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Example usage | Example usage | ||
Rolling against characters like {{CharacterLabel|hftf-hoingoportrait.png|Hol & Boingo}} and {{CharacterLabel|hftf-dioportrait.png|Dio}} is far safer, since their throws are punishable. | Rolling against characters like {{CharacterLabel|hftf-hoingoportrait.png|JoJo's_Bizarre_Adventure:_Heritage_for_the_Future/Boingo|Hol & Boingo}} and {{CharacterLabel|hftf-dioportrait.png|JoJo's_Bizarre_Adventure:_Heritage_for_the_Future/Dio|Dio}} is far safer, since their throws are punishable. | ||
However, rolling against characters like {{CharacterLabel|hftf-newkakportrait.png|New Kakyoin}} and {{CharacterLabel|hftf-midlerportrait.png|Midler}} is dangerous, since their throws knock down. | However, rolling against characters like {{CharacterLabel|hftf-newkakportrait.png|JoJo's_Bizarre_Adventure:_Heritage_for_the_Future/New_Kakyoin|New Kakyoin}} and {{CharacterLabel|hftf-midlerportrait.png|JoJo's_Bizarre_Adventure:_Heritage_for_the_Future/Midler|Midler}} is dangerous, since their throws knock down. | ||
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Revision as of 19:38, 13 January 2025
Example usage
Rolling against characters like
Hol & Boingo
and
Dio
is far safer, since their throws are punishable.
However, rolling against characters like
New Kakyoin
and
Midler
is dangerous, since their throws knock down.