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====={{TKin|i=3}} Front Kick===== | ====={{TKin|i=3}} Front Kick===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-3.gif | ||
|caption= | |caption= | ||
|name= | |name=Thrust Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=3}} | |input={{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=1 | ||
|recovery= | |recovery=20 | ||
|damage= | |advantage=-14 / -6 | ||
|range= | |damage=3 | ||
|range=4.6 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Excellent range and has great high-attacking combo strings, but its frame data makes it terrible for pressuring crouching opponents.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-f3.gif | ||
|caption= | |caption= | ||
|name= | |name=Rising Knee | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=3}} | |input={{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=16 | ||
|damage= | |advantage=-12 / +25 | ||
|range= | |damage=3 | ||
|property= | |range=1.4 | ||
|stance= | |property=[[File:Launch.png]] | ||
|description= | |stance=Switch | ||
|description=Really bad range and frame data. Avoid using.}} | |||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-bf3.gif | ||
|caption= | |caption= | ||
|name= | |name=Stilt Stun | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=10 | ||
|active= | |active=1 | ||
|recovery= | |recovery=15 | ||
|damage= | |advantage=-9 / +46 ({{Tooltip | text=+4 | hovertext=How much advantage you get against a player with perfect mashing.}}) | ||
|range= | |damage=8 | ||
|property= | |range=4.7 | ||
|property=[[File:Dzzy.png]] | |||
|stance= | |stance= | ||
|description= | |description=Bit too slow of a startup to use as a counter hitting move, but its good range and ability to string to a ''Rising Knee'' juggle can nab a reward worth the risk.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-qc3.gif | ||
|caption= | |caption= | ||
|name= | |name= | ||
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|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=4 | ||
|recovery= | |recovery=18 | ||
| | |advantage=-15 / +24 | ||
| | |damage=6 | ||
| | |range=4.3 | ||
|property=[[File:Launch.png]] | |||
| | |||
|stance= | |stance= | ||
|description= | |description=Good launcher with lots of invulnerability on the leg hurtboxes.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-l23.gif | ||
|caption= | |caption= | ||
|name= | |name=Crouch Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=l2+3}} | |input={{TKin|i=l2+3}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=7 | ||
|active= | |active=2 | ||
|recovery= | |recovery=9 | ||
|damage= | |advantage=-3 / +3 | ||
|range= | |damage=3 | ||
|range=3.9 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Great low poke with good range and excellent frames.}} | ||
}} | }} | ||
<br/> | <br/> | ||
Line 376: | Line 370: | ||
====={{TKin|i=4}} Back Kick===== | ====={{TKin|i=4}} Back Kick===== | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-4.gif | ||
|caption= | |caption= | ||
|name= | |name=Stilt Spin Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=4}} | |input={{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=8 | ||
|active= | |active=3 | ||
|recovery= | |recovery=22 | ||
|damage= | |advantage=-18 / -7 | ||
|range= | |damage=3 | ||
|range=3.9 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=A good counter-hit button since the ''Back Flip Kick'' in {{TKin|i=4|c=1}}{{TKin|i=4|c=1}}{{TKin|i=4}} has much better startup than linking to it manually does, leading to good juggle damage.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-f4.gif | ||
|caption= | |caption= | ||
|name= | |name=Stilt Roundhouse | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:High.png]] | ||
|startup= | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=29 | ||
|damage= | |advantage=-24 / -12 | ||
|range= | |damage=4 | ||
|range=3.5 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Your go-to mixup string starter. Fast startup and amazing damage potential with juggles off of {{TKin|i=f|c=1}}{{TKin|i=4|c=1|p=h}}{{TKin|i=l2+4|c=1|p=l}}{{TKin|i=qc|c=1}}{{TKin|i=3|p=h}}.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-bf4.gif | ||
|caption= | |caption= | ||
|name= | |name=Body Drop Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | |input={{TKin|i=b|c=1}}{{TKin|i=f|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=18 | ||
|active= | |active=4 | ||
|recovery= | |recovery=18 | ||
|damage= | |advantage=-12 / -5 | ||
|range= | |damage=8 | ||
|property= | |range=7.2 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=Grounded | ||
|description=Can be a little tricky to punish since you land grounded, but it's mostly a gimmicky combo ender.}} | |||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-qc4.gif | ||
|caption= | |caption= | ||
|name= | |name=Forward Flip Kick | ||
|linkname= | |linkname= | ||
|input={{TKin|i=qc|c=1}}{{TKin|i=4}} | |input={{TKin|i=qc|c=1}}{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Mid.png]] | ||
|startup= | |startup=22 | ||
|active= | |active=2 | ||
|recovery= | |recovery=15 | ||
|damage= | |advantage=-10 / -2 | ||
|range= | |damage=9 | ||
|property= | |range=11.6 | ||
|property=[[File:Knockdown.png]] | |||
|stance= | |stance= | ||
|description= | |description=Really slow, but really long range. It can be a little tricky for your opponent to deal with its chord input string as it's a very fast mixup. Mostly used in strings.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-l24.gif | ||
|caption= | |caption= | ||
|name= | |name=Spinning Crouch Sweep | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=l2+4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=9 | ||
|active= | |active=2 | ||
|recovery= | |recovery=22 | ||
|damage= | |advantage=-17 / -9 | ||
|range= | |damage=4 | ||
|range=2.0 | |||
|property= | |property= | ||
|stance= | |stance= | ||
|description= | |description=Very important in combos, but never use this move on its own.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-qc4.gif | ||
|caption= | |caption= | ||
|name= | |name=Pommel Horse | ||
|linkname= | |linkname= | ||
|input={{TKin|i= | |input={{TKin|i=hc|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=13 | ||
|active= | |active=19 | ||
|recovery= | |recovery=13 | ||
|damage= | |advantage=-20 / -3 | ||
|range= | |damage=5 | ||
|property= | |range=6/2 | ||
|property=[[File:Launch.png]] | |||
|stance= | |stance= | ||
|description= | |description=Can be incredibly annoying for your opponent to deal with since you can low profile moves with it, and it lasts forever with its leg invulnerability, however all your opponent needs to do is wait to get a free punish combo against you.}} | ||
}} | }} | ||
---- | ---- | ||
{{MoveData | {{MoveData | ||
|image= | |image=TK-Imp-ff4.gif | ||
|caption= | |caption= | ||
|name= | |name=Running Slide | ||
|linkname= | |linkname= | ||
|input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | |input={{TKin|i=f|c=1}}{{TKin|i=f|c=1}}{{TKin|i=3}}/{{TKin|i=4}} | ||
|data= | |data= | ||
{{AttackData-TK | {{AttackData-TK | ||
|hit=[[File:.png]] | |hit=[[File:Low.png]] | ||
|startup= | |startup=16 | ||
|active= | |active=4 | ||
|recovery= | |recovery=14 | ||
|damage= | |advantage=-13 / -5 | ||
|range= | |damage=7 | ||
|property= | |range=16.0 | ||
|stance= | |property=[[File:Knockdown.png]] | ||
|description= | |stance=Grounded | ||
|description=Hard to punish with you ending in a grounded state, but other than that it's an average sprint attack.}} | |||
}} | }} | ||
<br/> | <br/> | ||
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|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
Line 541: | Line 543: | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
Line 560: | Line 563: | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
Line 579: | Line 583: | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= | ||
Line 598: | Line 603: | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|advantage= | |||
|damage= | |damage= | ||
|range= | |range= |
Revision as of 13:27, 26 May 2023
Move List
Front Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Back Punch
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | {{{advantage}}} | - | - | - | - | |
|
Front Kick
Back Kick
Grabs / Misc Moves
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|
Hit | Startup | Active | Recovery | Adv. (Block / Hit) | Damage | Range | Property | Stance | |
---|---|---|---|---|---|---|---|---|---|
File:.png | - | - | - | - | - | - | - | - | |
|