Marvel vs Capcom 2/Blackheart: Difference between revisions

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==Strategy==
==Strategy==
Jumpback fierce... a lotThen call your assist and superjump roundhouse to cover.  Rinse and repeat.
Blackheart is skilled at occupying space through his demon normal moves; hitting fierce or roundhouse summons demons of varying effectsYou can use those to keep the opponent busy while building meter and maintaining a lead.


==Links==
==Links==
*[http://db.gamefaqs.com/coinop/arcade/file/marvel_vs_capcom_2_blackheart_c.txt Dasrik's Blackheart FAQ]
*[http://db.gamefaqs.com/coinop/arcade/file/marvel_vs_capcom_2_blackheart_c.txt Dasrik's Blackheart FAQ]
*[http://en.wikipedia.org/wiki/Blackheart Blackheart on Wikipedia]
*[http://en.wikipedia.org/wiki/Blackheart Blackheart on Wikipedia]

Revision as of 02:51, 29 November 2006

Blackheart is one of the Marvel characters in Marvel vs Capcom 2.

Special Moves

  • Inferno (HCB+P)
  • Dark Thunder (HCF+P)

Super Moves

  • Armageddon (QCF+PP)
  • Heart of Darkness (QCF+KK, ends in normal jump state)
  • Judgment Day (HCB+PP, can also be done in the air)

Assist Types

  • Alpha: Dark Thunder/Judgment Day
  • Beta: Inferno/Heart of Darkness
  • Gamma: Standing Strong/Armageddon

Strategy

Blackheart is skilled at occupying space through his demon normal moves; hitting fierce or roundhouse summons demons of varying effects. You can use those to keep the opponent busy while building meter and maintaining a lead.

Links