m (fix motion tags) |
|||
Line 12: | Line 12: | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }} | {{SFxTMoveListRow | Standing Light Punch | {{lp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel}} | {{SFxTMoveListRow | Standing Medium Punch | {{mp}} | speccancel}} | ||
{{SFxTMoveListRow | Standing Hard Punch | hp | Whiffs on crouching opponent }} | {{SFxTMoveListRow | Standing Hard Punch | {{hp}} | Whiffs on crouching opponent }} | ||
{{SFxTMoveListRow | Standing Light Kick | lk | speccancel}} | {{SFxTMoveListRow | Standing Light Kick | {{lk}} | speccancel}} | ||
{{SFxTMoveListRow | Standing Medium Kick | mk |}} | {{SFxTMoveListRow | Standing Medium Kick | {{mk}} |}} | ||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | {{SFxTMoveListRow | Standing Hard Kick | {{hk}} | }} | ||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel <br> }} | {{SFxTMoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{speccancel}} <br> }} | ||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel}} | {{SFxTMoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | speccancel}} | ||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp |}} | {{SFxTMoveListRow | Crouching Hard Punch | {{d}} + {{hp}} |}} | ||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | speccancel <br> }} | {{SFxTMoveListRow | Crouching Light Kick | {{d}} + {{lk}} | {{speccancel}} <br> }} | ||
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | }} | {{SFxTMoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | }} | ||
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | hardknockdown <br> }} | {{SFxTMoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | {{hardknockdown}} <br> }} | ||
{{SFxTMoveListRow | Jump Light Punch | ub / uf + lp | }} | {{SFxTMoveListRow | Jump Light Punch | {{ub}} / {{uf}} + {{lp}} | }} | ||
{{SFxTMoveListRow | Jump Medium Punch | ub / uf + mp | }} | {{SFxTMoveListRow | Jump Medium Punch | {{ub}} / {{uf}} + {{mp}} | }} | ||
{{SFxTMoveListRow | Jump Light Kick | ub / uf + lk | <br> }} | {{SFxTMoveListRow | Jump Light Kick | {{ub}} / {{uf}} + {{lk}} | <br> }} | ||
{{SFxTMoveListRow | Jump Medium Kick | ub / uf + mk | <br> }} | {{SFxTMoveListRow | Jump Medium Kick | {{ub}} / {{uf}} + {{mk}} | <br> }} | ||
{{SFxTMoveListRow | Jump Hard Kick | ub / uf + hk | knockdown vs airborne (1st hit only) <br> }} | {{SFxTMoveListRow | Jump Hard Kick | {{ub}} / {{uf}} + {{hk}} | {{knockdown}} vs airborne (1st hit only) <br> }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 35: | Line 35: | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Handstand Kick | f + mp | knockdown vs airborne }} | {{SFxTMoveListRow | Handstand Kick | {{f}} + {{mp}} | {{knockdown}} vs airborne }} | ||
{{SFxTMoveListRow | Handstand Whip | f + mk | knockdown vs airborne }} | {{SFxTMoveListRow | Handstand Whip | {{f}} + {{mk}} | {{knockdown}} vs airborne }} | ||
{{SFxTMoveListRow | Round Arch | b + hk | knockdown vs airborne, airborne frames }} | {{SFxTMoveListRow | Round Arch | {{b}} + {{hk}} | {{knockdown}} vs airborne, airborne frames }} | ||
{{SFxTMoveListRow | Slide | df + hk | hardknockdown | From neck upwards projectile invulnerable }} | {{SFxTMoveListRow | Slide | {{df}} + {{hk}} | {{hardknockdown}} | From neck upwards projectile invulnerable }} | ||
{{SFxTMoveListRow | Target Combo 1 | air lp --- mk | }} | {{SFxTMoveListRow | Target Combo 1 | air {{lp}} {{---}} {{mk}} | }} | ||
{{SFxTMoveListRow | Target Combo 2 | air mp --- hk | }} | {{SFxTMoveListRow | Target Combo 2 | air {{mp}} {{---}} {{hk}} | }} | ||
{{SFxTMoveListRow | Target Combo 3 | hp --- hk | }} | {{SFxTMoveListRow | Target Combo 3 | {{hp}} {{---}} {{hk}} | }} | ||
{{SFxTMoveListRow | Target Combo 4 | mk --- d + hp | }} | {{SFxTMoveListRow | Target Combo 4 | {{mk}} {{---}} {{d}} + {{hp}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 48: | Line 48: | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Leg Lift Throw | f or n + lp + lk | throw }} | {{SFxTMoveListRow | Leg Lift Throw | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SFxTMoveListRow | Leg Hook | b + lp + lk | throw }} | {{SFxTMoveListRow | Leg Hook | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 55: | Line 55: | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Mallet Smash | hcb + p | ex <br> hp hardknockdown <br> groundbounce }} | {{SFxTMoveListRow | Mallet Smash | {{hcb}} + {{p}} | {{ex}} <br> {{hp}} {{hardknockdown}} <br> {{groundbounce}} }} | ||
{{SFxTMoveListRow | Scratch Wheel | dp + k | ex }} | {{SFxTMoveListRow | Scratch Wheel | {{dp}} + {{k}} | {{ex}} }} | ||
{{SFxTMoveListRow | Lynx Tail | rdp + k | hardknockdown <br> ex Launches backwards }} | {{SFxTMoveListRow | Lynx Tail | {{rdp}} + {{k}} | {{hardknockdown}} <br> {{ex}} Launches backwards }} | ||
{{SFxTMoveListRow | Spinning Scythe | qcb + k | ex <br> qcb + k for Follow-Up }} | {{SFxTMoveListRow | Spinning Scythe | {{qcb}} + {{k}} | {{ex}} <br> {{qcb}} + {{k}} for Follow-Up }} | ||
{{SFxTMoveListRow | Rhino Horn | hcf + k | ex chrg <br> ex Projectile Invinsible }} | {{SFxTMoveListRow | Rhino Horn | {{hcf}} + {{k}} | {{ex}} {{chrg}} <br> {{ex}} Projectile Invinsible }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Brave Dance | hcf + 3k | hardknockdown <br> full body invul frames 1-5 }} | {{SFxTMoveListRow | Brave Dance | {{hcf}} + {{3k}} | {{hardknockdown}} <br> full body invul frames 1-5 }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 119: | Line 119: | ||
[https://docs.google.com/spreadsheet/ccc?key=0Ahj9eopeop0SdDltVUdvbWx4ZjFUMWNBRW1mdmFwUEE#gid=53 zUkUu's Frame Data Guide for Elena] | [https://docs.google.com/spreadsheet/ccc?key=0Ahj9eopeop0SdDltVUdvbWx4ZjFUMWNBRW1mdmFwUEE#gid=53 zUkUu's Frame Data Guide for Elena] | ||
[[Category: Street Fighter X Tekken]] | [[Category:Street Fighter X Tekken]] |
Revision as of 02:03, 9 December 2020


Elena
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch


Standing Medium Punch

speccancel
Standing Hard Punch

Whiffs on crouching opponent
Standing Light Kick

speccancel
Standing Medium Kick

Standing Hard Kick

Crouching Light Punch



Crouching Medium Punch


speccancel
Crouching Hard Punch


Crouching Light Kick



Crouching Medium Kick


Crouching Hard Kick



Jump Light Punch



Jump Medium Punch



Jump Light Kick



Jump Medium Kick



Jump Hard Kick




Unique Attacks
Name
Command
Notes
Handstand Kick



Handstand Whip



Round Arch



Slide



Target Combo 1
air



Target Combo 2
air



Target Combo 3



Target Combo 4




Throws
Name
Command
Notes
Leg Lift Throw





Leg Hook




Special Moves
Name
Command
Notes
Mallet Smash






Scratch Wheel



Lynx Tail




Spinning Scythe





Rhino Horn





Super Combo
Name
Command
Notes
Brave Dance



full body invul frames 1-5
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
Below is a great tutorial from Links on Elena's basics that covers everything from her normals, to her optimal range, to her combo basics:
While this vid focuses on Elena and Asuka as a team, it is a good resource for some ideas on what Elena can do:
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A