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* Upkicks are great for everything: anti-airing, counter-poking, combos, strings, etc. They can even be safe on block when in the corner. | * Upkicks are great for everything: anti-airing, counter-poking, combos, strings, etc. They can even be safe on block when in the corner. | ||
* Hands have incredibly fast startup and great damage/safety | * Hands have incredibly fast startup and great damage/safety | ||
* Strong high/low mix-up off safe jumps thanks to his 2 hit j. RH | |||
* Roll special goes under fireballs | * Roll special goes under fireballs | ||
* ToD super is safe on block and will result in a dizzy and probably a round win if the opponent cannot land a hit in time | * ToD super is safe on block and will result in a dizzy and probably a round win if the opponent cannot land a hit in time |
Revision as of 18:05, 10 August 2022
Introduction
Gen has continued seeking other fighters in the hopes that the worthiest ones may participate in a "Death Match". Among those he deemed worthy, Akuma is one of them and Gen now wishes to encounter him again.
Pros | Cons |
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