m (fix motion tags) |
|||
Line 10: | Line 10: | ||
=== Furious Action === | === Furious Action === | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Escape Change | sa + spa | 900 | changes Mode <br> airok }} | {{MoveListRow | Escape Change | {{sa}} + {{spa}} | 900 | changes Mode <br> {{airok}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Command Moves === | === Command Moves === | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Grenades | air d + sa | 200 per grenade <br> 443 (2 hits) | }} | {{MoveListRow | Grenades | air {{d}} + {{sa}} | 200 per grenade <br> 443 (2 hits) | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 22: | Line 22: | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Mode Change (weak) | d , d + wa | 0 | changes Mode }} | {{MoveListRow | Mode Change (weak) | {{d}} , {{d}} + {{wa}} | 0 | changes Mode }} | ||
{{MoveListRow | Mode Change (strong) | d , d + sa | 0 | changes mode <br> if ending Orgia Mode <br> Aigis will overheat }} | {{MoveListRow | Mode Change (strong) | {{d}} , {{d}} + {{sa}} | 0 | changes mode <br> if ending Orgia Mode <br> Aigis will overheat }} | ||
{{MoveListRow | Mode Change (boost) | d , d + wa + sa | 0 | changes Mode }} | {{MoveListRow | Mode Change (boost) | {{d}} , {{d}} + {{wa}} + {{sa}} | 0 | changes Mode }} | ||
{{MoveListRow | 7th Gen Gatling Blast (weak) | qcf + wa | 566 (10 hits) | consumes 10 bullets }} | {{MoveListRow | 7th Gen Gatling Blast (weak) | {{qcf}} + {{wa}} | 566 (10 hits) | consumes 10 bullets }} | ||
{{MoveListRow | 7th Gen Gatling Blast (strong) | qcf + sa | 982 (20 hits) | consumes 20 bullets <br> hold button to continue firing <br> and consuming ammo }} | {{MoveListRow | 7th Gen Gatling Blast (strong) | {{qcf}} + {{sa}} | 982 (20 hits) | consumes 20 bullets <br> hold button to continue firing <br> and consuming ammo }} | ||
{{MoveListRow | 7th Gen Gatling Blast (boost) | qcf + wa + sa | 982 (20 hits) | consumes 20 bullets <br> hold button to continue firing <br> and consuming ammo }} | {{MoveListRow | 7th Gen Gatling Blast (boost) | {{qcf}} + {{wa}} + {{sa}} | 982 (20 hits) | consumes 20 bullets <br> hold button to continue firing <br> and consuming ammo }} | ||
{{MoveListRow | 7th Gen Radical Cannon (weak) | qcb + wa | 300 + 900 <br> 1,200 (2 hits) | fires mortar, close range }} | {{MoveListRow | 7th Gen Radical Cannon (weak) | {{qcb}} + {{wa}} | 300 + 900 <br> 1,200 (2 hits) | fires mortar, close range }} | ||
{{MoveListRow | 7th Gen Radical Cannon (strong) | qcb + sa | 300 + 900 <br> 1,200 (2 hits) | fires mortar, mid range }} | {{MoveListRow | 7th Gen Radical Cannon (strong) | {{qcb}} + {{sa}} | 300 + 900 <br> 1,200 (2 hits) | fires mortar, mid range }} | ||
{{MoveListRow | 7th Gen Radical Cannon (boost) | qcb + wa + sa | 50 + 50 + 900 + 900 <br> 950 (2 hits) <br> 1,542 (4 hits) | fires both mortars }} | {{MoveListRow | 7th Gen Radical Cannon (boost) | {{qcb}} + {{wa}} + {{sa}} | 50 + 50 + 900 + 900 <br> 950 (2 hits) <br> 1,542 (4 hits) | fires both mortars }} | ||
{{MoveListRow | 7th Gen Vulcan Cannon (weak) | air qcf + wa | 586 (9 hits) | consumes 9 bullets }} | {{MoveListRow | 7th Gen Vulcan Cannon (weak) | air {{qcf}} + {{wa}} | 586 (9 hits) | consumes 9 bullets }} | ||
{{MoveListRow | 7th Gen Vulcan Cannon (strong) | air qcf + sa | 847 (14 hits) | consumes 14 bullets }} | {{MoveListRow | 7th Gen Vulcan Cannon (strong) | air {{qcf}} + {{sa}} | 847 (14 hits) | consumes 14 bullets }} | ||
{{MoveListRow | 7th Gen Vulcan Cannon (boost) | air qcf + wa + sa | 804 (7 hits) <br> 1,441 (14 hits) | consumes 14 bullets <br> fires spread }} | {{MoveListRow | 7th Gen Vulcan Cannon (boost) | air {{qcf}} + {{wa}} + {{sa}} | 804 (7 hits) <br> 1,441 (14 hits) | consumes 14 bullets <br> fires spread }} | ||
== Orgia Mode == | == Orgia Mode == | ||
{{MoveListRow | Orgia Boost | hold f | 0 | airok <br> enhanced run }} | {{MoveListRow | Orgia Boost | hold {{f}} | 0 | {{airok}} <br> enhanced run }} | ||
{{MoveListRow | Back Boost | b , b | 0 | airok <br> enhanced backdash, flies ub }} | {{MoveListRow | Back Boost | {{b}} , {{b}} | 0 | {{airok}} <br> enhanced backdash, flies {{ub}} }} | ||
{{MoveListRow | Hover Boost | air hold u | 0 | hovers in place }} | {{MoveListRow | Hover Boost | air hold {{u}} | 0 | hovers in place }} | ||
{{MoveListRow | Megiddo Fire EX (weak) | qcf + wpa | 1,344 (6 hits) | airok <br> low angle }} | {{MoveListRow | Megiddo Fire EX (weak) | {{qcf}} + {{wpa}} | 1,344 (6 hits) | {{airok}} <br> {{low}} angle }} | ||
{{MoveListRow | Megiddo Fire EX (strong) | qcf + spa | 1,344 (6 hits) | airok <br> hi angle }} | {{MoveListRow | Megiddo Fire EX (strong) | {{qcf}} + {{spa}} | 1,344 (6 hits) | {{airok}} <br> hi angle }} | ||
{{MoveListRow | Megiddo Fire EX (boost) | qcf + wpa + spa | 1,884 (16 hits) | airok }} | {{MoveListRow | Megiddo Fire EX (boost) | {{qcf}} + {{wpa}} + {{spa}} | 1,884 (16 hits) | {{airok}} }} | ||
{{MoveListRow | Pandora Missile Launcher (weak) | qcb + wpa | 953 (5 hits) | airok }} | {{MoveListRow | Pandora Missile Launcher (weak) | {{qcb}} + {{wpa}} | 953 (5 hits) | {{airok}} }} | ||
{{MoveListRow | Pandora Missile Launcher (strong) | qcb + spa | 953 (5 hits) | airok <br> grounded angles up <br> air angles down }} | {{MoveListRow | Pandora Missile Launcher (strong) | {{qcb}} + {{spa}} | 953 (5 hits) | {{airok}} <br> grounded angles up <br> air angles down }} | ||
{{MoveListRow | Pandora Missile Launcher (boost) | qcb + wpa + spa | 1,155 (15 hits) | airok <br> air angles down }} | {{MoveListRow | Pandora Missile Launcher (boost) | {{qcb}} + {{wpa}} + {{spa}} | 1,155 (15 hits) | {{airok}} <br> air angles down }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== SP Skills === | === SP Skills === | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Goddess Shield (weak) | qcf qcf + wpa | 2,000 | airok <br> air version causes wallbounce }} | {{MoveListRow | Goddess Shield (weak) | {{qcf}} qcf + {{wpa}} | 2,000 | {{airok}} <br> air version causes {{wallbounce}} }} | ||
{{MoveListRow | Goddess Shield (strong) | qcf qcf + spa | 2,500 | airok <br> air version causes wallbounce }} | {{MoveListRow | Goddess Shield (strong) | {{qcf}} qcf + {{spa}} | 2,500 | {{airok}} <br> air version causes {{wallbounce}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
=== Awakened SP Skills === | === Awakened SP Skills === | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Heavenly Spear (weak) | qcb qcb + wpa | 2,800 | }} | {{MoveListRow | Heavenly Spear (weak) | {{qcb}} qcb + {{wpa}} | 2,800 | }} | ||
{{MoveListRow | Heavenly Spear (strong) | qcb qcb + spa | 2,200 (10 hits) | }} | {{MoveListRow | Heavenly Spear (strong) | {{qcb}} qcb + {{spa}} | 2,200 (10 hits) | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 61: | Line 61: | ||
{{P4AMoveListHeader}} | {{P4AMoveListHeader}} | ||
{{MoveListRow | Heritage Liberator Palladion | air d , d , d + wpa + spa | n/a | angled down shots }} | {{MoveListRow | Heritage Liberator Palladion | air {{d}} , {{d}} , {{d}} + {{wpa}} + {{spa}} | n/a | angled down shots }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 102: | Line 102: | ||
[[Category: Persona 4 Arena]] | [[Category:Persona 4 Arena]] |
Latest revision as of 01:12, 9 December 2020

Aigis
TBW
In a nutshell
TBW
Move List
Furious Action



Command Moves


443 (2 hits)
Skills






if ending Orgia Mode
Aigis will overheat








hold button to continue firing
and consuming ammo



hold button to continue firing
and consuming ammo


1,200 (2 hits)


1,200 (2 hits)



950 (2 hits)
1,542 (4 hits)







1,441 (14 hits)
fires spread
Orgia Mode


enhanced run



enhanced backdash, flies









hi angle










grounded angles up
air angles down




air angles down
SP Skills



air version causes




air version causes

Awakened SP Skills




Instant Kill





Palettes
Aigis
Athena
Mission Mode
Strategy
Tips and Tricks
When using 7th Gen Gatling Blast (strong) or 7th Gen Gatling Blast (boost), it is easy to waste all remaining bullets by holding down the corresponding button(s). Avoid this by tapping the command, then preparing for a follow up or Furious Action.
Orgia Mode replaces walking with a dashing maneuver. In players with little practice, this may lead to accidental rushes. The dashing maneuver also changes Aigis to an airborne state, something else to take note of.
When using Heavenly Spear (strong), it is possible to combo a second Heavenly Spear (strong) immediately after. It is not, however, a good idea to try a third as the attack usually misses. Rarely, when connecting, does it do damage high enough to warrent the use of 50 SP.
--Patrick Escudero 15:25, 21 September 2013 (UTC)
Combos
Basic Strategy
Aigis is swift and mobile, enabling her to avoid attacks like Kanji's grabs or Narukami's Swift Strike. Use of Orgia mode amplifies this trait, but can be difficult to control without practice. Lastly, keep an eye on remaining ammunition, as there are many attacks and combos that will not work without sufficient bullets.
A good start to any battle is instantly hitting C, causing a swift slash from Aigis' Persona, Athena. If an opponent is defensive, remaining far away, it is a good idea to activate Orgia mode (avoiding any potential projectiles) and dash in. While using Orgia Boost, A may be used to execute a light attack with many small hits, with the purpose of attacking Personas or enemies who attempt to jump and escape. If the opponent remains guarding, however, B can be used to begin a pressure game or hit enemies who are crouch-guarding. Maintaining a half-screen distance is generally safe for zoning, as it allows Aigis to get in quickly, or execute ranged attacks while falling back, such as her built in Pandora Missile Launcher attack. Aigis' bullets can clash with and negate Naoto's, so it is a good idea to quickly use 7th Gen Gatling Blast (weak) to counter. This can also strike a Kanji who has misjudged distance with his Persona's lightning bolts. When in Awakening, continue a hit and run, but beware using Goddess Shield into Heavenly Spear, as the SP it requires can easily be used more effectively by boosting attacks. That particular combo should only be used as a finishing move, and is very effective for opponents who rush in desperation near the end of a close match.
--Patrick Escudero 15:35, 21 September 2013 (UTC)