Street Fighter (1987)/Birdie: Difference between revisions

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| Versatile toolkit || Very committal mobility options  
| Versatile toolkit || Very committal mobility options  
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|-
| Borderline acrobatic movement || Vulnerable to Double Hits
| Borderline acrobatic movement || Vulnerable to double hits
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| Difficult to keep stunned with hits ||  
| Difficult to keep stunned with hits ||  

Revision as of 14:47, 19 July 2024


Birdie is a non-playable character in the first Street Fighter game as one of the ten CPU fighters.

Birdie in Street Fighter 1 can best be described as a train, because once he gets going, he is almost impossible to stop.


In SF++, Birdie is selected by holding Lk.png at the title screen/"NEW CHALLENGER" screen and then releasing the button on the country select/"RYU vs. KEN" screens respectively.

Advantages & Disadvantages
Pros Cons
Versatile toolkit Very committal mobility options
Borderline acrobatic movement Vulnerable to double hits
Difficult to keep stunned with hits

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