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=='''Throws'''== | =='''Throws'''== | ||
Tiger Carry - b/f + Punch, | Tiger Carry - b/f + Punch, | ||
Tiger Rage - b/f + Kick (Mashable) | Tiger Rage - b/f + Kick (Mashable) | ||
Revision as of 07:39, 17 January 2007
Introduction
Before I begin, I want to introduce some terms (we always should start off with this).
Forward = F/f, Backward = B/b, Up = U/u, Down = D/d
Light punch = LP (Jab Punch), Medium Punch = MP (Strong Punch), Hard punch = HP (Fierce Punch), Light kick = LK (Short Kick), Medium Kick = MK (Forward Kick), Hard kick = HK (Roundhouse Kick)
Any Punch = AP, Any Kick = AK
QCF - d,df,f (Hadoken/Tiger shot movement), QCB - d,db,b (Hurricane Kick movement), DP - f,df,f (Dragon punch/Tiger Uppercut movement)
Normal Moves
Throws
Tiger Carry - b/f + Punch,
Tiger Rage - b/f + Kick (Mashable)
Special Moves
Tiger Shot - QCF + Punch, Ground Tiger Shot - QCF + Kick, Tiger Uppercut - DP + Punch, Tiger Crush - DP + Kick
Super Combos
Tiger Cannon - QCF, QCF + Punch, Ground Tiger Cannon - QCB, QCB + Punch, Tiger Raid - QCB, QCB + Kick, Tiger Genocide - QCF, QCF + Kick
Bread and Butter Combos
C-Groove Combos
Crossover lk, 2 standing lp, crouching mk ~ lvl. 2 Ground Tiger Cannon ~ lvl. 1 Tiger Cannon
The Basics
Advanced Strategy
Edited By: Haaris Abbasi & Markudea