Last Blade 2/Akari: Difference between revisions

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[[Image:LastBlade2Logo.gif|link=Last Blade 2]]
[[Image:LastBlade2Logo.gif|link=Last [[File:snkb.gif]]lade 2]]
=Introduction=
=Introduction=
[[Image:akari.png]]
[[Image:akari.png]]
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==Normal Moves==
==Normal Moves==
==Special Moves==
==Special Moves==
'''Messianic Blast - qcf + A/B'''
'''Messianic [[File:snkb.gif]]last - [[File:Qcf.png]] + [[File:snka.gif]]/[[File:snkb.gif]]'''


Akari launches a blue fireball
Akari launches a blue fireball
B version is stronger, but travels a shorter distance
[[File:snkb.gif]] version is stronger, but travels a shorter distance


'''Astro-Revolve - d, u + C'''
'''Astro-Revolve - d, u + [[File:snkc.gif]]'''


Akari leaps into the air swirling blue energy around her
Akari leaps into the air swirling blue energy around her
Anti-air properties
Anti-air properties
Super Cancel able
Super [[File:snkc.gif]]ancel able
Follow up with Tenmon Kakageshi Tenshin (d, u + B)
Follow up with Tenmon Kakageshi Tenshin (d, u + [[File:snkb.gif]])
Follow up with Tenmon Tenzuru Hokuto (d, up + C)
Follow up with Tenmon Tenzuru Hokuto (d, up + [[File:snkc.gif]])


'''Rice Patty Demon Dicer - dp + A/B/C'''
'''Rice Patty [[File:snkd.gif]]emon [[File:snkd.gif]]icer - [[File:Dp.png]] + [[File:snka.gif]]/[[File:snkb.gif]]/[[File:snkc.gif]]'''


Akari disappears and uses her demon forces to drop her around her opponent.
Akari disappears and uses her demon forces to drop her around her opponent.
A version puts her in front of opponent
[[File:snka.gif]] version puts her in front of opponent
B version puts her behind the opponent
[[File:snkb.gif]] version puts her behind the opponent
C version puts her directly above opponent
[[File:snkc.gif]] version puts her directly above opponent
Follow up with MeiRyu Mari Otoshi (d + C) so Akari can bounce back and do more damage
Follow up with MeiRyu Mari Otoshi (d + [[File:snkc.gif]]) so [[File:snka.gif]]kari can bounce back and do more damage
Follow up with MeiRyu Mari Houri (u + C) so Akari can move away safely after attack
Follow up with MeiRyu Mari Houri (u + [[File:snkc.gif]]) so [[File:snka.gif]]kari can move away safely after attack
Follow up with MeiRyu Houri (u + B) so Akari additionally stomps on opponent
Follow up with MeiRyu Houri (u + [[File:snkb.gif]]) so [[File:snka.gif]]kari additionally stomps on opponent
Follow up with MeiRyu Mari Koroge (hold A/B) so Akari moves away (A) or toward (B) opponent
Follow up with MeiRyu Mari Koroge (hold [[File:snka.gif]]/[[File:snkb.gif]]) so [[File:snka.gif]]kari moves away (A) or toward (B) opponent


'''Koumyou Gojuugo - rdp + A/B/C'''
'''Koumyou Gojuugo - r[[File:Dp.png]] + [[File:snka.gif]]/[[File:snkb.gif]]/[[File:snkc.gif]]'''


Akari hits opponent with talisman, creating a temporary hex effect on opponent
Akari hits opponent with talisman, creating a temporary hex effect on opponent
Reifu Uou Saou (A version) makes the left or right controls reversed
Reifu Uou Saou ([[File:snka.gif]] version) makes the left or right controls reversed
Reifu Tenchi Muyou (B version) makes the up or down controls reversed
Reifu Tenchi Muyou ([[File:snkb.gif]] version) makes the up or down controls reversed
Reifu Anchuu Mosaku (C version) makes doing specials impossible
Reifu [[File:snka.gif]]nchuu Mosaku ([[File:snkc.gif]] version) makes doing specials impossible
Drains some of the super meter
Drains some of the super meter


'''Pure Princess Parry - hcb + A'''
'''Pure Princess Parry - [[File:Hcb.png]] + [[File:snka.gif]]'''


Akari puts her staff to the ground. If hit connects, a demon bell drops on her her opponent, exploding seconds later.
Akari puts her staff to the ground. If hit connects, a demon bell drops on her her opponent, exploding seconds later.
Unblockable
Unblockable


'''Changing Troll - hcb + B'''
'''Changing Troll - [[File:Hcb.png]] + [[File:snkb.gif]]'''


Akari fakes sleeping and awaits a counter. If opponent hits her as she "sleeps" she disappears and reappears above opponent to land on them.
Akari fakes sleeping and awaits a counter. If opponent hits her as she "sleeps" she disappears and reappears above opponent to land on them.


'''Transforming Troll - hcb + C'''
'''Transforming Troll - [[File:Hcb.png]] + [[File:snkc.gif]]'''


Uses paper talisman to turn into her opponent (same character and power type). Cannot use DM or SDM as transformed person, and will revert to herself if hit
Uses paper talisman to turn into her opponent (same character and power type). [[File:snkc.gif]]annot use [[File:snkd.gif]]M or SDM as transformed person, and will revert to herself if hit
Drains super meter
Drains super meter


==Desperation Moves==
==Desperation Moves==
'''Sextex Synthesis - qcb, db, f + AB'''
'''Sextex Synthesis - [[File:Qcb.png]], [[File:Db.png]],[[File:F.png]] + [[File:snka.gif]][[File:snkb.gif]]'''


Akari hops and hits low to summon a demon centipede. If it hits, the centipede will come from the ground to carry opponet, while Akari rides the centipede on it's side
Akari hops and hits low to summon a demon centipede. If it hits, the centipede will come from the ground to carry opponet, while [[File:snka.gif]]kari rides the centipede on it's side


==Super Desperation Moves==
==Super Desperation Moves==
'''100 Demon Sabbath - hcb, f + B'''
'''100 Demon Sabbath - [[File:Hcb.png]],[[File:F.png]] + [[File:snkb.gif]]'''


Akari taunts her opponent spinning her staff in the air. If she's hit while doing this, a legion of demons or spirits come to trample opponent and Akari. Opponent will take damage, Akari will not
Akari taunts her opponent spinning her staff in the air. If she's hit while doing this, a legion of demons or spirits come to trample opponent and Akari. Opponent will take damage, Akari will not
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Power
Power


*b B > HCB f B
* [[File:B.png]] [[File:snkb.gif]] > [[File:Hcb.png]][[File:F.png]] [[File:snkb.gif]]
*b A / B > b d db A / B / C
* [[File:B.png]] [[File:snka.gif]] / [[File:snkb.gif]] > b[[File:D.png]] [[File:Db.png]] [[File:snka.gif]] / [[File:snkb.gif]] / [[File:snkc.gif]]
*b A (x2-3), A > QCF A
* [[File:B.png]] [[File:snka.gif]] (x2-3), [[File:snka.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*b A (x2-3), df C
* [[File:B.png]] [[File:snka.gif]] (x2-3), [[File:Df.png]] [[File:snkc.gif]]
*d C, b A (x2-3), A > QCF A
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snka.gif]] (x2-3), [[File:snka.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d A / d Cb B, df C
*[[File:D.png]] [[File:snka.gif]] /[[File:D.png]] [[File:snkc.gif]][[File:B.png]] [[File:snkb.gif]], [[File:Df.png]] [[File:snkc.gif]]
*b A, b B, f C > QCF A
* [[File:B.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d A, b B, f C > QCF A
*[[File:D.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d C, b B, f C > QCF A
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*b A, b B, d B > QCF A
* [[File:B.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*b A, b B, d B > QCB db f A B
* [[File:B.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*b B, d B > HCB A / QCF A
* [[File:B.png]] [[File:snkb.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Hcb.png]] [[File:snka.gif]] / [[File:Qcf.png]] [[File:snka.gif]]
*d A, b B, df C
*[[File:D.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]], [[File:Df.png]] [[File:snkc.gif]]
*d C, b B, d B > QCF A
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d C, b B, d B > QCB db f A B
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snkb.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d A (x4),  
*[[File:D.png]] [[File:snka.gif]] (x4),  
*d C (x3), df C
*[[File:D.png]] [[File:snkc.gif]] (x3), [[File:Df.png]] [[File:snkc.gif]]
*d C (x2-3), d A (x2-3)
*[[File:D.png]] [[File:snkc.gif]] (x2-3),[[File:D.png]] [[File:snka.gif]] (x2-3)
*d C, A > b d db A / B / C
*[[File:D.png]] [[File:snkc.gif]], [[File:snka.gif]] > b[[File:D.png]] [[File:Db.png]] [[File:snka.gif]] / [[File:snkb.gif]] / [[File:snkc.gif]]
*b B, dash-in for half a second b B > follow-up of your choice
* [[File:B.png]] [[File:snkb.gif]], dash-in for half a second [[File:B.png]] [[File:snkb.gif]] > follow-up of your choice
*b A / A / b B > d u C, d u C > QCB db f A B (hold) (late release)
* [[File:B.png]] [[File:snka.gif]] / [[File:snka.gif]] / [[File:B.png]] [[File:snkb.gif]] >[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]] (hold) (late release)
*d C > d u C, d u C > QCB db f A B (Link, not a cancel)
*[[File:D.png]] [[File:snkc.gif]] >[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]] (Link, not a cancel)


Speed
Speed


*A, d A, d B > HCB A / b d db A / B / C
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Hcb.png]] [[File:snka.gif]] / b[[File:D.png]] [[File:Db.png]] [[File:snka.gif]] / [[File:snkb.gif]] / [[File:snkc.gif]]
*b A (x2-3) A, d A, d B > f C b B > QCF A
* [[File:B.png]] [[File:snka.gif]] (x2-3) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] >[[File:F.png]] [[File:snkc.gif]] [[File:B.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*A, d A, b B > A, d A, d B, f C, (Dash-in) b B > QCF A
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]], (Dash-in) [[File:B.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*A, d A, d B, b B > A, d A, f C, (Dash-in) b B > QCF A
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:F.png]] [[File:snkc.gif]], (Dash-in) [[File:B.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*A, d A, b B > A, d A, d B > QCB db f A B
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*A, d A, d B, b B > A, d B > QCB db f A B
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d C. A, db A, b B > A, d A, d B, f C, (Dash-in) b B > QCF A
*[[File:D.png]] [[File:snkc.gif]]. [[File:snka.gif]], [[File:Db.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]], (Dash-in) [[File:B.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d C. A, db A, b B > A, d B > QCB db f A B
*[[File:D.png]] [[File:snkc.gif]]. [[File:snka.gif]], [[File:Db.png]] [[File:snka.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d C, b B,  A, d A, f C, (Dash-in) b B > QCF A
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snkb.gif]][[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:F.png]] [[File:snkc.gif]], (Dash-in) [[File:B.png]] [[File:snkb.gif]] > [[File:Qcf.png]] [[File:snka.gif]]
*d C, b B, A, d B > QCB db f A B
*[[File:D.png]] [[File:snkc.gif]], [[File:B.png]] [[File:snkb.gif]], [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d A / C > b d db A / B / C
*[[File:D.png]] [[File:snka.gif]] / [[File:snkc.gif]] > [[File:B.png]][[File:D.png]] [[File:Db.png]] [[File:snka.gif]] / [[File:snkb.gif]] / [[File:snkc.gif]]
*d C, d A > b d db A / B / C
*[[File:D.png]] [[File:snkc.gif]],[[File:D.png]] [[File:snka.gif]] > [[File:B.png]][[File:D.png]] [[File:Db.png]] [[File:snka.gif]] / [[File:snkb.gif]] / [[File:snkc.gif]]
*(Near corner) A, d A, d B, b B > A, d A, d B, f C, (Dash-in) b B >  
*(Near corner) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]], (Dash-in) [[File:B.png]] [[File:snkb.gif]] >  
*QCB db f A B
*[[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*(Corner only) A, d A, d B, b B > A, d A, d B, f C >  
*(Corner only) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] >  
*b B > (Activate speed special combo d d B) A, d A, d B, b B > A, d A, d B, f C > b B > QCB db f A B/ d u C, d u B
* [[File:B.png]] [[File:snkb.gif]] > (Activate speed special combo[[File:D.png]] d [[File:snkb.gif]]) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:B.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]/[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkb.gif]]
*(Corner only) A, d A, d B, b B > A, d A, d B, f C > b B > (Activate speed special combo d d B) A, B, C, A, B, C, C, B, QCF A > b B > QCB db f A B/ d u C, d u B
*(Corner only) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:B.png]] [[File:snkb.gif]] > (Activate speed special combo[[File:D.png]] d [[File:snkb.gif]]) [[File:snka.gif]], [[File:snkb.gif]], [[File:snkc.gif]], [[File:snka.gif]], [[File:snkb.gif]], [[File:snkc.gif]], [[File:snkc.gif]], [[File:snkb.gif]], [[File:Qcf.png]] [[File:snka.gif]] > [[File:B.png]] [[File:snkb.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]/[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkb.gif]]


EX
EX


*A, d A > d u C, d u C > QCB db f A B
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]] >[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*A, d A, d B > HCB f B
*[[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]] > [[File:Hcb.png]][[File:F.png]] [[File:snkb.gif]]
*d A / C > d u C, d u C > QCB db f A B
*[[File:D.png]] [[File:snka.gif]] / [[File:snkc.gif]] >[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d A / C, d A> d u C, d u C > QCB db f A B
*[[File:D.png]] [[File:snka.gif]] / [[File:snkc.gif]],[[File:D.png]] [[File:snka.gif]]>[[File:D.png]] [[File:U.png]] [[File:snkc.gif]],[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]]
*d A / C > HCB f B
*[[File:D.png]] [[File:snka.gif]] / [[File:snkc.gif]] > [[File:Hcb.png]][[File:F.png]] [[File:snkb.gif]]
*d A / C, d A > HCB f B
*[[File:D.png]] [[File:snka.gif]] / [[File:snkc.gif]],[[File:D.png]] [[File:snka.gif]] > [[File:Hcb.png]][[File:F.png]] [[File:snkb.gif]]
*(Corner only) A, d A, d B, b B > A, d A, d B, f C >  
*(Corner only) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] >  
*b B > (Activate speed special combo d d B) A, d A, d B, b B > A, d A, d B, f C > b B > d u C > QCB db f A B (hold) (late release)
* [[File:B.png]] [[File:snkb.gif]] > (Activate speed special combo[[File:D.png]] d [[File:snkb.gif]]) [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]], [[File:B.png]] [[File:snkb.gif]] > [[File:snka.gif]],[[File:D.png]] [[File:snka.gif]],[[File:D.png]] [[File:snkb.gif]],[[File:F.png]] [[File:snkc.gif]] > [[File:B.png]] [[File:snkb.gif]] >[[File:D.png]] [[File:U.png]] [[File:snkc.gif]] > [[File:Qcb.png]] [[File:Db.png]][[File:F.png]] [[File:snka.gif]] [[File:snkb.gif]] (hold) (late release)


=Advanced Strategy=
=Advanced Strategy=
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Akari's probably the most well rounded character in the game. She's got everything. Tons of mix-ups, a large fast moving fireball that can't be airblocked, a long range command throw, an air throw, lots of low to high links, she's quick, she can hit you on the ground from a full screen away, she's got one of the best cross-ups in the game, and her DM does ridiculous damage even though it's easy to combo into.
Akari's probably the most well rounded character in the game. She's got everything. Tons of mix-ups, a large fast moving fireball that can't be airblocked, a long range command throw, an air throw, lots of low to high links, she's quick, she can hit you on the ground from a full screen away, she's got one of the best cross-ups in the game, and her DM does ridiculous damage even though it's easy to combo into.


Her Back+B talisman is also quick and high priority with a long hit stun duration, and you can use her Foward+C to punish ground recoveries closer up. Her anti-air on power/EX is also extremely high priority, difficult to parry and can be super cancelled into her DM.
Her [[File:B.png]]+[[File:snkb.gif]] talisman is also quick and high priority with a long hit stun duration, and you can use her [[File:F.png]]+[[File:snkc.gif]] to punish ground recoveries closer up. Her anti-air on power/EX is also extremely high priority, difficult to parry and can be super cancelled into her DM.


Then you have her effect talismans which are combo-able and can easily shift the momentum back toward your corner. Be wary though, people may begin moving very erratically if they don't figure out which controls are switched right away.
Then you have her effect talismans which are combo-able and can easily shift the momentum back toward your corner. Be wary though, people may begin moving very erratically if they don't figure out which controls are switched right away.

Revision as of 19:23, 21 February 2017

LastBlade2Logo.gif

Introduction

Akari.png

Moves List

Normal Moves

Special Moves

Messianic Snkb.giflast - Qcf.png + Snka.gif/Snkb.gif

Akari launches a blue fireball Snkb.gif version is stronger, but travels a shorter distance

Astro-Revolve - d, u + Snkc.gif

Akari leaps into the air swirling blue energy around her Anti-air properties Super Snkc.gifancel able Follow up with Tenmon Kakageshi Tenshin (d, u + Snkb.gif) Follow up with Tenmon Tenzuru Hokuto (d, up + Snkc.gif)

Rice Patty Snkd.gifemon Snkd.gificer - Dp.png + Snka.gif/Snkb.gif/Snkc.gif

Akari disappears and uses her demon forces to drop her around her opponent. Snka.gif version puts her in front of opponent Snkb.gif version puts her behind the opponent Snkc.gif version puts her directly above opponent Follow up with MeiRyu Mari Otoshi (d + Snkc.gif) so Snka.gifkari can bounce back and do more damage Follow up with MeiRyu Mari Houri (u + Snkc.gif) so Snka.gifkari can move away safely after attack Follow up with MeiRyu Houri (u + Snkb.gif) so Snka.gifkari additionally stomps on opponent Follow up with MeiRyu Mari Koroge (hold Snka.gif/Snkb.gif) so Snka.gifkari moves away (A) or toward (B) opponent

Koumyou Gojuugo - rDp.png + Snka.gif/Snkb.gif/Snkc.gif

Akari hits opponent with talisman, creating a temporary hex effect on opponent Reifu Uou Saou (Snka.gif version) makes the left or right controls reversed Reifu Tenchi Muyou (Snkb.gif version) makes the up or down controls reversed Reifu Snka.gifnchuu Mosaku (Snkc.gif version) makes doing specials impossible Drains some of the super meter

Pure Princess Parry - Hcb.png + Snka.gif

Akari puts her staff to the ground. If hit connects, a demon bell drops on her her opponent, exploding seconds later. Unblockable

Changing Troll - Hcb.png + Snkb.gif

Akari fakes sleeping and awaits a counter. If opponent hits her as she "sleeps" she disappears and reappears above opponent to land on them.

Transforming Troll - Hcb.png + Snkc.gif

Uses paper talisman to turn into her opponent (same character and power type). Snkc.gifannot use Snkd.gifM or SDM as transformed person, and will revert to herself if hit Drains super meter

Desperation Moves

Sextex Synthesis - Qcb.png, Db.png,F.png + Snka.gifSnkb.gif

Akari hops and hits low to summon a demon centipede. If it hits, the centipede will come from the ground to carry opponet, while Snka.gifkari rides the centipede on it's side

Super Desperation Moves

100 Demon Sabbath - Hcb.png,F.png + Snkb.gif

Akari taunts her opponent spinning her staff in the air. If she's hit while doing this, a legion of demons or spirits come to trample opponent and Akari. Opponent will take damage, Akari will not

The Basics

Combos

Power

  • B.png Snkb.gif > Hcb.pngF.png Snkb.gif
  • B.png Snka.gif / Snkb.gif > bD.png Db.png Snka.gif / Snkb.gif / Snkc.gif
  • B.png Snka.gif (x2-3), Snka.gif > Qcf.png Snka.gif
  • B.png Snka.gif (x2-3), Df.png Snkc.gif
  • D.png Snkc.gif, B.png Snka.gif (x2-3), Snka.gif > Qcf.png Snka.gif
  • D.png Snka.gif /D.png Snkc.gif, B.png Snkb.gif, Df.png Snkc.gif
  • B.png Snka.gif, B.png Snkb.gif,F.png Snkc.gif > Qcf.png Snka.gif
  • D.png Snka.gif, B.png Snkb.gif,F.png Snkc.gif > Qcf.png Snka.gif
  • D.png Snkc.gif, B.png Snkb.gif,F.png Snkc.gif > Qcf.png Snka.gif
  • B.png Snka.gif, B.png Snkb.gif,D.png Snkb.gif > Qcf.png Snka.gif
  • B.png Snka.gif, B.png Snkb.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • B.png Snkb.gif,D.png Snkb.gif > Hcb.png Snka.gif / Qcf.png Snka.gif
  • D.png Snka.gif, B.png Snkb.gif, Df.png Snkc.gif
  • D.png Snkc.gif, B.png Snkb.gif,D.png Snkb.gif > Qcf.png Snka.gif
  • D.png Snkc.gif, B.png Snkb.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snka.gif (x4),
  • D.png Snkc.gif (x3), Df.png Snkc.gif
  • D.png Snkc.gif (x2-3),D.png Snka.gif (x2-3)
  • D.png Snkc.gif, Snka.gif > bD.png Db.png Snka.gif / Snkb.gif / Snkc.gif
  • B.png Snkb.gif, dash-in for half a second B.png Snkb.gif > follow-up of your choice
  • B.png Snka.gif / Snka.gif / B.png Snkb.gif >D.png U.png Snkc.gif,D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif (hold) (late release)
  • D.png Snkc.gif >D.png U.png Snkc.gif,D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif (Link, not a cancel)

Speed

  • Snka.gif,D.png Snka.gif,D.png Snkb.gif > Hcb.png Snka.gif / bD.png Db.png Snka.gif / Snkb.gif / Snkc.gif
  • B.png Snka.gif (x2-3) Snka.gif,D.png Snka.gif,D.png Snkb.gif >F.png Snkc.gif > B.png Snkb.gif > Qcf.png Snka.gif
  • Snka.gif,D.png Snka.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif, (Dash-in) B.png Snkb.gif > Qcf.png Snka.gif
  • Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,F.png Snkc.gif, (Dash-in) B.png Snkb.gif > Qcf.png Snka.gif
  • Snka.gif,D.png Snka.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snkc.gif. Snka.gif, Db.png Snka.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif, (Dash-in) B.png Snkb.gif > Qcf.png Snka.gif
  • D.png Snkc.gif. Snka.gif, Db.png Snka.gif, B.png Snkb.gif > Snka.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snkc.gif, B.png Snkb.gif, Snka.gif,D.png Snka.gif,F.png Snkc.gif, (Dash-in) B.png Snkb.gif > Qcf.png Snka.gif
  • D.png Snkc.gif, B.png Snkb.gif, Snka.gif,D.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snka.gif / Snkc.gif > B.pngD.png Db.png Snka.gif / Snkb.gif / Snkc.gif
  • D.png Snkc.gif,D.png Snka.gif > B.pngD.png Db.png Snka.gif / Snkb.gif / Snkc.gif
  • (Near corner) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif, (Dash-in) B.png Snkb.gif >
  • Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • (Corner only) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif >
  • B.png Snkb.gif > (Activate speed special comboD.png d Snkb.gif) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif > B.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif/D.png U.png Snkc.gif,D.png U.png Snkb.gif
  • (Corner only) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif > B.png Snkb.gif > (Activate speed special comboD.png d Snkb.gif) Snka.gif, Snkb.gif, Snkc.gif, Snka.gif, Snkb.gif, Snkc.gif, Snkc.gif, Snkb.gif, Qcf.png Snka.gif > B.png Snkb.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif/D.png U.png Snkc.gif,D.png U.png Snkb.gif

EX

  • Snka.gif,D.png Snka.gif >D.png U.png Snkc.gif,D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • Snka.gif,D.png Snka.gif,D.png Snkb.gif > Hcb.pngF.png Snkb.gif
  • D.png Snka.gif / Snkc.gif >D.png U.png Snkc.gif,D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snka.gif / Snkc.gif,D.png Snka.gif>D.png U.png Snkc.gif,D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif
  • D.png Snka.gif / Snkc.gif > Hcb.pngF.png Snkb.gif
  • D.png Snka.gif / Snkc.gif,D.png Snka.gif > Hcb.pngF.png Snkb.gif
  • (Corner only) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif >
  • B.png Snkb.gif > (Activate speed special comboD.png d Snkb.gif) Snka.gif,D.png Snka.gif,D.png Snkb.gif, B.png Snkb.gif > Snka.gif,D.png Snka.gif,D.png Snkb.gif,F.png Snkc.gif > B.png Snkb.gif >D.png U.png Snkc.gif > Qcb.png Db.pngF.png Snka.gif Snkb.gif (hold) (late release)

Advanced Strategy

Gameplay

She's best on speed, but she's also very good in power and EX mainly due to the fact that her anti-air game becomes much deadlier.

Akari's probably the most well rounded character in the game. She's got everything. Tons of mix-ups, a large fast moving fireball that can't be airblocked, a long range command throw, an air throw, lots of low to high links, she's quick, she can hit you on the ground from a full screen away, she's got one of the best cross-ups in the game, and her DM does ridiculous damage even though it's easy to combo into.

Her B.png+Snkb.gif talisman is also quick and high priority with a long hit stun duration, and you can use her F.png+Snkc.gif to punish ground recoveries closer up. Her anti-air on power/EX is also extremely high priority, difficult to parry and can be super cancelled into her DM.

Then you have her effect talismans which are combo-able and can easily shift the momentum back toward your corner. Be wary though, people may begin moving very erratically if they don't figure out which controls are switched right away.

I can't really tell you how to play her specifically. You could play her as a zoner, or a pressure character or a mix, or whatever. Anything works with her really. Her only real weakness is that her air game isn't quite as good as Zantetsu, Lee, Amano or Kagami's and she can't do damage quite as easily as Amano can.

Don't know how useful her teleport is outside of chipping though, since it can be deflected and has a long recovery time. Plus it has the most obvious start-up animation in the world.

I play everyone in this game, but she's probably the closest thing I have to a main.

Match-Ups