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*''Dark Thunder'' (HCF+P) | *''Dark Thunder'' (HCF+P) | ||
== | == Special Moves == | ||
{{MvC3MoveListHeader}} | |||
{{MoveListRow | Armageddon | |||
|qcf + pp | |||
| | |||
| | |||
}} | |||
{{MoveListRow | Heart of Darkness | |||
|qcf + kk | |||
| | |||
|Great chip damage. Ends in normal jump state. This means that if you get a flying screen, you cannot block momentarily on recovery. You can mash to get faster recovery if you don't want to eat an AHVB. | |||
}} | |||
{{MoveListRow | Judgment Day | |||
|qcb + pp | |||
| | |||
|airok | |||
}} | |||
{{MoveListFooter}} | |||
==Assist Types== | ==Assist Types== |
Revision as of 16:32, 20 October 2011
Introduction
Blackheart is one of the Marvel characters in Marvel vs Capcom 2. The son of Mephisto and (badly) seen in Ghostrider.
He's top tier and has one great zoning assist and a tricky ground assist. His infinite can kill anybody not paying attention.
Note that the Xbox 360 and PS3 versions of MvC2 have a variety of glitches involving Blackheart, such as his super sometimes doing no chip damage.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves
Special Moves
- Inferno (HCB+P)
- Dark Thunder (HCF+P)
Special Moves
Assist Types
Inferno is one of the best assists in the game. Dark Thunder is good for good control and for tricking people.
Strategy
Blackheart is skilled at occupying space through his demon normal moves; hitting fierce or roundhouse summons demons of varying effects. You can use those to keep the opponent busy while building meter and maintaining a lead.