Line 443: | Line 443: | ||
Basic-Combos | Basic-Combos | ||
*s./c. | *s./c.[[File:snka.gif]],[[File:qcb.gif]]+[[File:snka.gif]] | ||
*s./c. | *s./c.[[File:snka.gif]]/[[File:snkb.gif]],[[File:qcf.gif]]+[[File:snkb.gif]] | ||
*s. | *s.[[File:snka.gif]],c.[[File:snkb.gif]],[[File:qcf.gif]]+[[File:snkb.gif]] | ||
*s. | *s.[[File:snka.gif]],c.[[File:snkb.gif]],[[File:qcb.gif]]+[[File:snka.gif]] | ||
Combos (Main) | Combos (Main) | ||
*j. | *j.[[File:snkc.gif]],cr.[[File:snka.gif]]+[[File:snkb.gif]],[[File:qcb.gif]]+[[File:snka.gif]] | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],cr.[[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]x2+[[File:snkb.gif]]/[[File:snkd.gif]] | ||
Break Combos | Break Combos | ||
* | *[[File:qcf.gif]]+[[File:snkd.gif]], [[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]+[[File:snkd.gif]] | ||
* | *[[File:qcf.gif]]+[[File:snkd.gif]], [[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]x2+[[File:snkb.gif]]/[[File:snkd.gif]] | ||
Combos (corner only) | Combos (corner only) | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],s.[[File:snkc.gif]](c),[[File:qcb.gif]]+[[File:snka.gif]] | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],s.[[File:snkc.gif]](c),[[File:qcf.gif]]+[[File:snka.gif]]/[[File:snkb.gif]] | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],cr.[[File:snkc.gif]],[[File:qcf.gif]]+[[File:snkb.gif]], [[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]x2+[[File:snkb.gif]]/[[File:snkc.gif]] | ||
*s. | *s.[[File:snka.gif]],cr.[[File:snkb.gif]],s.[[File:snkb.gif]],[[File:qcb.gif]]+[[File:snka.gif]] | ||
*cr. | *cr.[[File:snkb.gif]],cr.[[File:snkb.gif]],[[File:qcf.gif]]+[[File:snkb.gif]], [[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]x2+[[File:snkb.gif]]/[[File:snkd.gif]] | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],s.[[File:snkc.gif]],Feint,cr.[[File:snka.gif]]+[[File:snkb.gif]],[[File:qcb.gif]]+[[File:snka.gif]] | ||
*j. | *j.[[File:snkc.gif]]/j.[[File:snkd.gif]],s.[[File:snkc.gif]],Feint,cr.[[File:snka.gif]]+[[File:snkb.gif]],[[File:qcf.gif]]x2+[[File:snka.gif]]/[[File:snkc.gif]] | ||
=T.O.P. Notes= | =T.O.P. Notes= |
Revision as of 08:09, 10 August 2015
Introduction
To come.
Character Colors
Gameplay Overview
To come.
Move List
Command Normal Moves
Super Jump: Press Down then U/UF/UB
Special Command Moves
Attributes
When a move can be canceled, it can either be canceled into a special/super/feint. Some moves that can't be canceled when they hit can be canceled when the opponent blocks while some moves that can be Special/Super canceled cannot be Feint Canceled.
Frame Data
Legend :
Command = the input for the attack.
Start Up = How many start up frames an attack has.
Hit = When the attack hits.
Block = When the attack is blocked.
+ signifies how many advantage frames the attacker has.
- signifies how many disadvantage frames the attacker has.
KD means the attack will knock the opponent down.
Data from Howard's Arena
Hitboxes
Command | Total Frames |
Close ![]() ![]() ![]() |
x |
Command | Total Frames |
![]() ![]() ![]() |
x |
Command | Total Frames |
![]() ![]() ![]() |
x |
Command | Start Up | Hit | Guard |
Close ![]() |
4 | +7 | +7 |
Command | Start Up | Hit | Guard |
Close ![]() |
4 | +6 | +6 |
Command | Start Up | Hit | Guard |
Close ![]() |
4 | -2 | -2 |
Command | Start Up | Hit | Guard |
Close ![]() |
4 | -3 | -3 |
Command | Start Up | Hit | Guard |
Far ![]() |
5 | +2 | +2 |
Command | Start Up | Hit | Guard |
Far ![]() |
5 | +5 | +5 |
Command | Start Up | Hit | Guard |
Far ![]() |
7 | -8 | -8 |
Command | Start Up | Hit | Guard |
Far ![]() |
10 | -9 | -9 |
Command | Start Up | Hit | Guard |
![]() ![]() |
4 | +6 | +6 |
Command | Start Up | Hit | Guard |
![]() ![]() |
4 | +5 | +5 |
Command | Start Up | Hit | Guard |
![]() ![]() |
7 | +6 | +6 |
Command | Start Up | Hit | Guard |
![]() ![]() |
10 | KD | -6 |
Command | Start Up | Hit | Guard |
Jumping ![]() |
4 | ? | ? |
Command | Start Up | Hit | Guard |
Jumping ![]() |
4 | ? | ? |
Command | Start Up | Hit | Guard |
Jumping ![]() |
6 | ? | ? |
Command | Start Up | Hit | Guard |
Jumping ![]() |
9 | ? | ? |
Command | Start Up | Hit | Guard |
![]() ![]() |
25 | -1 | +5 |
Command | Start Up | Hit | Guard |
![]() ![]() ![]() |
10 | -3 | -9 |
Command | Start Up | Hit | Guard |
![]() ![]() |
8 | KD | -32 |
Attack Notes
To come.
Bread'n'Butter Combos
Basic-Combos
Combos (Main)
Break Combos
Combos (corner only)
T.O.P. Notes
To Come.
Overall Strategy
To come.
Matchup Notes
To come.
Advanced Tactics
To come.