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! Pros !! Cons | ! Pros !! Cons | ||
|- | |- | ||
| Incredibly strong damage output || | | Incredibly strong damage output || A sitting duck when midair | ||
|- | |- | ||
| Unique mobility option in kneedash || | | Unique mobility option in kneedash || Extremely poor mixup game | ||
|- | |- | ||
| | | Best crouched attack in the game || One of the worst blocks in the game | ||
|} | |} | ||
Revision as of 02:32, 14 January 2024
"Ha ha ha, I'm strong!"
Mike is a non-playable character in the first Street Fighter game as one of the ten CPU Fighters.
Heavyweight boxer Mike spent some time in prison for robbery. During his time there, he learnt to box. When he was set free, he started to look for fights in order to raise money to help the poor in addition to contributing to his community by teaching children how to box. He loves his family and has a good relationship with his sister who is five years younger than him.
Though unplayable in the vanilla build, he has been made playable in the SF1++ hack. Mike is a simple but odd character, having overwhelming strengths and crippling weaknesses. The lack of a jump attack makes his spacing difficult, and his range is lackluster. His best features are his dangerous damage and strong movement, having arguably the best wavedash in the game. His lack of a jump attack and mediocre range, however, means he gets walled out in a lot of matchups. The key to becoming great with Mike is making the most of his limited ability and scrutinizing your opponent to find your openings.
In SF1++, Mike is selected by holding and
at the title screen or VS. Screen and pressing Start.
Pros | Cons |
---|---|
Incredibly strong damage output | A sitting duck when midair |
Unique mobility option in kneedash | Extremely poor mixup game |
Best crouched attack in the game | One of the worst blocks in the game |