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C. Viper works in the S.I.N. organization, carrying out many missions for Seth as his personal lackey. However, unbeknownst to Seth, Viper is secretly working for the CIA and has managed to work her way into Seth's trust. She is actually investigating the BLECE project and aims to take down Seth, S.I.N., and the Living Incubator project being secretly funded by S.I.N. However, despite her rise in the ranks, Seth's trust of Viper has wavered of late as he has begun suspecting that Viper is not quite who he originally thought she was. | C. Viper works in the S.I.N. organization, carrying out many missions for Seth as his personal lackey. However, unbeknownst to Seth, Viper is secretly working for the CIA and has managed to work her way into Seth's trust. She is actually investigating the BLECE project and aims to take down Seth, S.I.N., and the Living Incubator project being secretly funded by S.I.N. However, despite her rise in the ranks, Seth's trust of Viper has wavered of late as he has begun suspecting that Viper is not quite who he originally thought she was. | ||
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One of the most technical characters in the game, Viper requires a high level of manual dexterity to be effective at. Also, her offense is extremely potent in its mix-up abilities, especially against opponents getting up off the ground, being able to cross up with Aerial Burn Kicks mixed in with safe Overheads and getting huge damage off of any successful bait of the opponent. However, as great as Viper is mixing up opponents, her wake-up options are not strong so she can easily be mixed up herself. The key to winning with Viper: constant offense and never letting the opponent get a chance to think.}} | One of the most technical characters in the game, Viper requires a {{high}} level of manual dexterity to be effective at. Also, her offense is extremely potent in its mix-up abilities, especially against opponents getting up off the ground, being able to cross up with Aerial Burn Kicks mixed in with safe Overheads and getting huge damage off of any successful bait of the opponent. However, as great as Viper is mixing up opponents, her wake-up options are not strong so she can easily be mixed up herself. The key to winning with Viper: constant offense and never letting the opponent get a chance to think.}} | ||
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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Viper Elbow | f + mp | high }} | {{SSFIVMoveListRow | Viper Elbow | {{f}} + {{mp}} | {{high}} }} | ||
{{SSFIVMoveListRow | Double Kick | f + hk | }} | {{SSFIVMoveListRow | Double Kick | {{f}} + {{hk}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Ab Fitness | f or n + lp + lk | throw }} | {{SSFIVMoveListRow | Ab Fitness | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Temple Massage | b + lp + lk | throw }} | {{SSFIVMoveListRow | Temple Massage | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Thunder Knuckle | qcb + p | hp is anti-air; mp is a straight, chest level attack; lp is a straight, leg level attack; Startup can be canceled with 2p; ex armorbreak }} | {{SSFIVMoveListRow | Thunder Knuckle | {{qcb}} + {{p}} | {{hp}} is anti-air; {{mp}} is a straight, chest level attack; {{lp}} is a straight, leg level attack; Startup can be canceled with 2p; {{ex}} {{armorbreak}} }} | ||
{{SSFIVMoveListRow | Burning Kick | qcb + k | ex }} | {{SSFIVMoveListRow | Burning Kick | {{qcb}} + {{k}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Air Burning Kick | (in air) qcb + k | ex }} | {{SSFIVMoveListRow | Air Burning Kick | (in air) {{qcb}} + {{k}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Seismic Hammer | dp + p | Startup can be canceled cancel with 2p; ex }} | {{SSFIVMoveListRow | Seismic Hammer | {{dp}} + {{p}} | Startup can be canceled {{cancel}} with 2p; {{ex}} }} | ||
{{SSFIVMoveListRow | High Jump | Tap db or d or df immediately followed by ub or u or uf | Cannot be used as a Reversal }} | {{SSFIVMoveListRow | High Jump | Tap {{db}} or {{d}} or {{df}} immediately followed by {{ub}} or {{u}} or {{uf}} | Cannot be used as a Reversal }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Emercency Combination | qcf qcf + p | }} | {{SSFIVMoveListRow | Emercency Combination | {{qcf}} qcf + {{p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Burst Time | qcf qcf + 3p | armorbreak }} | {{SSFIVMoveListRow | Burst Time | {{qcf}} qcf + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | Burning Dance | qcb qcb + 3k | armorbreak }} | {{SSFIVMoveListRow | Burning Dance | {{qcb}} qcb + {{3k}} | {{armorbreak}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SSFIVFrameDataSubHeader | Throws}} | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | 0.9 | 130 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 130 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back throw | 0.9 | 120 | 160 | 60 | - | 3 | 2 | 20 | - | - | - | - |}} | {{SSFIVFrameDataRow | Back {{throw}} | 0.9 | 120 | 160 | 60 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
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TBW | TBW | ||
[[Category: Super Street Fighter IV]] | [[Category:Super Street Fighter IV]] |
Revision as of 23:54, 8 December 2020

C. Viper
C. Viper works in the S.I.N. organization, carrying out many missions for Seth as his personal lackey. However, unbeknownst to Seth, Viper is secretly working for the CIA and has managed to work her way into Seth's trust. She is actually investigating the BLECE project and aims to take down Seth, S.I.N., and the Living Incubator project being secretly funded by S.I.N. However, despite her rise in the ranks, Seth's trust of Viper has wavered of late as he has begun suspecting that Viper is not quite who he originally thought she was.
In a nutshell
One of the most technical characters in the game, Viper requires a level of manual dexterity to be effective at. Also, her offense is extremely potent in its mix-up abilities, especially against opponents getting up off the ground, being able to cross up with Aerial Burn Kicks mixed in with safe Overheads and getting huge damage off of any successful bait of the opponent. However, as great as Viper is mixing up opponents, her wake-up options are not strong so she can easily be mixed up herself. The key to winning with Viper: constant offense and never letting the opponent get a chance to think.
Moves
Unique Attacks





Throws









Special Moves























Super Combo


Ultra Combos






Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW