Street Fighter V/R.Mika: Difference between revisions

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(Mika)
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{{SFVHeader}}
{{SFVHeader}}


== Rainbow Mika ==
== R.Mika ==
{|
{|
|{{SFVCharacterPortrait|RMika}}
|{{SFVCharacterPortrait|RMika}}
{{SFVCharacterData|950|1000|0.042|0.03|18|25||||45 (3+38+4)|||0.6|0.6|||||}}
{{SFVCharacterData|950|1000|4.2|3|18|24|134.2|120|-|46 (4+38+4)|212.8|182.4|0.85|0.25|-|crLK, crHK|crHK (CH)|HK, f+HP, crHK|}}
 
|}
|}
 
{{SFVCharacterSummary|RMika|
{{SFVCharacterSummary|R. Mika|
Bio
TBW
|
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
|
|
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Why Play|
}}
|Fuudo, Luffy, Nuckledu}}
 
{{SFVCharacterChangeList |TBW|TBW}}


{{SFVCharacterMovelist|RMika}}
{{SFVCharacterMovelist|RMika}}
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{{SFVFrameDataTableHeader}}
{{SFVFrameDataTableHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Stand LP|||30|70|HL|SP,V|3|2|7||3|2|7||||2|3|5||||0|36|84|||||||||||||||}}
{{SFVFrameDataRow | stand LP | | LP | 30 | 70 | H | su/sp/vt1/vt2 | 4 | 2 | 7 | 4 | 2 | 7 | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MP|||60|100|HL|SP,V|5|3|10||5|3|10||||-2|7|9||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | stand MP | | MP | 60 | 100 | H | su/sp/vt1/vt2 | 5 | 2 | 11 | 5 | 2 | 11 | | | | | -2 | 8 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HP|||80|150|HL|SP,V|7|3|18||7|3|18||||-6|2|4||||13|96|180|||||||||||||||}}
{{SFVFrameDataRow | stand HP | | HP | 90 | 150 | H | su/sp/vt1/vt2 | 7 | 3 | 18 | 7 | 3 | 18 | | | | -6 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand LK|||30|70|HL|V|4|3|8||4|3|8||||1|2|4||||0|36|84|||||||||||||||}}
{{SFVFrameDataRow | stand LK | | LK | 30 | 70 | H | vt1/vt2 | 4 | 3 | 8 | 4 | 3 | 8 | | | | 1 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MK|||60|100|HL|V|8|4|15||8|4|15||||-3|2|4||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | stand MK | | MK | 60 | 100 | H | vt1/vt2 | 8 | 4 | 15 | 8 | 4 | 15 | | | | -3 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HK (hold)|||90(100)|150|HL|V|17(35)|2|20||17(35)|2|20||||-4 (2)|2(4)|KD 105||||15 (17)|108|180|||||||||||||||}}
{{SFVFrameDataRow | stand HK |  | HK | 90 | 150 | H | vt1/vt2 | 12 | 2 | 20 | 12 | 2 | 20 |  |  |  |  | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 105 | 46 | 51 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LP|||20|70|HL|SP,V|3|2|6||3|2|6||||1|3|5||||0|24|84|||||||||||||||}}
{{SFVFrameDataRow | stand HK (hold) | | HK (hold) | 100 | 150 | H | vt1/vt2 | 35 | 2 | 20 | 35 | 2 | 20 | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MP|||60|100|HL|V|7|4|16||7|4|16||||-1|1|3||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | crouch LP | | d+LP | 20 | 70 | H | su/sp/vt1/vt2 | 3 | 2 | 6 | 3 | 2 | 6 | | | | 1 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HP|||80|150|HL|CA,V|11|6|17||11|6|17||||-5|-3|-1||||13|96|180|||||||||||||||}}
{{SFVFrameDataRow | crouch MP | | d+MP | 60 | 100 | H | vt1/vt2 | 7 | 4 | 16 | 7 | 4 | 16 | | | | -1 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LK|||20|70|L|V|4|2|8||4|2|8||||1|3|5||||0|24|84|||||||||||||||}}
{{SFVFrameDataRow | crouch HP | | d+HP | 80 | 150 | H | su/vt1/vt2 | 11 | 6 | 17 | 11 | 6 | 17 | | | | -6 | -2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MK|||60|100|L|V|7|3|15||7|3|15||||-2|2|4||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | crouch LK | | d+LK | 20 | 70 | L | vt1/vt2 | 4 | 2 | 8 | 4 | 2 | 8 | | | | 1 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HK|||90|150|L|V|12|8|21||12|8|21||||-12|KD|KD|68|||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | crouch MK | | d+MK | 60 | 100 | H | vt1/vt2 | 7 | 3 | 15 | 7 | 3 | 15 | | | | -2 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LP|||40|70|H|-|3|5|-||3|5|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow | crouch HK | | d+HK | 90 | 150 | L | vt1/vt2 | 12 | 8 | 21 | 12 | 8 | 21 | | | | -12 | KD | FILL_ME_IN_COUNTER_HIT | 68 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MP|||70|100|H|-|6|5|-||6|5|-||||-|-|-||||12|84|120|||||||||||||||}}
{{SFVFrameDataRow | jump LP | | u+LP | 40 | 70 | M | - | 3 | 5 | - | 3 | 5 | - | | |  |  | 3~6 | 6~9 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump HP|||90|150|H|-|8|5|-||8|5|-||||-|-|-||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | jump MP | | u+MP | 60 | 100 | M | - | 7 | 5 | - | 7 | 5 | - | |  |  | | 9 | 12 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LK|||40|70|H|-|4|8|-||4|8|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow | jump HP | | u+HP | 90 | 150 | M | - | 8 | 5 | - | 8 | 5 | - | | | | 6~12 | 9~15 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MK|||70|100|H|-|6|5|-||6|5|-||||-|-|-||||12|84|120|||||||||||||||}}
{{SFVFrameDataRow | jump LK | | u+LK | 40 | 70 | M | - | 4 | 8 | - | 4 | 8 | - | | | |  | 2~6 | 5~9 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump HK|||90|150|H|-|7|7|-||7|7|-||||-|-|-||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | jump MK | | u+MK | 70 | 100 | M | - | 6 | 5 | - | 6 | 5 | - | | | | 8~9 | 11~12 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump HK | | u+HK | 90 | 150 | M | - | 7 | 7 | - | 7 | 7 | - | |  |  |  | 9~12 | 12~15 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Stomp Chop||LK > MP|50|100|HL*HL|SP,V|4|2|14||4|2|14||||-6|1|1||||0*8|36*45|84*90|||||||||||||||}}
{{SFVFrameDataRow | Shooting Star Combo | | j.MP > j.HP | 60*54 | 100*90 | M*M | - | 7+8 | 5 | - | 7+8 | 5 | - | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Divebomb||d+MP during f Jump|70|100|H|-|16|-|11 + After landing 13?||16|-|11 + After landing 13?||||-|KD|KD||||12|84|120|||||||||||||||}}
{{SFVFrameDataRow | stomp chop | | LK > MP | 30*45 | 70*90 | H*H | su/sp/vt1/vt2 | 4+4 | 2 | 14 | 4+4 | 2 | 14 | | | | | -5 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Lady Mika||f+HP|90|150|HL|V|10|3|12||10|3|12||||3|KD|KD 125|115|||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | divebomb | | d+MP during f jump | 70 | 100 | M | - | 16 | 7 | 24 | 16 | 7 | 24 | | | | | -6(-7) | KD | FILL_ME_IN_COUNTER_HIT | 87 | 28 | 33 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Passion Press||f or b+MP|50|100|HL|-|6|4|13||6|4|13||||-2|2|60||||8|60|120|||||||||||||||}}
{{SFVFrameDataRow | lady mika | | f+HP | 80 | 150 | H | su/sp/vs/vt1/vt2 | 10 | 3 | 12 | 10 | 3 | 12 | | | | | 3 | KD | FILL_ME_IN_COUNTER_HIT | 125 | 66 | 71 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Passion Rope Throw Forward||f+MP > MP|30|0|HL|-|6|2|38||6|2|38||||-27|KD|KD|??|||8|60*27|120|||||||||||||||}}
{{SFVFrameDataRow | passion press | | f or b+MP | 50 | 100 | H | - | 8 | 2 | 20 | 8 | 2 | 20 | | | | | -8 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Passion Rope Throw Backward||f+MP > b+MP|30|0|HL|-|6|2|38||6|2|38||||-|KD|KD|??|||8|60*27|120|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Daydream Headlock||LP+LK|130|200|0.6|-|5|2|18||5|2|18||||-|KD|KD|42|||-|130|200|||||||||||||||}}
{{SFVFrameDataRow | daydream headlock | | LP+LK | 140 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 42 | 3 | 3 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Dream Driver||LP+LK (opponent Crouched)|140|200|0.6|-|5|2|18||5|2|18||||-|KD|KD|71|||-|140|200|||||||||||||||}}
{{SFVFrameDataRow | dream driver | | LP+LK (opp crouched) | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 61 | 12 | 12 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Sell Down||b+LP+LK|130|200|0.6|-|5|2|18||5|2|18||||-|KD|KD|79|||-|130|200|||||||||||||||}}
{{SFVFrameDataRow | sell down | | b+LP+LK | 140 | 200 | T | - | 5 | 2 | 18 | 5 | 2 | 18 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 71 | 12 | 12 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Nadeshiko (Above)||HP+HK (can hold)|100|100|HL|-|-|-|-||-|-|-||||-|-|-|-|||25|120|120|||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (above) | | HP+HK (VT1) | 100 | 100 | H | - | 26 | 8 | 6 | 26 | 8 | 6 |  |  |  |  | 32 | 33 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Nadeshiko (Front)||b+HP+HK (can hold)|100|100|HL|-|-|-|-||-|-|-||||-|KD|KD|-|||25|120|120|||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (above) (hold) |  | HP+HK (hold) | 100 | 100 | H | - | 121 | 8 | 10 | 121 | 8 | 10 |  |  |  | | 32 | 33 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Nadeshiko (Behind||f+HP+HK (can hold)|100|100|HL|-|-|-|-||-|-|-||||-|KD|KD|-|||25|120|120|||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (front) |  | b+HP+HK | 100 | 100 | H | - | 36 | 4 | 6 | 36 | 4 | 6 |  |  |  |  | 32 | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Heated Mic Performance Lvl 1||MP+MK|40|100|HL|-|75|-|-||75|-|-||||4|11|13||||7|48|120|||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (front) (hold) | | b+HP+HK (hold) | 100 | 100 | H | - | 117 | 4 | 10 | 117 | 4 | 10 |  |  |  |  | 32 | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Peach Gator||f+KKK|60|0|HL||15|2|24||15|2|24||||-2|KD||||||||||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (behind) |  | f+HP+HK | 100 | 100 | H | - | 36 | 4 | 6 | 36 | 4 | 6 | | | | | 32 | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | nadeshiko (behind) (hold) | | f+HP+HK (hold) | 100 | 100 | H | - | 117 | 4 | 10 | 117 | 4 | 10 |  |  |  |  | 32 | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Steel Chair |  | HP+HK (VT2) | 20x3 (60) | 50x3 (150) | H | - | 64 | - | 7 | 64 | - | 7 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Fightin' Dirty |  | HP+HK (VT2 hold) | 100*60 | 100*100 | H | - | - | - | 10 | - | - | 10 |  | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | heated mic performance lvl 1 | | MP+MK | 40 | 100 | H | - | 75 | - | 15 | 75 | - | 15 |  |  |  |  | 4 | 11 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | heated mic performance max |  | MP+MK (hold) | - | - | H | - | 1095 | - | 0 | 1095 | - | 0 |  | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | peach gator | | f+KKK | 60 | 0 | H | - | 17 | 2 | 24 | 17 | 2 | 24 | | | | -2 | KD | FILL_ME_IN_COUNTER_HIT | 66 | 17 | 17 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Shooting Peach LP||qcf+LP|80|150|HL|-|10|6|25||10|6|25||||-7|KD|KD|72|||20|96|180|||||||||||||||}}
{{SFVFrameDataRow | passion rope throw forward |  | f or b+MP > MP | 50*27 | 100*0 | H | - | 6 | 2 | 50 | 6 | 2 | 50 |  |  |  |  | -40 | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Shooting Peach MP||qcf+MP|90|150|HL|-|13|8|25||13|8|25||||-10|KD|KD|82|||23|108|180|||||||||||||||}}
{{SFVFrameDataRow | passion rope throw backward |  | f or b+MP > b+MP | 50*27 | 100*0 | H | - | 6 | 2 | 50 | 6 | 2 | 50 |  |  |  |  | -28 | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Shooting Peach HP||qcf+HP|100|150|HL|-|20|13|17||20|13|17||||-12|KD|KD|82|||25|120|180|||||||||||||||}}
{{SFVFrameDataRow | shooting peach LP | | qcf+LP | 80 | 150 | H | - | 10 | 6 | 9+16 | 10 | 6 | 9+16 | | | | -7 | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Shooting Peach EX||qcf+PP|40*40*50|20*20*160|HL|-|5|5(13)2(14)10?|21||5|5(13)2(14)10?|21||||-10|KD|KD|82|||10*10|48*40*50|24*20*160|||||||||||||||}}
{{SFVFrameDataRow | shooting peach MP | | qcf+MP | 90 | 150 | H | - | 13 | 8 | 6+19 | 13 | 8 | 6+19 | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Wingless Airplane LK||qcf+LK|130|200|0.35|-|5|5|43||5|5|43||||-|KD|KD|69|||-|130|200|||||||||||||||}}
{{SFVFrameDataRow | shooting peach HP | | qcf+HP | 100 | 150 | H | - | 20 | 13 | 2+15 | 20 | 13 | 2+15 |  | | | | -12 | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Wingless Airplane MK||qcf+MK|130|200|0.35|-|7|8|40||7|8|40||||-|KD|KD|69|||-|130|200|||||||||||||||}}
{{SFVFrameDataRow | shooting peach EX | | qcf+PP | 40*40*50 | 20*20*160 | H*H*H | - | 5 | 5(13)5 | 18 | 5 | 5(13)5 | 18 | | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 78 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Wingless Airplane HK||qcf+HK|130|200|0.35|-|10|11|37||10|11|37||||-|KD|KD|69|||-|130|200|||||||||||||||}}
{{SFVFrameDataRow | wingless airplane LK | | qcf+LK | 130 | 200 | T | - | 5 | 5 | 23+20 | 5 | 5 | 23+20 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Wingless Airplane EX||qcf+KK|160|200|0.4|-|5|11|37||5|11|37||||-|KD|KD|69|||-|160|200|||||||||||||||}}
{{SFVFrameDataRow | wingless airplane MK | | qcf+MK | 130 | 200 | T | - | 7 | 8 | 20+20 | 7 | 8 | 20+20 |  | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Rainbow Typhoon LP||hcb+LP|160|200|0.995|-|5|2|52||5|2|52||||-|KD|KD|70|||-|160|200|||||||||||||||}}
{{SFVFrameDataRow | wingless airplane HK | | qcf+HK | 130 | 200 | T | - | 10 | 11 | 17+20 | 10 | 11 | 17+20 | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Rainbow Typhoon MP||hcb+MP|170|200|0.943|-|5|2|52||5|2|52||||-|KD|KD|70|||-|170|200|||||||||||||||}}
{{SFVFrameDataRow | wingless airplane EX | | qcf+KK | 160 | 200 | T | - | 5 | 11 | 17+20 | 5 | 11 | 17+20 |  | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Rainbow Typhoon HP||hcb+HP|180|200|0.893|-|5|2|52||5|2|52||||-|KD|KD|70|||-|180|200|||||||||||||||}}
{{SFVFrameDataRow | rainbow typhoon LP | | hcb+LP | 180 | 200 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 70 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Rainbow Typhoon EX||hcb+PP|30*190|0*250|1.347|-|5|2|52||5|2|52||||-|KD|KD|15|||-|30*190|0*250|||||||||||||||}}
{{SFVFrameDataRow | rainbow typhoon MP | | hcb+MP | 190 | 200 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 70 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Brimstone LK||hcb+LK|130|150|0.795|-|5|2|52||5|2|52||||-|KD|KD|69|||-|130|150|||||||||||||||}}
{{SFVFrameDataRow | rainbow typhoon HP | | hcb+HP | 200 | 200 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 70 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Brimstone MK||hcb+MK|140|150|0.745|-|5|2|52||5|2|52||||-|KD|KD|69|||-|140|150|||||||||||||||}}
{{SFVFrameDataRow | rainbow typhoon EX | | hcb+PP | 240 | 250 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 15 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Brimstone HK||hcb+HK|150|150|0.695|-|5|2|52||5|2|52||||-|KD|KD|69|||-|150|150|||||||||||||||}}
{{SFVFrameDataRow | brimstone LK | | hcb+LK | 120 | 150 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Brimstone EX||hcb+KK|80*100|0*200|1.144|-|5|2|52||5|2|52||||-|KD|KD|21|||-|80*100|0*200|||||||||||||||}}
{{SFVFrameDataRow | brimstone MK | | hcb+MK | 130 | 150 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | brimstone HK | | hcb+HK | 140 | 150 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | brimstone EX | | hcb+KK | 80*100 | 0*200 | T | - | 5 | 2 | 60 | 5 | 2 | 60 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 21 | 21 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Peach Assault||qcb, qcb+P|80*100*180|0|?|-|3|2|51||3|2|51||||-|KD|KD|75|||-|80*100*180|0|||||||||||||||}}
{{SFVFrameDataRow | peach assault | | qcb, qcb+P | 80*100*180 | 0 | T | - | 3 | 2 | 51 | 3 | 2 | 51 | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow | Steel Chair |  | HP+HK | 20x3 (60) | 50x3 (150) | H | - | 104 | ~ | 46 | 104 | ~ | 46 |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Fightin' Dirty |  | HP+HK (hold) | 100*60 | 100*100 | H | - | ~ | ~ | 58 | ~ | ~ | 58 |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
|-
|-
|}
|}
<br><br>
=====Notes:=====
=====Notes:=====


== Combos ==
=== BnB ===
=== With Meter ===
=== Corner ===
=== Crush Counter ===
=== V-Trigger Cancels ===
{{SFVCharacterVSystem
|
|
|
|
}}
== Strategy ==
=== Playing as R.Mika ===
=== Fighting Against R.Mika ===
[[Category: Street Fighter V]]
[[Category: Street Fighter V]]

Revision as of 13:33, 14 July 2018

Template:SFVHeader

R.Mika

SFV-RMika Portrait.jpg
VITALS
Health: 950 Stun: 1000
WALKING THROWS
Forward Walk Speed: 4.2 Throw Range: 0.85
Back Walk Speed: 3 Throw Hurt Range: 0.25
DASHING JUMPING
Forward Dash Total Frames: 18 Jump Height Apex: -
Back Dash Total Frames: 24 Jump Total Frames: 46 (4+38+4)
Forward Dash Distance: 134.2 Forward Jump Distance: 212.8
Back Dash Distance: 120 Back Jump Distance 182.4
NOTABLE MOVE CLASSES
Overheads: - Hard Knockdowns: crHK (CH)
Low Attacks: crLK, crHK Crush Counters: HK, f+HP, crHK

Summary

Bio

Bio


Why Pick RMika?

Why Play

Players To Watch
Fuudo, Luffy, Nuckledu

Change List

For list of all changes, see Change/Patch List

Season 3.5

TBW

Season 3 (Arcade Edition)

TBW

Move List

Unique Attacks

SFV-RMika-Unique.jpg

Special Moves

SFV-RMika-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-RMika-Vsystem.jpg

Critical Art

SFV-RMika-Critical.jpg


RMika Discussions

Discussions regarding RMika

Mika-discussion RMika Shoryuken Forum

RMika Discord Link

RMika Discord


Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown



Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP LP 4 2 7 2 4 FILL_ME_IN_COUNTER_HIT 30 70 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MP MP 5 2 11 -2 8 FILL_ME_IN_COUNTER_HIT 60 100 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HP HP 7 3 18 -6 2 FILL_ME_IN_COUNTER_HIT 90 150 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand LK LK 4 3 8 1 2 FILL_ME_IN_COUNTER_HIT 30 70 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MK MK 8 4 15 -3 2 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HK HK 12 2 20 -4 2 FILL_ME_IN_COUNTER_HIT 90 150 H vt1/vt2 105 46 51 CHIP CH_DAMAGE CH_STUN
stand HK (hold) HK (hold) 35 2 20 2 4 FILL_ME_IN_COUNTER_HIT 100 150 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LP d+LP 3 2 6 1 3 FILL_ME_IN_COUNTER_HIT 20 70 H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MP d+MP 7 4 16 -1 1 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HP d+HP 11 6 17 -6 -2 FILL_ME_IN_COUNTER_HIT 80 150 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LK d+LK 4 2 8 1 3 FILL_ME_IN_COUNTER_HIT 20 70 L vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MK d+MK 7 3 15 -2 3 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HK d+HK 12 8 21 -12 KD FILL_ME_IN_COUNTER_HIT 90 150 L vt1/vt2 68 19 24 CHIP CH_DAMAGE CH_STUN
jump LP u+LP 3 5 - 3~6 6~9 FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MP u+MP 7 5 - 9 12 FILL_ME_IN_COUNTER_HIT 60 100 M - - - - CHIP CH_DAMAGE CH_STUN
jump HP u+HP 8 5 - 6~12 9~15 FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
jump LK u+LK 4 8 - 2~6 5~9 FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MK u+MK 6 5 - 8~9 11~12 FILL_ME_IN_COUNTER_HIT 70 100 M - - - - CHIP CH_DAMAGE CH_STUN
jump HK u+HK 7 7 - 9~12 12~15 FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Shooting Star Combo j.MP > j.HP 7+8 5 - - KD FILL_ME_IN_COUNTER_HIT 60*54 100*90 M*M - 75 16 21 CHIP CH_DAMAGE CH_STUN
stomp chop LK > MP 4+4 2 14 -5 1 FILL_ME_IN_COUNTER_HIT 30*45 70*90 H*H su/sp/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
divebomb d+MP during f jump 16 7 24 -6(-7) KD FILL_ME_IN_COUNTER_HIT 70 100 M - 87 28 33 CHIP CH_DAMAGE CH_STUN
lady mika f+HP 10 3 12 3 KD FILL_ME_IN_COUNTER_HIT 80 150 H su/sp/vs/vt1/vt2 125 66 71 CHIP CH_DAMAGE CH_STUN
passion press f or b+MP 8 2 20 -8 0 FILL_ME_IN_COUNTER_HIT 50 100 H - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
daydream headlock LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 140 200 T - 42 3 3 CHIP CH_DAMAGE CH_STUN
dream driver LP+LK (opp crouched) 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 120 150 T - 61 12 12 CHIP CH_DAMAGE CH_STUN
sell down b+LP+LK 5 2 18 KD KD FILL_ME_IN_COUNTER_HIT 140 200 T - 71 12 12 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
nadeshiko (above) HP+HK (VT1) 26 8 6 32 33 FILL_ME_IN_COUNTER_HIT 100 100 H - - - - CHIP CH_DAMAGE CH_STUN
nadeshiko (above) (hold) HP+HK (hold) 121 8 10 32 33 FILL_ME_IN_COUNTER_HIT 100 100 H - - - - CHIP CH_DAMAGE CH_STUN
nadeshiko (front) b+HP+HK 36 4 6 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (front) (hold) b+HP+HK (hold) 117 4 10 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (behind) f+HP+HK 36 4 6 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
nadeshiko (behind) (hold) f+HP+HK (hold) 117 4 10 32 KD FILL_ME_IN_COUNTER_HIT 100 100 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
Steel Chair HP+HK (VT2) 64 - 7 - - FILL_ME_IN_COUNTER_HIT 20x3 (60) 50x3 (150) H - - - - CHIP CH_DAMAGE CH_STUN
Fightin' Dirty HP+HK (VT2 hold) - - 10 - - FILL_ME_IN_COUNTER_HIT 100*60 100*100 H - - - - CHIP CH_DAMAGE CH_STUN
heated mic performance lvl 1 MP+MK 75 - 15 4 11 FILL_ME_IN_COUNTER_HIT 40 100 H - - - - CHIP CH_DAMAGE CH_STUN
heated mic performance max MP+MK (hold) 1095 - 0 - - FILL_ME_IN_COUNTER_HIT - - H - - - - CHIP CH_DAMAGE CH_STUN
peach gator f+KKK 17 2 24 -2 KD FILL_ME_IN_COUNTER_HIT 60 0 H - 66 17 17 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
passion rope throw forward f or b+MP > MP 6 2 50 -40 KD FILL_ME_IN_COUNTER_HIT 50*27 100*0 H - - - - CHIP CH_DAMAGE CH_STUN
passion rope throw backward f or b+MP > b+MP 6 2 50 -28 KD FILL_ME_IN_COUNTER_HIT 50*27 100*0 H - - - - CHIP CH_DAMAGE CH_STUN
shooting peach LP qcf+LP 10 6 9+16 -7 KD FILL_ME_IN_COUNTER_HIT 80 150 H - 72 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach MP qcf+MP 13 8 6+19 -10 KD FILL_ME_IN_COUNTER_HIT 90 150 H - 82 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach HP qcf+HP 20 13 2+15 -12 KD FILL_ME_IN_COUNTER_HIT 100 150 H - 82 23 28 CHIP CH_DAMAGE CH_STUN
shooting peach EX qcf+PP 5 5(13)5 18 -10 KD FILL_ME_IN_COUNTER_HIT 40*40*50 20*20*160 H*H*H - 78 19 24 CHIP CH_DAMAGE CH_STUN
wingless airplane LK qcf+LK 5 5 23+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane MK qcf+MK 7 8 20+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane HK qcf+HK 10 11 17+20 - KD FILL_ME_IN_COUNTER_HIT 130 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
wingless airplane EX qcf+KK 5 11 17+20 - KD FILL_ME_IN_COUNTER_HIT 160 200 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
rainbow typhoon LP hcb+LP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 180 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon MP hcb+MP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 190 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon HP hcb+HP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 200 200 T - 70 11 11 CHIP CH_DAMAGE CH_STUN
rainbow typhoon EX hcb+PP 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 240 250 T - 15 15 15 CHIP CH_DAMAGE CH_STUN
brimstone LK hcb+LK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 120 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone MK hcb+MK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 130 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone HK hcb+HK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 140 150 T - 69 20 20 CHIP CH_DAMAGE CH_STUN
brimstone EX hcb+KK 5 2 60 KD KD FILL_ME_IN_COUNTER_HIT 80*100 0*200 T - 21 21 21 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
peach assault qcb, qcb+P 3 2 51 - KD FILL_ME_IN_COUNTER_HIT 80*100*180 0 T - 75 26 26 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Steel Chair HP+HK 104 ~ 46 ~ ~ FILL_ME_IN_COUNTER_HIT 20x3 (60) 50x3 (150) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Fightin' Dirty HP+HK (hold) ~ ~ 58 ~ ~ FILL_ME_IN_COUNTER_HIT 100*60 100*100 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Notes:

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

V Skill 1

V Skill 2

V Trigger 1

V Trigger 2

{{{5}}}

Strategy

Playing as R.Mika

Fighting Against R.Mika