Chaos Breaker/Curse Head: Difference between revisions

From SuperCombo Wiki
Line 1: Line 1:
== Introduction ==
== Introduction ==
Curse Head is the "grappler" of the game, even if he may not play like a more typical one, and his command throws are probably the most dangerous in the game.
Curse Head is the "grappler" of the game and has highly damaging and frightening command throws. On top of his hefty base damage, he can also buff his damage output with the Earth Hammer and receive the biggest boost out of all the characters. Definitely one of the more challenging characters to play as, but highly dangerous in the right hands.
{{backtotop}}
{{backtotop}}



Revision as of 15:29, 10 December 2011

Introduction

Curse Head is the "grappler" of the game and has highly damaging and frightening command throws. On top of his hefty base damage, he can also buff his damage output with the Earth Hammer and receive the biggest boost out of all the characters. Definitely one of the more challenging characters to play as, but highly dangerous in the right hands.

The Basics

Combos

j.C, land, 236Cx3

j.C, land, 360C

632146X, 236Cx3 632146X, 2B

Strategy

Item Compatibility

Character Chemistry

Matchups

Move Analysis

Normals and Command Normals

Normal Throws

Mana-Counter

Specials

Brandish: 236X>236X>236X

  • rekkas

Hammer Counter: 421X

  • some sort of catch-counter

Hook Turn: 63214X

  • Command throw.
  • Position swap.
  • No damage.
  • Combo followups possible.

Hammer Swing: 360+X

  • Command throw.
  • Launches.
  • Combo followups possible.
  • Hold 2 to throw against wall.

Horn Throw: [4]6D

  • Blockable.

Mana Bursts

Berserker Fury: 214214X

  • super armor power-up

Super Hammer Swing: 720+X

  • command throw

Frame Data