Super Street Fighter 2 Turbo/Fei Long: Difference between revisions

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Take a good look at that quote above.  That pretty much sums up my Fei Long strategy in a nutshell.  Don't be afraid to innovate your own ways of winning with Fei Long.
Take a good look at that quote above.  That pretty much sums up my Fei Long strategy in a nutshell.  Don't be afraid to innovate your own ways of winning with Fei Long.
= Strenghts and Weaknesses =
'''-Strengths'''
-Speed, Speed and more Speed.  Fei Long's strenght lies in his ability to deal quick damage with his rekka punches and deadly combos.
-Jumping Jab has very good priority.  Almost as good as T.Hawk's Jumping Jab.
-Has one of the best supers in the game.
-good throw range
-Standing fierce has crazy hit box/dizzy properties
-good dizzy combos
-a pretty quick and useful overhead attack that advances you forward.
-has an airthrow that can be useful.
-his rekka kick(aka Chicken Wing)has some odd startup invincibility properties and stuff a ton of movies in mid air.  You can also combo off of it for insane damage or choose to set up another scenario.
'''-Weaknesses'''
-He's a mini-me version of E.Honda only he can't "float" over fireballs and doesn’t have a flying headbutt to get your out of those tight spots.  Fei has all the weakness of a "fat" character meaning he has a huge hit box and can easily be crossed up.  This makes Fei very vulnerable to fireball traps, keep away patterns and zone tricks.  Combine this with the fact that there is no trip guard in ST you will quickly realize just how much work you have cut out for you. 
-His flame kick isn't invincible.
'''-He's a brawler meaning you have to make physical contact with your opponents to win.  No projectiles means more risk.  Playing Fei = taking calculated risks to win.''' 


= Moves List =
= Moves List =

Revision as of 11:44, 20 May 2006


Introduction

RANKING

I would rank Fei Long towards the lower middle tier for the simple fact that Fei has more bad matchups than good ones. There are many people who feel that Fei "dominates" certain matchups but I don’t agree. Fei is a brawler/rushdown fighter and can end a match rather quickly if give the right opportunity. If you are looking to learn Fei be prepared to actually WORK alot harder for your wins than you would playing Sim or OG Sagat. This guide is for New Fei only. Despite what many people say I think SSF2 Fei is a waste of time trying to learn because he loses so much in favor of gaining the ability to 2 in 1 most of his normals. Not worth it IMO.


Jesse Howard was the first person to actually take Fei to a national finals tournament at the Mid-West Championships back in the early-mid 90’s VS Mike Watson. Back then I had only heard of his Fei and not seen it in action until years later. When I watched the footage I noticed that he and I had totally different play styles. With that being said, there is no right or wrong way to play Fei but I do think that Fei is a much better offensively than defensively(my opinion of course).

To win with Fei Long you have to create openings. You have to make your opponent guess which way you are going. A blitzkrieg barrage of attacks that is relentless and flawless in execution. Be prepared to face battle tank style defenses. Fei can’t hurt what he can’t touch so you have to make it all happen.

Now taking risks doesn’t mean kamikaze style attack plans. Get a feel for your opponents and see how consistent they are at doing reversals. See how bulletproof their patterns are. It is essential that you catch on to any bad habits and patterns as soon as possible because this can make the difference between winning and losing. If you opponent is uppercut crazy, bait them. If they play safe and turtle, tick throw them. If they go for the throw, make sure you got your reversals down pat! You have to play on the fly, reacting to every single thing your opponent does. It’s easy for players to stick with something that works ie fireball traps, patterns, etc but this doesn’t work very well for Fei Long. These tactics only go so far and once your opponent can predict what you are going to do next you may as well consider yourself beat.

“"When the opponent expands, I contract, When he contracts, I expand, And when there is an opportunity, I do not hit--it hits all by itself." - Bruce Lee

Take a good look at that quote above. That pretty much sums up my Fei Long strategy in a nutshell. Don't be afraid to innovate your own ways of winning with Fei Long.

Strenghts and Weaknesses

-Strengths -Speed, Speed and more Speed. Fei Long's strenght lies in his ability to deal quick damage with his rekka punches and deadly combos. -Jumping Jab has very good priority. Almost as good as T.Hawk's Jumping Jab. -Has one of the best supers in the game. -good throw range -Standing fierce has crazy hit box/dizzy properties -good dizzy combos -a pretty quick and useful overhead attack that advances you forward. -has an airthrow that can be useful. -his rekka kick(aka Chicken Wing)has some odd startup invincibility properties and stuff a ton of movies in mid air. You can also combo off of it for insane damage or choose to set up another scenario.

-Weaknesses -He's a mini-me version of E.Honda only he can't "float" over fireballs and doesn’t have a flying headbutt to get your out of those tight spots. Fei has all the weakness of a "fat" character meaning he has a huge hit box and can easily be crossed up. This makes Fei very vulnerable to fireball traps, keep away patterns and zone tricks. Combine this with the fact that there is no trip guard in ST you will quickly realize just how much work you have cut out for you. -His flame kick isn't invincible. -He's a brawler meaning you have to make physical contact with your opponents to win. No projectiles means more risk. Playing Fei = taking calculated risks to win.


Moves List

Normal Moves

Special Moves

Super Move

The Basics

Advanced Strategy

Match-ups

Vs. Balrog (boxer):

Vs. Blanka:

Vs. Cammy:

Vs. Chun-Li:

Vs. Dee Jay:

Vs. Dhalsim:

Vs. E. Honda:

Vs. Fei Long (self):

Vs. Guile:

Vs. Ken:

Vs. M. Bison (dictator):

Vs. Ryu:

Vs. Sagat:

Vs. T. Hawk:

Vs. Vega (claw):

Vs. Zangief:

Vs. O. Balrog (boxer):

Vs. O. Blanka:

Vs. O. Cammy:

Vs. O. Chun-Li:

Vs. O. Dee Jay:

Vs. O. Dhalsim:

Vs. O. E. Honda:

Vs. O. Fei Long:

Vs. O. Guile:

Vs. O. Ken:

Vs. O. M. Bison (dictator):

Vs. O. Ryu:

Vs. O. Sagat:

Vs. O. T. Hawk:

Vs. O. Vega (claw):

Vs. O. Zangief: