Phoenix (MvC3): Difference between revisions

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===Normal Moves===
===Normal Moves===
===Special Moves===
===Special Moves===
[[File:qcf.jpg]] + [[File:atk.jpg]] (Works in air) - '''Telekinetic Shot''' | Fires a projectile, can be charged to make it homing.
[[File:qcb.jpg]] + [[File:atk.jpg]] - '''Telekinetic Trap''' | Plants a trap which shoots a projectile when the opponent crosses it's axis, button strength determines the angle.
[[File:f,d,df.jpg]] + [[File:atk.jpg]] - '''Telekinetic Overdrive''' | Performs a charging attack, button strength determines the angle and range.
[[File:b,d,db.jpg]] + [[File:atk.jpg]] (Works in air) - '''Teleportation''' | Button determines where she ends up.
===Hyper Moves===
===Hyper Moves===
===Assists===
===Assists===

Revision as of 03:54, 27 January 2011

MvC3 Main Page

Phoenix's official artwork

Introduction

Mutant Jean Grey became the receptacle for the powerful Phoenix Force, which grants Jean near god-like powers when it becomes fully active.

Colors

Moves

Normal Moves

Special Moves

File:Qcf.jpg + File:Atk.jpg (Works in air) - Telekinetic Shot | Fires a projectile, can be charged to make it homing.

File:Qcb.jpg + File:Atk.jpg - Telekinetic Trap | Plants a trap which shoots a projectile when the opponent crosses it's axis, button strength determines the angle.

File:F,d,df.jpg + File:Atk.jpg - Telekinetic Overdrive | Performs a charging attack, button strength determines the angle and range.

File:B,d,db.jpg + File:Atk.jpg (Works in air) - Teleportation | Button determines where she ends up.

Hyper Moves

Assists

The Basics

Advanced Strategy