No edit summary |
|||
Line 11: | Line 11: | ||
* Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous. | * Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous. | ||
* DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a | * DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a very easy DHC to Shinryuken. Most two bar combos put Ken's opponents in a guess for game situation. | ||
* Guard Break is fast and can even beat ireppa (upbacking). Ken gets consistent reward off even the high GB launches. Air throw, Kara 2HK~214HP is easy, free, and resets to neutral at the corner. | |||
* He's got baller colors. | * He's got baller colors. | ||
Revision as of 01:05, 28 June 2024
Introduction
Ooooo baby. EXA Ken came to party. Easily the coolest shoto in Street Fighter EX.
Press HP to select Banana Ken!
The Basics
In a roundabout way, every change Arika made to the core Street Fighter formula in their EX series buffed Ken.
- Fireballs are nerfed, giving Ken more leeway to contest space with his disjointed normals. 5HK rules.
- Kara cancel windows are huge, and DPs will never trade. Ken gets more mileage out of "random" Shoryus than anybody else. 2HK~LP DP kara is ridiculous.
- DHCs put him over the top: Shoryuureppa is one of the best hit confirms in the game, and is a very easy DHC to Shinryuken. Most two bar combos put Ken's opponents in a guess for game situation.
- Guard Break is fast and can even beat ireppa (upbacking). Ken gets consistent reward off even the high GB launches. Air throw, Kara 2HK~214HP is easy, free, and resets to neutral at the corner.
- He's got baller colors.
Moves List
Normals Moves
Seoi Nage When close, b / f + MP / HP
Jigoku Guruma When close, b / f + MK / HK
Jigoku Fuusha In air, any direction but u + MP / HP
Special Moves
Hadou Ken qcf + P
Shouryuu Ken f,d,df + P
Tatsumaki Senpuu Kyaku qcb + K (perform 4 times)
Zenpou Tenshin qcb + P
Super Moves
Shouryuu Reppa qcf,d,df + P
Shinryuu Ken qcf,d,df + K, tap P / K / dir. rapidly
The Basics
Advanced Strategy
Match-Ups
General | Introduction | Game Mechanics | |
The Characters | Akuma | Allen Snider | Blair Dame | Kairi | Chun-Li | Jack | Darun Mister | Dhalsim | Doctrine Dark | Garuda | Guile | Hokuto | Ken | M.Bison | Pullum Purna | Ryu | Sakura | Skullomania | Zangief | Evil Ryu | Evil Hokuto |