Fatal Fury 2/Joe Higashi: Difference between revisions

From SuperCombo Wiki
Line 90: Line 90:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=14
  |recovery=
  |recovery=11
  |total=
  |total=30
  |advHit=
  |advHit=-2
  |advBlock=
  |advBlock=-4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 115: Line 115:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=4
  |active=
  |active=5
  |recovery=
  |recovery=6
  |total=
  |total=14
  |advHit=
  |advHit=+1
  |advBlock=
  |advBlock=+3
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 135: Line 135:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=11
  |damage=11x2
  |stun=6
  |stun=6x2
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=2+7
  |recovery=
  |recovery=11
  |total=
  |total=25
  |advHit=
  |advHit=-8
  |advBlock=
  |advBlock=-4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 161: Line 161:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=10
  |recovery=
  |recovery=12
  |total=
  |total=30
  |advHit=
  |advHit=+1
  |advBlock=
  |advBlock=-1
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 184: Line 184:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=12
  |active=
  |active=9
  |recovery=
  |recovery=18
  |total=
  |total=38
  |advHit=
  |advHit=-4
  |advBlock=
  |advBlock=-6
  |property=
  |property=
  |description=  
  |description=  
Line 209: Line 209:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=3
  |active=
  |active=6
  |recovery=
  |recovery=5
  |total=
  |total=13
  |advHit=
  |advHit=0
  |advBlock=
  |advBlock=+3
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 232: Line 232:
  |stun=6
  |stun=6
  |guard=Low
  |guard=Low
  |startup=
  |startup=4
  |active=
  |active=6
  |recovery=
  |recovery=7
  |total=
  |total=16
  |advHit=
  |advHit=-2
  |advBlock=
  |advBlock=+1
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 255: Line 255:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=10
  |recovery=
  |recovery=11
  |total=
  |total=29
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=0
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 278: Line 278:
  |stun=20
  |stun=20
  |guard=Low
  |guard=Low
  |startup=
  |startup=6
  |active=
  |active=15
  |recovery=
  |recovery=30
  |total=
  |total=50
  |advHit=KD
  |advHit=KD (+20)
  |advBlock=
  |advBlock=-24
  |property=
  |property=
  |description=  
  |description=  
Line 300: Line 300:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal/Neutral Jump
|damage=9
|stun=6
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|property=
|description=
}}
{{AttackData-FF2
|header=no
|version=Neutral Jump
  |damage=9
  |damage=9
  |stun=6
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=6
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 343: Line 328:
  |stun=6
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 358: Line 343:
  |stun=6
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=7
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 382: Line 367:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=9
  |active=
  |active=21
  |recovery=
  |recovery=
  |total=
  |total=
Line 397: Line 382:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=9
  |active=
  |active=16
  |recovery=
  |recovery=
  |total=
  |total=
Line 421: Line 406:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=11
  |active=
  |active=21
  |recovery=
  |recovery=
  |total=
  |total=
Line 436: Line 421:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=7
  |active=
  |active=16
  |recovery=
  |recovery=
  |total=
  |total=
Line 463: Line 448:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=17
  |active=
  |active=11
  |recovery=
  |recovery=1
  |total=
  |total=28
  |advHit=KD
  |advHit=KD (+114)
  |advBlock=
  |advBlock=+9
  |property=Lane Shift
  |property=Lane Shift, Cancel
  |description=  
  |description=  
  }}
  }}
Line 478: Line 463:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=6
  |recovery=
  |recovery=18
  |total=
  |total=32
  |advHit=KD
  |advHit=KD (+99)
  |advBlock=
  |advBlock=-3
  |property=Lane Shift
  |property=Lane Shift, Lower-Body Invuln 9-14F
  |description=  
  |description=  
  }}
  }}
Line 558: Line 543:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=7
  |active=
  |active=7
  |recovery=
  |recovery=11
  |total=
  |total=24
  |advHit=KD
  |advHit=KD (+92)
  |advBlock=
  |advBlock=+3
  |property=
  |property=Upper-Body Invuln 1-23F, Cancel
  |description=  
  |description=  
  }}
  }}
Line 588: Line 573:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=KD (+80)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Swaps sides.
  |description= * Swaps sides.
Line 612: Line 597:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=Air Reset (+4) / KD (+69)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Hold throw. Opponent can mash to reduce hits.
  |description= * Hold throw. Opponent can mash to reduce hits.
* Hits every 34 frames.
* First frame advantage value is when the opponent mashes out, the second is when all hits connect.
  }}
  }}
}}
}}
Line 635: Line 622:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 15
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 49
  | total      =  
  | total      = 63
  | advHit     =  
  | advHit     = -6
  | advBlock   =  
  | advBlock   = -6
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 651: Line 638:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 15
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 46
  | total      =  
  | total      = 60
  | advHit     =  
  | advHit     = -2
  | advBlock   =  
  | advBlock   = -3
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 676: Line 663:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 19
  | active      =  
  | active      = 22
  | recovery    =  
  | recovery    = 10
  | total      =  
  | total      = 50
  | advHit     = -18
  | advHit     = -18
  | advBlock   =  
  | advBlock   = -10
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 692: Line 679:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 22
  | active      =  
  | active      = 22
  | recovery    =  
  | recovery    = 10
  | total      =  
  | total      = 53
  | advHit     = KD
  | advHit     = KD (+78)
  | advBlock   =  
  | advBlock   = -10
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 717: Line 704:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 18
  | active      =  
  | active      = 4+3+16
  | recovery    =  
  | recovery    = 23
  | total      =  
  | total      = 63
  | advHit      = KD
  | advHit      = KD (+65)
  | advBlock    =  
  | advBlock    = -23
  | property    =  
  | property    = Invincible 1-37F
  | description =  
  | description =  
  }}
  }}
Line 733: Line 720:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 24
  | active      =  
  | active      = 6+4+16
  | recovery    =  
  | recovery    = 23
  | total      =  
  | total      = 72
  | advHit      = KD
  | advHit      = KD (+78)
  | advBlock    =  
  | advBlock    = -26
  | property    =  
  | property    = Invincible 1-40F
  | description =  
  | description =  
  }}
  }}
Line 758: Line 745:
  | stun        = 10x6
  | stun        = 10x6
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 6
  | active      =  
  | active      = 6+4+4+4+4 (7) 2+8+3
  | recovery    =  
  | recovery    = 29
  | total      =  
  | total      = 76
  | advHit      =  
  | advHit      =  
  | advBlock    =  
  | advBlock    =  

Revision as of 19:37, 20 June 2025

The Kick Boxing King

Introduction

When Joe is hit by a heavy attack while crouching he will momentarily lack a collision box, allowing for unique crossups.

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 1 2+4 4 10 +2 +4 Cancel
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 6 Mid 7 7 9 22 -4 -2 Cancel
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 20 Mid 8 8 10 25 +5 +3 Cancel
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 20 Mid 6 14 11 30 -2 -4 Cancel

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 4 5 6 14 +1 +3 Cancel
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11x2 6x2 Mid 6 2+7 11 25 -8 -4 Cancel
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 20 Mid 9 10 12 30 +1 -1 Cancel
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 20 Mid 12 9 18 38 -4 -6 -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 3 6 5 13 0 +3 Cancel
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Low 4 6 7 16 -2 +1 Cancel
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 9 10 11 29 +4 0 Cancel
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Low 6 15 30 50 KD (+20) -24 -

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal/Neutral Jump 9 6 Overhead 6 - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 11 6 Overhead 5 - - - - -
Neutral Jump 11 6 Overhead 7 - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 15 20 Overhead 9 21 - - - - -
Neutral Jump 15 20 Overhead 9 16 - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 17 20 Overhead 11 21 - - - - -
Neutral Jump 17 20 Overhead 7 16 - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 20 Mid 17 11 1 28 KD (+114) +9 Lane Shift, Cancel
Back Lane 21 20 Mid 9 6 18 32 KD (+99) -3 Lane Shift, Lower-Body Invuln 9-14F
Lane Attack/Sway

Lane Attack
A/B/C/D from opposite lane
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 19 20 Overhead - - - - Air Reset - -
B/D 19 20 Overhead - - - - Air Reset - -
Lane Sway
A+B on same lane
19 6 Unblockable - - - - Air Reset / -
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 7 7 11 24 KD (+92) +3 Upper-Body Invuln 1-23F, Cancel

Throws

Leg Throw (6C)

Leg Throw
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD (+80) / -
  • Swaps sides.
Hiza Jigoku (6D)

Hiza Jigoku
close 6D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15~39 (12 + 3 x 1~9) 0 Throw 1 1 / - Air Reset (+4) / KD (+69) / -
  • Hold throw. Opponent can mash to reduce hits.
  • Hits every 34 frames.
  • First frame advantage value is when the opponent mashes out, the second is when all hits connect.

Special Moves

Hurricane Upper (41236P)
Hurricane Upper
41236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) 20 Mid 15 - 49 63 -6 -6 -
C 21 (5) 20 Mid 15 - 46 60 -2 -3 -
Slash Kick (19K)
Slash Kick
19B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 17 (4) 20 Mid 19 22 10 50 -18 -10 -
D 23 (5) 20 Mid 22 22 10 53 KD (+78) -10 -
Tiger Kick (2369K)
Tiger Kick
2369B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 13 (3) 20 Mid 18 4+3+16 23 63 KD (+65) -23 Invincible 1-37F
D 19 (4x2) 20 Mid 24 6+4+16 23 72 KD (+78) -26 Invincible 1-40F
Bakuretsuken (Mash P)
Bakuretsuken
Mash A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 7x6 (1x6) 10x6 Mid 6 6+4+4+4+4 (7) 2+8+3 29 76 - - -
C 9x8 (2x8) 10x8 Mid - - - - - - -

Desperation Move

Screw Upper (64123BC)
Screw Upper
When health is flashing
64123B+C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (12) 10 Mid - - - - KD - -

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser