No edit summary |
|||
Line 41: | Line 41: | ||
{{SF2HFMoveListHeader}} | {{SF2HFMoveListHeader}} | ||
{{SF2HFMoveListRow | Close Light Punch | lp | 6 | - | 6 | 40 | 4 | 4 | 8 | +5/+6 | specialcancel }} | {{SF2HFMoveListRow | Close Light Punch | lp | 6 | - | 6 | 40 | 4 | 4 | 8 | +5/+6 | specialcancel }} | ||
{{SF2HFMoveListRow | Close Medium Punch | mp | 16 | - | 16 | 60 | 4 | 3 | 12 | +5/+4 | | {{SF2HFMoveListRow | Close Medium Punch | mp | 16 | - | 16 | 60 | 4 | 3 | 12 | +5/+4 | }} | ||
{{SF2HFMoveListRow | Close Hard Punch | hp | 22 | - | 22 | 80 | 4 | 3 | 29 | -8/-9 | | {{SF2HFMoveListRow | Close Hard Punch | hp | 22 | - | 22 | 80 | 4 | 3 | 29 | -8/-9 | }} | ||
{{SF2HFMoveListRow | Close Light Kick | lk | 6 | - | 4 | 40 | 5 | 4 | 6 | +5/+4 | specialcancel }} | {{SF2HFMoveListRow | Close Light Kick | lk | 6 | - | 4 | 40 | 5 | 4 | 6 | +5/+4 | specialcancel }} | ||
{{SF2HFMoveListRow | Close Medium Kick | mk | 16 | - | 8 | 60 | 7 | 4 | 6 | +10/+9 | }} | {{SF2HFMoveListRow | Close Medium Kick | mk | 16 | - | 8 | 60 | 7 | 4 | 6 | +10/+9 | }} | ||
Line 116: | Line 116: | ||
| align="center" | Special Cancel || align="center" | Yes | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | ´6/+5 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 2 || align="center" | 3 | ||
Line 136: | Line 136: | ||
| align="center" | Special Cancel || align="center" | No | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +6 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" bgcolor="blue" | 2 || align="center" | 4 || align="center" | 3 || align="center" | 3 || align="center" | 3 | ||
Line 156: | Line 156: | ||
| align="center" | Special Cancel || align="center" | No | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +1 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 10 || align="center" | 8 | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 10 || align="center" | 8 | ||
Line 177: | Line 177: | ||
| align="center" | Special Cancel || align="center" | No | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +5/+4 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | ||
Line 197: | Line 197: | ||
| align="center" | Special Cancel || align="center" | No | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +2/+1 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 2 | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 3 || align="center" | 2 || align="center" | 2 || align="center" | 2 | ||
Line 217: | Line 217: | ||
| align="center" | Special Cancel || align="center" | No | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | -5/-6 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 6 || align="center" | 8 || align="center" | 9 || align="center" | 1 | | align="center" colspan="2" | Frame Count || align="center" | 4 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 6 || align="center" | 8 || align="center" | 9 || align="center" | 1 | ||
Line 229: | Line 229: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:Sf2hf-guile-clmp-s.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmp-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmp-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmp-r2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-cllp-r3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmp-r4.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | | | align="center" | Chain Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +5/+4 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 || align="center" | 3 | ||
Line 249: | Line 249: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:Sf2hf-guile-clhp-s.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhp-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhp-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhp-r2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-cllh-r3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhp-s.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 80 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | -8/-9 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 8 || align="center" | 10 || align="center" | 6 || align="center" | 5 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 3 || align="center" | 8 || align="center" | 10 || align="center" | 6 || align="center" | 5 | ||
Line 270: | Line 270: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:Sf2hf-guile-clmk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clmk-s1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +10/+9 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | ||
Line 290: | Line 290: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:Sf2hf-guile-clhk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-clhk-s2.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 80 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +11/+10 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" | 9 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 4 || align="center" | 9 | ||
Line 311: | Line 311: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:Sf2hf-guile-crlp-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlp-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 4 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 40 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | | | align="center" | Chain Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +6/+7 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 5 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 5 | ||
Line 329: | Line 329: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:Sf2hf-guile-crmp-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmp-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmp-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmp-s1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +8/+7 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 4 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 4 || align="center" | 4 | ||
Line 350: | Line 350: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-a1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-a2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhp-r2.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 80 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | -2/-3 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 9 || align="center" | 1 | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" bgcolor="blue" | 12 || align="center" | 9 || align="center" | 1 | ||
Line 370: | Line 370: | ||
*<b>Crouching LK:</b> | *<b>Crouching LK:</b> | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 6 || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 4 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 40 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | Yes | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +5/+4 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 3 || align="center" bgcolor="blue" | 4 || align="center" | 3 || align="center" | 3 | ||
Line 390: | Line 390: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-r2.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | +8/+7 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 | ||
Line 410: | Line 410: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crlk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhk-a1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhk-s1.png]]|| align="center" rowspan="6" | [[File:Sf2hf-guile-crhk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhk-s3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crhk-a2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-crmk-r2.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 80 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | | | align="center" | Frame Advantage || align="center" | KD/+7,-24 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 || align="center" | 8 || align="center" | 6 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 6 | ||
Line 431: | Line 431: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-a.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 4 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 40 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | ||
Line 445: | Line 445: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-a.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 50 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | ||
Line 459: | Line 459: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 50 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | ||
Line 473: | Line 473: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djmp-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 50 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | ||
Line 487: | Line 487: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njhp-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | ||
Line 501: | Line 501: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djhp-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlp-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 8 || align="center" | 4 || align="center" | ∞ | ||
Line 515: | Line 515: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:Sf2hf-guile-jk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-jk-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njlk-a.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 4 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 40 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | ||
Line 529: | Line 529: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 10 || align="center" rowspan="3"| [[File:Sf2hf-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djk-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djlk-a.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 4 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 40 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | ||
Line 543: | Line 543: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:Sf2hf-guile-jk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-jk-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmk-a.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 50 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | ∞ | ||
Line 557: | Line 557: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 16 || align="center" rowspan="3"| [[File:Sf2hf-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djk-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djmk-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 50 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 3 || align="center" | 4 || align="center" bgcolor="blue" | 20 || align="center" | 4 || align="center" | ∞ | ||
Line 571: | Line 571: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="3"| [[File:Sf2hf-guile-njhk-s1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njhk-s2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-djhk-a.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njhk-r1.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njhk-r2.png]] || align="center" rowspan="3"| [[File:Sf2hf-guile-njmp-r1.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 || align="center" | ∞ | | align="center" colspan="2" | Frame Count || align="center" | 2 || align="center" | 4 || align="center" bgcolor="blue" | 5 || align="center" | 4 || align="center" | 4 || align="center" | ∞ | ||
Line 587: | Line 587: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 14 || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-s3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-s3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fmk-s4.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 8 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 60 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | ? | | align="center" | Frame Advantage || align="center" | ? | ||
Line 608: | Line 608: | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
|- valign="bottom" | |- valign="bottom" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 22 || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-s1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-s2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-s3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-s4.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-s5.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-a.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-r1.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-r2.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-r3.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-r4.png]] || align="center" rowspan="6" | [[File:Sf2hf-guile-fhk-r5.png]] | ||
|- | |- | ||
| align="center" | Stun || align="center" | | | align="center" | Stun || align="center" | 14 | ||
|- | |- | ||
| align="center" | Stun Timer || align="center" | | | align="center" | Stun Timer || align="center" | 80 | ||
|- | |- | ||
| align="center" | Chain Cancel || align="center" | No | | align="center" | Chain Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Special Cancel || align="center" | | | align="center" | Special Cancel || align="center" | No | ||
|- | |- | ||
| align="center" | Frame Advantage || align="center" | ? | | align="center" | Frame Advantage || align="center" | ? | ||
Line 629: | Line 629: | ||
*Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce) | *Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce) | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 32 || align="center" rowspan="6" colspan="2" | [[File:Sf2hf-guile-throw.png]] | ||
|- | |- | ||
| align="center" | Duration || align="center" | 130 | | align="center" | Duration || align="center" | 130 | ||
Line 644: | Line 644: | ||
*<b>Flying Mare:</b> (Guile and opponent in air, ↖/↙/←/→/↘/↗ + Strong/Fierce) | *<b>Flying Mare:</b> (Guile and opponent in air, ↖/↙/←/→/↘/↗ + Strong/Fierce) | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 40 || align="center" rowspan="6" colspan="2" | [[File:Sf2hf-guile-apthrow.png]] | ||
|- | |- | ||
| align="center" | Duration || align="center" | 130 | | align="center" | Duration || align="center" | 130 | ||
Line 659: | Line 659: | ||
*<b>Flying Buster Drop:</b>(Guile and opponent in air, ↖/↙/←/→/↘/↗ + Forward/Roundhouse) | *<b>Flying Buster Drop:</b>(Guile and opponent in air, ↖/↙/←/→/↘/↗ + Forward/Roundhouse) | ||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | {| border="1em" cellspacing="0" style="border: 1px solid #999;" | ||
| align="center" | Damage || align="center" | | | align="center" | Damage || align="center" | 40 || align="center" rowspan="6" colspan="2" | [[File:Sf2hf-guile-akthrow.png]] | ||
|- | |- | ||
| align="center" | Duration || align="center" | 130 | | align="center" | Duration || align="center" | 130 | ||
Line 673: | Line 673: | ||
===Special Moves=== | ===Special Moves=== | ||
*<b>Sonic Boom:</b> charge ←, → + Punch (charge 60f) | *<b>Sonic Boom:</b> charge ←, → + Punch (charge 60f) | ||
Line 684: | Line 682: | ||
| allign="center" | 2 || allign="center" | 2 || allign="center" | 2 || align="center" | 2 || allign="center" | 2 | | allign="center" | 2 || allign="center" | 2 || allign="center" | 2 || align="center" | 2 || allign="center" | 2 | ||
|} | |} | ||
LP version: | LP version: | ||
Line 693: | Line 690: | ||
| allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | | allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | ||
|} | |} | ||
MP version: | MP version: | ||
Line 702: | Line 698: | ||
| allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | | allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | ||
|} | |} | ||
HP version: | HP version: | ||
Line 711: | Line 706: | ||
| allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | | allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 || allign="center" | 1 | ||
|} | |} | ||
Line 739: | Line 733: | ||
| Roundhouse || allign="center" | 2 || allign="center" | 2 || allign="center" | 2 || allign="center" | 6 | | Roundhouse || allign="center" | 2 || allign="center" | 2 || allign="center" | 2 || allign="center" | 6 | ||
|} | |} | ||
Recovery: | Recovery: |
Revision as of 19:24, 6 March 2016


Introduction
Character Specific Information
Color Option
Default | Start |
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Moves List
Normal Moves
- Standing Normal Moves (st.)
- Close Normal Moves (st.)
- Crouching Normal Moves (cr.)
- Jumping Normal Moves (nj.)
- Diagonal Jumping Normal Moves (j.)
Unique Moves
Throw Moves
Special Moves
Hitboxes
Standing Normals
- Standing LP:
Damage | 6 | ![]() |
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Stun | 4 | ||||
Stun Timer | 40 | ||||
Chain Cancel | Yes | ||||
Special Cancel | Yes | ||||
Frame Advantage | ´6/+5 | ||||
Frame Count | 3 | 4 | 2 | 3 | |
Simplified | 3 | 4 | 2 | 3 |
- Standing MP:
Damage | 16 | ![]() |
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Stun | 8 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +6 | ||||||
Frame Count | 2 | 2 | 4 | 3 | 3 | 3 | |
Simplified | 1+2 | 2 | 13 |
- Standing HP:
Damage | 22 | ![]() |
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Stun | 14 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | +1 | ||||||
Frame Count | 2 | 3 | 4 | 5 | 10 | 8 | |
Simplified | 1+9 | 5 | 18 |
- Standing LK:
Damage | 6 | ![]() |
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Stun | 4 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +5/+4 | |||||
Frame Count | 2 | 2 | 4 | 3 | 3 | |
Simplified | 1+4 | 4 | 6 |
- Standing MK:
Damage | 16 | ![]() |
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Stun | 8 | ||||||||||||||||||
Stun Timer | 60 | ||||||||||||||||||
Chain Cancel | No | ||||||||||||||||||
Special Cancel | No | ||||||||||||||||||
Frame Advantage | +2/+1 | ||||||||||||||||||
Frame Count | 2 | 2 | 2 | 3 | 5 | 4 | 3 | 2 | 2 | 2 | |||||||||
Simplified | 1+9 | 5 | 13 |
- Standing HK:
Damage | 22 | ![]() |
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Stun | 14 | |||||||
Stun Timer | 80 | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Advantage | -5/-6 | |||||||
Frame Count | 4 | 4 | 5 | 6 | 8 | 9 | 1 | |
Simplified | 1+8 | 5 | 24 |
Close Standing Normals
- Close Standing MP:
Damage | 16 | ![]() |
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Stun | 8 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | Yes | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | +5/+4 | ||||||
Frame Count | 3 | 3 | 3 | 3 | 3 | 3 | |
Simplified | 1+3 | 3 | 12 |
- Close Standing HP:
Damage | 22 | ![]() |
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Stun | 14 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | -8/-9 | ||||||
Frame Count | 3 | 3 | 8 | 10 | 6 | 5 | |
Simplified | 1+3 | 3 | 29 |
- Close Standing MK:
Damage | 16 | ![]() |
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Stun | 8 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
Frame Advantage | +10/+9 | |||||
Frame Count | 3 | 3 | 4 | 3 | 3 | |
Simplified | 1+3 | 4 | 6 |
- Close Standing HK:
Damage | 22 | ![]() |
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Stun | 14 | ||||
Stun Timer | 80 | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
Frame Advantage | +11/+10 | ||||
Frame Count | 3 | 4 | 4 | 9 | |
Simplified | 1+7 | 4 | 9 |
Crouching Normals
- Crouching LP:
Damage | 6 | ![]() |
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Stun | 4 | |||
Stun Timer | 40 | |||
Chain Cancel | Yes | |||
Special Cancel | Yes | |||
Frame Advantage | +6/+7 | |||
Frame Count | 3 | 4 | 5 |
- Crouching MP:
Damage | 16 | ![]() |
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Stun | 8 | ||||
Stun Timer | 60 | ||||
Chain Cancel | No | ||||
Special Cancel | Yes | ||||
Frame Advantage | +8/+7 | ||||
Frame Count | 3 | 4 | 4 | 4 | |
Simplified | 1+3 | 4 | 8 |
- Crouching HP:
Damage | 22 | ![]() |
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Stun | 14 | ||||||
Stun Timer | 80 | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Advantage | -2/-3 | ||||||
Frame Count | 2 | 3 | 4 | 12 | 9 | 1 | |
Simplified | 1+5 | 16 | 10 |
- Crouching LK:
Damage | 6 | ![]() |
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Stun | 4 | |||||
Stun Timer | 40 | |||||
Chain Cancel | No | |||||
Special Cancel | Yes | |||||
Frame Advantage | +5/+4 | |||||
Frame Count | 3 | 3 | 4 | 3 | 3 | |
Simplified | 1+7 | 4 | 6 |
- Crouching MK:
Damage | 16 | ![]() |
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Stun | 8 | |||||
Stun Timer | 60 | |||||
Chain Cancel | No | |||||
Special Cancel | No | |||||
Frame Advantage | +8/+7 | |||||
Frame Count | 3 | 4 | 5 | 4 | 4 | |
Simplified | 1+7 | 4 | 8 |
- Crouching HK:
Damage | 22 | ![]() |
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Stun | 14 | |||||||||||
Stun Timer | 80 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | KD/+7,-24 | |||||||||||
Frame Count | 3 | 4 | 5 | 4 | 6 | 8 | 6 | 4 | 5 | 4 | 6 | |
Simplified | 1+7 | 5 | 28 | 5 | 10 |
Aerial Normals
- Neutral Jumping LP:
Damage | 10 | ![]() |
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Stun | 4 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping LP:
Damage | 16 | ![]() |
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Stun | 8 | |||
Stun Timer | 50 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Neutral Jumping MP:
Damage | 16 | ![]() |
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Stun | 8 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Diagonal Jumping MP:
Damage | 16 | ![]() |
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Stun | 8 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Neutral Jumping HP:
Damage | 22 | ![]() |
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Stun | 14 | |||||
Stun Timer | 60 | |||||
Frame Count | 3 | 4 | 8 | 4 | ∞ | |
Simplified | 7 | 8 | ∞ |
- Diagonal Jumping HP:
Damage | 22 | ![]() |
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Stun | 14 | |||||
Stun Timer | 60 | |||||
Frame Count | 3 | 4 | 8 | 4 | ∞ | |
Simplified | 7 | 8 | ∞ |
- Neutral Jumping LK:
Damage | 10 | ![]() |
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Stun | 4 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping LK:
Damage | 10 | ![]() |
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Stun | 4 | |||
Stun Timer | 40 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Neutral Jumping MK:
Damage | 16 | ![]() |
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Stun | 8 | |||
Stun Timer | 50 | |||
Frame Count | 3 | 4 | ∞ | |
Simplified | 7 | ∞ |
- Diagonal Jumping MK:
Damage | 16 | ![]() |
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Stun | 8 | |||||
Stun Timer | 50 | |||||
Frame Count | 3 | 4 | 20 | 4 | ∞ | |
Simplified | 7 | 20 | ∞ |
- Neutral/Diagonal Jumping HK:
Damage | 22 | ![]() |
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Stun | 14 | ||||||
Stun Timer | 60 | ||||||
Frame Count | 2 | 4 | 5 | 4 | 4 | ∞ | |
Simplified | 6 | 5 | ∞ |
Unique Moves
- Knee Bazooka: (On ground, ←/→ + MK)
Damage | 14 | ![]() |
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Stun | 8 | ||||||
Stun Timer | 60 | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Advantage | ? | ||||||
Frame Count | 1 | 2 | 2 | 5 | 14 | 7 | |
Simplified | 1+5 | 5 | 21 |
- Reverse Spin Kick: (On ground and close, ←/→ + HK)
Damage | 22 | ![]() |
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Stun | 14 | |||||||||||
Stun Timer | 80 | |||||||||||
Chain Cancel | No | |||||||||||
Special Cancel | No | |||||||||||
Frame Advantage | ? | |||||||||||
Frame Count | 3 | 3 | 2 | 3 | 4 | 6 | 4 | 3 | 3 | 3 | 3 | |
Simplified | 1+15 | 4 | 16 |
Throws
- Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce)
Damage | 32 | ![]() | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 60 | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
- Flying Mare: (Guile and opponent in air, ↖/↙/←/→/↘/↗ + Strong/Fierce)
Damage | 40 | ![]() | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 60 | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
- Flying Buster Drop:(Guile and opponent in air, ↖/↙/←/→/↘/↗ + Forward/Roundhouse)
Damage | 40 | ![]() | |
Duration | 130 | ||
Stun | 5~11 | ||
Stun Timer | 60 | ||
Range (from axis) | 64 | ||
Range advantage | 35 |
Special Moves
- Sonic Boom: charge ←, → + Punch (charge 60f)
Startup
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2 | 2 | 2 | 2 | 2 |
LP version:
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1 | 1 | 1 | 1 | 1 |
MP version:
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1 | 1 | 1 | 1 | 1 |
HP version:
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1 | 1 | 1 | 1 | 1 |
- Sommersault Kick: charge ↓, ↑ + Kick (charge 60f)
Startup:
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Short | 1 | 2 | 2 |
Foward | 1 | 2 | 1 |
Roundhouse | 3 | 1 | 2 |
Active:
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Short | 4 | 2 | 2 | 4 |
Foward | 3 | 2 | 2 | 5 |
Roundhouse | 2 | 2 | 2 | 6 |
Recovery:
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Short | 2 | 2 | 22 | 10 |
Foward | 4 | 4 | 25 | 11 |
Roundhouse | 2 | 5 | 28 | 12 |
Misc Animations
Walk back | Neutral | Walk Fwd | Crouch |
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File:Sf2hf-guile-crlp-r3.png |
- Standing reel:
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- Standing gut reel:
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- Crouching reel:
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File:Sf2hf-guile-creel3.png |
- Dizzy:
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The Basics
Advanced Strategy
Jumping forward against Guile is pretty stupid with most characters. Guile has so many options to kill you, it's just not good play. Jumping HP, air throw, jump HK, straight up HK, cr.MK, cr.HK, push nothing toss them when he lands, throw another sonic boom, etc. You can't get forward momentum and you're dead. --Jeff Schaefer
http://www.youtube.com/watch?v=enQ9P9VkKYs
Combos
Bread and Butter
- j.HP, cr.MP xx Flash Kick
Redizzy
- cr.LP xx Sonic Boom, cr.MP xx Sonic Boom, s.FP (corner only) [unverified]
Match-ups
Vs. Balrog (boxer):
Try to stay a certain distance (at the minimum, away from his standing fierce) a way from Balrog and throw repeated sonic booms, if he turn punches through the sonic boom, smack him with a backfist, this will usually dizzy Balrog. If Balrog jumps straight up, keep him away with footsies until you can get your charge back (mix up sonic boom speed to throw of Balrog's jump timing). You can also throw out a sonic boom and follow it, so if Balrog jumps straight up over it (which is actually very difficult for him), you can backfist him out of the air.
Vs. Blanka:
Vs. Chun-Li:
Vs. Dhalsim:
Vs. E. Honda:
Vs. Guile (self):
Vs. Ken:
Vs. M. Bison (dictator):
Vs. Ryu:
Vs. Sagat:
After cancelling a low tiger shot with a sonic boom, try using b+mk (bazooka knee) to hit Sagat's outstretched arm. Spinning backfist will whiff due to Sagat's low hurtboxes.
Vs. Vega (claw):
Vs. Zangief:
General | Game Mechanics | Strategy | Tiers | |
The Characters | Balrog (Boxer) | Blanka | Chun-Li | Dhalsim | E. Honda | Guile | Ken | M. Bison (Dictator) | Ryu | Sagat | Vega (Claw) | Zangief |