No edit summary |
|||
Line 9: | Line 9: | ||
TBW<br> | TBW<br> | ||
<br> | <br> | ||
== Frame Data (Condensed) == | |||
{{USFIVMoveListCollapseHeader| }} | |||
{| class="wikitable" cellspacing="0" width="900px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|sp/su|3|2|7|3|2|7|11|2|11|14|2|5|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|40*40|50*50|40*20|HL|sp/su|4|3(6)3|14|4|12|14|29|3|14|17|-3|0|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|90|200|60|HL|sp/su|4|4|21|4|4|21|28|4|18|23|-7|-2|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|sp/su|3|2|8|3|2|8|12|2|11|14|1|4|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|30*20*20|50*25*25|40*20*20|HL*H*H|sp/su*-*-|4|3(7)2*2|16|4|14|16|33|2|14|17|-4|-1|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100|200|60|HL|sp/su|4|3|18|4|3|18|24|3|18|23|-3|2|||||Forces stand|Forces stand|Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|6|3|2|6|10|2|11|14|3|6|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|60|100|40|HL|sp/su|7|2|10|7|2|10|18|2|14|17|2|5|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|-|6|3|16|6|3|16|24|3|18|22|-1|3|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|30|50|20|HL|-|4|2|10|4|2|10|15|2|11|14|-1|2|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|3|13|7|3|13|22|3|14|17|-2|1|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200|60|HL|-|12|2|20|12|2|20|33|2|18|22|-4|0|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|3|3|5|3|3|5|10|3|11|14|3|6|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100|40|HL|-|10|5|12|10|5|12|26|5|14|17|-3|0|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|50*50|100*100|60*60|HL|sp/su*-|7|2(6)2|18|7|10|18|34|2|18|22|-2|2|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|ch|3|4|8|3|4|8|14|4|11|14|-1|2|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|3|11|5|3|11|18|3|14|17|0|3|||||||Reset stand|Reset stand|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|150|60|L|-|7|4|19|7|4|19|29|4|18|-|-5|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Rear Spin Kick|Flip Kick|df + lk||[[File:Downright.gif]]+[[File:Short.gif]]|40|50|20|HL|-|10|3|10 + After landing 6|10|3|16|28|4|15|18|-5|-2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Feet: 16~25f|Feet: 16~25f|-|12~25|-}} | |||
{{USFIVFrameDataGlanceRow|Kintekishu|Toe Kick|b + mk||[[File:Left.gif]]+[[File:Forward.gif]]|50|50|40|HL|-|9|4|16|9|4|16|28|4|14|17|-6|-3|||||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Tenkukyaku|Launcher|mk|Perform after Kintekishu|[[File:Forward.gif]]|50|50|20|HL|su|12|3|39|12|3|39|53|3|14|-|-28|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Tenshokyaku|Up Kicks|d u + k|Perform after Tenkukyaku|[[File:Down.gif]][[File:Up.gif]]+Kick.gif|20x5|50x5|20x5|HL|-|4|4(2)1(4)2(4)1(5)1|9 + After landing 15|4|24|24|51|1|-|-|-|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|Legs: Until end of startup frames|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Kakusenshu|Spin Kick|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|80|100|40|HL|-|15|3|13|15|3|13|30|3|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Kakukyakuraku|Neck Kick|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|100|200|60|H|-|37|7|After landing 5|37|7|5|48|7|14|18|2|6|||||||Reset|Reset|-|-|-|-|-|11~43f|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|40|50|20|H|-|6|6|-|6|6|0|11|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|70|100|40|H|-|4|3|-|4|3|0|6|3|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|70*70|150*150|60*60|H|-|5|2(2)2|-|5|6|0|10|2|||-|-|[Air hit] Limited juggle knockdown, 2nd hit pursuit property||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|2nd Hit JP: 1}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|3|7|-|3|7|0|9|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|4|6|-|4|6|0|9|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|90|200|60|H|-|4|8|-|4|8|0|11|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|40|50|20|H|-|3|6|-|3|6|0|8|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|70|100|40|H|-|5|3|-|5|3|0|7|3|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|70|150|60|H|-|5|8|-|5|8|0|12|8|||-|-|[Air hit] Limited juggle knockdown||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|30|50|20|H|-|4|10|-|4|10|0|13|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|60|100|40|H|-|5|5|-|5|5|0|9|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Yosokyaku (1)|Headstomp (1)|d + mk||Headstomp (1)|60|50|40|H|-|2|3|-|2|3|0|4|3|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|Legs: 1f|-|-|JP: 2}} | |||
{{USFIVFrameDataGlanceRow|Yosokyaku (2)|Headstomp (2)|d + mk|Perform after Yosokyaku (1)|Headstomp (2)|60|50|40|H|-|3|3|-|3|3|0|5|3|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|Legs: 1f|-|-|JP: 3}} | |||
{{USFIVFrameDataGlanceRow|Yosokyaku (3)|Headstomp (3)|d + mk|Perform after Yosokyaku (2)|Headstomp (3)|60|50|40|H|-|4|3|-|4|3|0|6|3|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|Legs: 1f|-|-|JP: 4}} | |||
{{USFIVFrameDataGlanceRow|Wall Jump|Wall Jump|(in air, near wall) uf||Wall Jump|-|-|-|-|-|-|-|-|0|0|0|0|-|||-|-|Can perform until 29f of jump||||-|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Target Combo|Fierce Fierce|hp||[[File:Fierce.gif]] > [[File:Fierce.gif]]|40|50|20|H|-|4|3|-|4|3|0|6|3|||-|-|||||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+13|2|35|31|2|35|67|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|120|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Koshuto|Forward Throw|f or n + lp + lk||Forward Throw|140|100|40|1.01|-|3|2|20|3|2|20|24|2|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Kirinshu|Back Throw|b + lp + lk||Back Throw|140|100|40|1.01|-|3|2|20|3|2|20|24|2|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Ryuseiraku|Air Throw|(in air) lp + lk||Air Throw|150|150|40|1.1|-|3|2|-|3|2|Until Landing|-|2|||-|-||||X|-|-|Hard Knockdown|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Kyakuretsukyaku|Lightning Kicks|press k repeatedly ex|Requires 5 button presses|Lightning Kicks [[File:Short.gif]]|15xN|20xN|20/10|HL|su|4|2(6)2(6)2(6)2 [(5)2(6)2(6)2(6)2] [(4)2(6)2(6)2(6)2]|17[19]|4|26|17|46|2|||+2[0]|+6[+4]|[] refers to the extension lightning kicks, extension block advantage assumes last hit connects||||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Lightning Kicks [[File:Forward.gif]]|15xN|25xN|20/10|HL|su|7|1(4)2(4)1(4)1 [(4)1(4)2(4)1(4)1]|20[17]|7|17|20|43|1|||0[+3]|+4[+7]|[] refers to the extension lightning kicks, extension block advantage assumes last hit connects||||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Lightning Kicks [[File:Roundhouse.gif]]|15XN|30xN|20/10|HL|su|7|1(4)1(4)1(3)1 [(4)1(4)1(4)1(3)1]|21[20]|7|15|21|42|1|||-1[0]|+3[+4]|[] refers to the extension lightning kicks, extension block advantage assumes last hit connects||||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Kyakuretsukyaku|EX Lightning Kicks|||Lightning Kicks [[File:EX.gif]]|40x4|50x4|-250/0|HL|su|4|1(3)1(3)1(3)1|19|4|13|19|35|1|||1|-|||||||||-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Kikoken|Fireball|b (charge) f + p ex||Kikoken [[File:Jab.gif]]|50|50|20/20|HL|su|14|100|Total 44|14|100|44|157|100|||-4|0|20~21f cancellable, charge 55f||X||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Kikoken [[File:Strong.gif]]|60|75|20/20|HL|su|12|77|Total 41|12|77|41|129|77|||-3|1|17~18f cancellable, charge 55f||X||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|||||Kikoken [[File:Fierce.gif]]|70|100|20/20|HL|su|10|45|Total 41|10|45|41|95|45|||-5|-1|17~18f cancellable, charge 55f||X||||||-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Kikoken|EX Fireball|||Kikoken [[File:EX.gif]]|50*50|50*50|-250/0|HL|su|10|49|Total 48|10|49|48|106|49|||-4|-|17~18f cancellable, charge 55f||X||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 2}} | |||
{{USFIVFrameDataGlanceRow|Hazanshu|Hazanshu|qcb + k ex||Hazanshu [[File:Short.gif]]|90|100|30/40|H|su|23|2|20|23|2|20|44|2|||-1|4|2~22f airborne, +3 hit advantage vs crouching opponents||||||||-|-|-|-|-|2~22f|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hazanshu [[File:Forward.gif]]|110|150|30/40|H|su|25|2|19|25|2|19|45|2|||0|5|2~23f airborne, +4 hit advantage vs crouching opponents||||||||-|-|-|-|-|2~23f|-}} | |||
{{USFIVFrameDataGlanceRow|||||Hazanshu [[File:Roundhouse.gif]]|130|200|30/40|H|su|26|2|20|26|2|20|47|2|||-1|4|2~25f airborne, +3 hit advantage vs crouching opponents||||||||-|-|-|-|-|2~25f|-}} | |||
{{USFIVFrameDataGlanceRow|EX Hazanshu|EX Hazanshu|||Hazanshu [[File:EX.gif]]|170|200|#DIV/0!|H|su|26|2|20|26|2|20|47|2|||-1|-|1~14f Invincible, 2~25f airborne, Hard knockdown|X|||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|1~14f Invincible|-|-|-|2~25f|-}} | |||
{{USFIVFrameDataGlanceRow|Spinning Bird Kick|Spinning Bird Kick|d (charge) u + k ex armorbreak||Spinning Bird Kick [[File:Short.gif]]|20x5|20x5|20/10x5|HL|-|13|2(2)1(5)2(4)2(4)2|10+10|13|24|20|56|2|||-1|-|2nd-5th hit cannot hit crouching opponents, charge 55f|X|||1st Hit: Forces stand, 5th Hit: Soft Knockdown|1st Hit: Forces stand, 5th Hit: Soft Knockdown|||-|-|-|-|-|13f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Spinning Bird Kick [[File:Forward.gif]]|25x6*30|28x6*32|20/10x7|HL|-|14|2(2)1(5)1(5)2(4)2(6)1(5)2|9+12|14|38|21|72|2|||-2|2|2nd-7th hit cannot hit crouching opponents, charge 55f|X|||1st Hit: Forces stand|1st Hit: Forces stand|||-|-|-|-|-|14f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Spinning Bird Kick [[File:Roundhouse.gif]]|50*20x8|40*20x8|20/10x9|HL|-|22|1(2)1(5)2(4)2(4)2(6)2(3)2(5)2(4)2|11+16|22|49|27|97|2|||-8|-|2nd-9th hit cannot hit crouching opponents, charge 55f|X|||1st Hit: Forces stand, 9th Hit: Soft Knockdown|1st Hit: Forces stand, 9th Hit: Soft Knockdown|||-|-|-|-|-|22f~|-}} | |||
{{USFIVFrameDataGlanceRow|EX Spinning Bird Kick|EX Spinning Bird Kick|||Spinning Bird Kick [[File:EX.gif]]|30x4*50|50x4*60|#DIV/0!|HL|-|6|2(1)2(3)2(4)2(3)2|9+9|6|21|18|44|2|||-18|-|2nd-5th hit cannot hit crouching opponents, charge 55f, frame advantage based off 1st hit|X|||||||-|All: 1~7f|-|-|-|8f~|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Senretsukyaku|Super|b (charge) f b f + k||Super Combo [[File:Short.gif]]|30x8*100|0|#DIV/0!|HL|-|1+1|2(13)1(3)1(5)1(3)1(5)1(3)1(5)1(17)2|50|2|65|50|116||||-31|-|Charge 55f||||9th Hit: Hard Knockdown|9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~2f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Forward.gif]]|30x8*100|0|#DIV/0!|HL|-|1+1|2(13)1(3)1(5)1(3)1(5)1(3)1(5)1(17)2|63|2|65|63|129||||-44|-|Charge 55f||||9th Hit: Hard Knockdown|9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Super Combo [[File:Roundhouse.gif]]|30x8*100|0|#DIV/0!|HL|-|1+1|1(14)1(3)1(5)1(2)2(5)1(3)1(5)1(17)2|86|2|65|86|152||||-67|-|Charge 55f||||9th Hit: Hard Knockdown|9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Hosenka|Ultra I|b (charge) f b f + 3k armorbreak||Ultra Combo 1|30*20x8*190|0|0/0|HL|-|0+7|2(17)2(5)2(5)2(5)2(5)2(5)1(6)1(22)3|65|7|87|65|158||||-47|-|1st & 9th hit armor break, 9th hit goes into animation, charge 55f|X|||9th Hit: Hard Knockdown|9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~7f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Kikosho|Ultra II|qcf qcf + 3p||Ultra Combo 2|15x19*80|0|0/0|HL|-|0+9|6x20|80|9|120|80|208||||-55|-|||X||20th Hit: Hard Knockdown|20th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |||
{{USFIVMoveListCollapseFooter}} | |||
Line 277: | Line 361: | ||
TBW | TBW | ||
==Frame Data== | ==Frame Data== | ||
{| class="wikitable" cellspacing="0" width="2800px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|sp/su| | |||
|- | |- | ||
|} | |} | ||
=====Notes:===== | =====Notes:===== | ||
[[Category: Ultra Street Fighter IV]] | [[Category: Ultra Street Fighter IV]] |
Revision as of 22:01, 1 June 2014

Chun-Li
Becoming a detective at the mere age of 18, Chun-Li was determined to understand the circumstances surrounding her father's disappearance. The investigation lead her to the underground world of Shadaloo, where she learned of M. Bison and his involvement with her father's disappearance. Determined more than ever to shut down Shadaloo, Chun-Li teamed up with Charlie and, after Charlie's demise, Guile to take down Shadaloo. After Ryu defeated M. Bison, however, the threat was not over as Chun-Li soon learned about S.I.N. and their ties with Shadaloo. Her fight is not over yet...
In a nutshell
Chun-Li is a technical, but well-rounded character who can do relatively well in almost any situation. Chun-Li holds claim to one of the strongest footsie games of any character, as almost all of her normals have excellent range and can put a stop to many different approaches at once. Outside of space control, Chun-Li can also apply a shockingly strong offense as well. With just one well placed Jumping Roundhouse or Target Combo, and a touch of execution, she can utilize her Lightning Kicks and Spinning Bird Kicks to make the opponent dizzy in no time. Chun-Li's weakness, however, lies in the fact that her only true defensive option when pressured, her EX Spinning Bird Kick, is extremely predictable and costs meter. In addition, her Ultras are not that good, as one of them is mainly used as a combo ender, and the other is only truly useful in matchups against fireball-heavy characters.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
Template:USFIVMoveListCollapseHeader
Template:USFIVMoveListCollapseFooter
Moves
Unique Attacks
Name | Nickname | Command | Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | high | {{{4}}} | {{{5}}} | {{{6}}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | Perform after Kintekishu | {{{4}}} | {{{5}}} | {{{6}}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | Perform after Tenkukyaku | {{{4}}} | {{{5}}} | {{{6}}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | Can be performed three times in a sequence; high | {{{4}}} | {{{5}}} | {{{6}}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | {{{4}}} | {{{5}}} | {{{6}}} | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
File:No image.png | high | {{{4}}} | {{{5}}} | {{{6}}} | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
~~ Uses and Strategies ~~ Throws
|