LK > c.LK > c.HK XX qcf + LK /\ Jump LP > LP XX qcf + PP
-d.c.HK XX qcf + LK /\ Jump HP XX qcf + PP
-Jump LK > HK \/ d.c.LK > c.LK > s.HP > c.HK XX qcf + HK, (f,f, uf) /\ Jump HP XX qcf + PP
-Jump HK \/ d.s.HP > s.HK XX qcf + HP XX qcf + PP
-Corner Jump HK \/ d.c.HP /\ sj.LP > sj.LK > sj.LP XX qcf + PP (f + P > u + P > d + P, df + P), c.LK > c.HP /\ sj.LP > sj.LK > sj.LP XX qcf + PP)
Strategies
At a low level, a simple rushdown of fp, c.hp, Sublimation, repeat will flummox people. Throw in Doom-B chip and you've got a great scrub-killing team.
Tour de Magie can be used to DHC in. It won't fully connect that way, but it will knock them up and allow you to c.lk, c.hp (launcher), air combo into Flan Mer.
Advanced Strategy
Fun Stuff
Ghost Glitch
Call a Ghost but immediately snap it out using Assist 2. You can guarantee the snapback comes out instead of an assist by holding down A2. You do not need to use meter to do this. The visuals will leave the screen but it'll still count as an on-screen projectile. This means that your opponent can never back-dash, as holding back will leave them blocking the hidden ghost. They can also suki cancel now at all times. The glitch (invisible frozen ghost) will go away if you use the Ghost super, and will also time out after about 20 game seconds.
Broken Schwarzaile
Perform a Scharzaile, press and hold Taunt, and then give it a direction and press LP. Weird stuff happens, up to and including freezing the system.
Fixed for the Xbox 360 and 360 rerelease.