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== Special Moves == | == Special Moves == | ||
Psycho Crusher: Hold Back for at least | Psycho Crusher: Hold Back for at least 2 seconds, then Forward + Punch (Hold 4 for at least 1 second, then 6 + Punch). | ||
Scissors Kick: Hold Back for at least | Scissors Kick: Hold Back for at least 3 seconds, then Forward + Kick (Hold 4 for at least 1 second, then 6 + Kick). Note the 3 second charge, rather than the usual 2 second charge. This is the only special move in HF that requires a longer than usual charge. | ||
Head | Head Press: Hold Down for at least 1 second, then Up + Kick (Hold 2 for at least 1 second, then 8 + Kick). M.Bison's flight can be controlled to an extent after he stomps on his opponent. | ||
Somersault Skull Diver: After Head Press, tap any Punch. | |||
= The Basics = | = The Basics = |
Revision as of 12:03, 20 March 2006
Introduction
Moves List
Normal Moves
Special Moves
Psycho Crusher: Hold Back for at least 2 seconds, then Forward + Punch (Hold 4 for at least 1 second, then 6 + Punch).
Scissors Kick: Hold Back for at least 3 seconds, then Forward + Kick (Hold 4 for at least 1 second, then 6 + Kick). Note the 3 second charge, rather than the usual 2 second charge. This is the only special move in HF that requires a longer than usual charge.
Head Press: Hold Down for at least 1 second, then Up + Kick (Hold 2 for at least 1 second, then 8 + Kick). M.Bison's flight can be controlled to an extent after he stomps on his opponent.
Somersault Skull Diver: After Head Press, tap any Punch.