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=== Style === | === Style === | ||
Rushdowner | |||
== Matchups == | == Matchups == | ||
Great against Goro and Kintaro. | Great against Goro and Kintaro. |
Revision as of 04:44, 31 May 2011
Kung Lao
Kung Lao's ancestor was defeated by Goro 500 years ago in the pivotal match that saw Shang Tsung attain control of the Mortal Kombat tournament. To him this contest is about more than Earthrealm's freedom. His life's goal has been to slay Goro and win the tournament, thus restoring his family's honor. After being defeated by Liu Kang in a qualifying bout, he disguised himself as one of Shang Tsung's guards to gain attendance. Kung Lao believes he is ready for the challenge. The time to avenge his ancestor is at hand.
In a Nutshell: Kung Lao is a great ground fighter. Although versatile in the air, he is much better suited for the ground as his damaging combos and Spin pop-up creates easy juggles for players new to the game. When fighting against Goro or Kintaro, timing, Teleport and Dive Kicks are essential, meaning that you'll fight the opposite way when the big guys come out. Against Shao Kahn however, this advice is not advised.
Moves
Basic Attacks
Command Normals
Throws
Kombo Attacks
Fast Tags
Tag Kombos
Tag Specials
Special Attacks
Enhanced Special Attacks
X-Ray Attack
Finishing Moves
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
Spin
Fast, best anti-air. Where he gets his combos from. Punishable on block. Enhance version covers some distance.
Enhanced Special Attacks
Enhanced Hat Toss
Effective for Juggles (once Opponent is Airborne). It hits and though the damage is negligible, it leaves the opponent in the air for about 1.4 seconds, giving you time to walk underneath them for an Uppercut.
X-Ray Attack
good anti air
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
32%: ,
,
Spin, Jump Kick, Dive Kick, Rolling Thunder, Spin
7-Hits: Spin Dive Kick
Dash
Dash
,
,
+
,
or
8-Hits: Teleport
Dash
Spin
Dive Kick
Dash
Dash
,
,
+
,
or
9-Hits: +
,
Spin
Dive Kick
Dash
Dash
,
,
+
,
or
Jump-in Combos
Combos With Enhanced Specials
9-Hits: Spin Dive Kick
Dash
Enhance Hat
Dash
Dash
,
,
+
,
or
12-Hits: Teleport
,
Spin
Dive Kick
Dash
Enhance Hat
Dash
Dash
,
,
+
,
or
Combos With X-Ray Attacks
14-Hits: ,
Spin
Jump Kick
Dive Kick
Rolling Thunder
Xray
Dash
,
,
+
,
or
17-Hits: Corner: ,
,
Spin
Straight Up Jump Punch
Jump Kick
Dive Kick
Jump Kick
Dive Kick
Xray
Dash
,
,
+
,
or
Corner-Only Combos
11-Hits: +
,
Spin
Jump Kick
Dive Kick
Jump Kick
Dive Kick
,
,
+
,
or
14-Hits: Dive Kick Spin
Jump Kick
Dive Kick
into Enhance Hat
Jump Kick
Dive Kick
,
,
+
,
or
Style
Rushdowner
Matchups
Great against Goro and Kintaro.